Remove kMaxBindingsPerGroup limit
kMaxBindingsPerGroup is not a real WebGPU limit. Code in Dawn that
uses it now uses dynamically sized vectors, optimistic stack_vecs or
a different limit like kMaxDynamicBuffersPerPipelineLayout.
The CL introduces kMaxOptimalBindingsPerGroup=32 which is used to size
the static portion of stack_vecs, but the value is tentative.
Bug: dawn:443
Change-Id: I08e06bed6531bed8b4365f36cf2fc0579ac5f180
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23502
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
diff --git a/src/dawn_native/BindGroup.cpp b/src/dawn_native/BindGroup.cpp
index 2da980d..71e8a28 100644
--- a/src/dawn_native/BindGroup.cpp
+++ b/src/dawn_native/BindGroup.cpp
@@ -178,8 +178,9 @@
}
const BindGroupLayoutBase::BindingMap& bindingMap = descriptor->layout->GetBindingMap();
+ ASSERT(bindingMap.size() <= kMaxBindingsPerPipelineLayout);
- ityp::bitset<BindingIndex, kMaxBindingsPerGroup> bindingsSet;
+ ityp::bitset<BindingIndex, kMaxBindingsPerPipelineLayout> bindingsSet;
for (uint32_t i = 0; i < descriptor->entryCount; ++i) {
const BindGroupEntry& entry = descriptor->entries[i];
diff --git a/src/dawn_native/BindGroupAndStorageBarrierTracker.h b/src/dawn_native/BindGroupAndStorageBarrierTracker.h
index e17d263..e34a165 100644
--- a/src/dawn_native/BindGroupAndStorageBarrierTracker.h
+++ b/src/dawn_native/BindGroupAndStorageBarrierTracker.h
@@ -16,6 +16,7 @@
#define DAWNNATIVE_BINDGROUPANDSTORAGEBARRIERTRACKER_H_
#include "common/ityp_bitset.h"
+#include "common/ityp_stack_vec.h"
#include "dawn_native/BindGroup.h"
#include "dawn_native/BindGroupTracker.h"
#include "dawn_native/Buffer.h"
@@ -39,11 +40,12 @@
ASSERT(index < kMaxBindGroupsTyped);
if (this->mBindGroups[index] != bindGroup) {
- mBindings[index] = {};
- mBindingsNeedingBarrier[index] = {};
-
const BindGroupLayoutBase* layout = bindGroup->GetLayout();
+ mBindings[index].resize(layout->GetBindingCount());
+ mBindingTypes[index].resize(layout->GetBindingCount());
+ mBindingsNeedingBarrier[index] = {};
+
for (BindingIndex bindingIndex{0}; bindingIndex < layout->GetBindingCount();
++bindingIndex) {
const BindingInfo& bindingInfo = layout->GetBindingInfo(bindingIndex);
@@ -91,15 +93,16 @@
}
protected:
- ityp::
- array<BindGroupIndex, ityp::bitset<BindingIndex, kMaxBindingsPerGroup>, kMaxBindGroups>
- mBindingsNeedingBarrier = {};
ityp::array<BindGroupIndex,
- ityp::array<BindingIndex, wgpu::BindingType, kMaxBindingsPerGroup>,
+ ityp::bitset<BindingIndex, kMaxBindingsPerPipelineLayout>,
+ kMaxBindGroups>
+ mBindingsNeedingBarrier = {};
+ ityp::array<BindGroupIndex,
+ ityp::stack_vec<BindingIndex, wgpu::BindingType, kMaxOptimalBindingsPerGroup>,
kMaxBindGroups>
mBindingTypes = {};
ityp::array<BindGroupIndex,
- ityp::array<BindingIndex, ObjectBase*, kMaxBindingsPerGroup>,
+ ityp::stack_vec<BindingIndex, ObjectBase*, kMaxOptimalBindingsPerGroup>,
kMaxBindGroups>
mBindings = {};
};
diff --git a/src/dawn_native/BindGroupLayout.cpp b/src/dawn_native/BindGroupLayout.cpp
index 3476520..2df2483 100644
--- a/src/dawn_native/BindGroupLayout.cpp
+++ b/src/dawn_native/BindGroupLayout.cpp
@@ -258,10 +258,6 @@
bindingsSet.insert(bindingNumber);
}
- if (bindingsSet.size() > kMaxBindingsPerGroup) {
- return DAWN_VALIDATION_ERROR("The number of bindings exceeds kMaxBindingsPerGroup.");
- }
-
DAWN_TRY(ValidateBindingCounts(bindingCounts));
return {};
@@ -358,8 +354,6 @@
// This is a utility function to help ASSERT that the BGL-binding comparator places buffers
// first.
bool CheckBufferBindingsFirst(ityp::span<BindingIndex, const BindingInfo> bindings) {
- ASSERT(bindings.size() <= BindingIndex(kMaxBindingsPerGroup));
-
BindingIndex lastBufferIndex{0};
BindingIndex firstNonBufferIndex = std::numeric_limits<BindingIndex>::max();
for (BindingIndex i{0}; i < bindings.size(); ++i) {
@@ -381,13 +375,12 @@
BindGroupLayoutBase::BindGroupLayoutBase(DeviceBase* device,
const BindGroupLayoutDescriptor* descriptor)
- : CachedObject(device) {
+ : CachedObject(device), mBindingInfo(BindingIndex(descriptor->entryCount)) {
std::vector<BindGroupLayoutEntry> sortedBindings(
descriptor->entries, descriptor->entries + descriptor->entryCount);
-
std::sort(sortedBindings.begin(), sortedBindings.end(), SortBindingsCompare);
- for (BindingIndex i{0}; i < BindingIndex(descriptor->entryCount); ++i) {
+ for (BindingIndex i{0}; i < mBindingInfo.size(); ++i) {
const BindGroupLayoutEntry& binding = sortedBindings[static_cast<uint32_t>(i)];
mBindingInfo[i].binding = BindingNumber(binding.binding);
mBindingInfo[i].type = binding.type;
@@ -416,6 +409,7 @@
ASSERT(it.second);
}
ASSERT(CheckBufferBindingsFirst({mBindingInfo.data(), GetBindingCount()}));
+ ASSERT(mBindingInfo.size() <= kMaxBindingsPerPipelineLayoutTyped);
}
BindGroupLayoutBase::BindGroupLayoutBase(DeviceBase* device, ObjectBase::ErrorTag tag)
@@ -471,7 +465,7 @@
}
BindingIndex BindGroupLayoutBase::GetBindingCount() const {
- return BindingIndex(mBindingCounts.totalCount);
+ return mBindingInfo.size();
}
BindingIndex BindGroupLayoutBase::GetBufferCount() const {
diff --git a/src/dawn_native/BindGroupLayout.h b/src/dawn_native/BindGroupLayout.h
index 5e50e75..958abf6 100644
--- a/src/dawn_native/BindGroupLayout.h
+++ b/src/dawn_native/BindGroupLayout.h
@@ -18,8 +18,8 @@
#include "common/Constants.h"
#include "common/Math.h"
#include "common/SlabAllocator.h"
-#include "common/ityp_array.h"
#include "common/ityp_span.h"
+#include "common/ityp_vector.h"
#include "dawn_native/BindingInfo.h"
#include "dawn_native/CachedObject.h"
#include "dawn_native/Error.h"
@@ -64,7 +64,7 @@
const BindingInfo& GetBindingInfo(BindingIndex bindingIndex) const {
ASSERT(!IsError());
- ASSERT(bindingIndex < BindingIndex(kMaxBindingsPerGroup));
+ ASSERT(bindingIndex < mBindingInfo.size());
return mBindingInfo[bindingIndex];
}
const BindingMap& GetBindingMap() const;
@@ -124,7 +124,7 @@
BindGroupLayoutBase(DeviceBase* device, ObjectBase::ErrorTag tag);
BindingCounts mBindingCounts = {};
- ityp::array<BindingIndex, BindingInfo, kMaxBindingsPerGroup> mBindingInfo;
+ ityp::vector<BindingIndex, BindingInfo> mBindingInfo;
// Map from BindGroupLayoutEntry.binding to packed indices.
BindingMap mBindingMap;
diff --git a/src/dawn_native/BindGroupTracker.h b/src/dawn_native/BindGroupTracker.h
index 8d03ebf..a3addb2 100644
--- a/src/dawn_native/BindGroupTracker.h
+++ b/src/dawn_native/BindGroupTracker.h
@@ -103,7 +103,9 @@
BindGroupLayoutMask mBindGroupLayoutsMask = 0;
ityp::array<BindGroupIndex, BindGroupBase*, kMaxBindGroups> mBindGroups = {};
ityp::array<BindGroupIndex, uint32_t, kMaxBindGroups> mDynamicOffsetCounts = {};
- ityp::array<BindGroupIndex, std::array<DynamicOffset, kMaxBindingsPerGroup>, kMaxBindGroups>
+ ityp::array<BindGroupIndex,
+ std::array<DynamicOffset, kMaxDynamicBuffersPerPipelineLayout>,
+ kMaxBindGroups>
mDynamicOffsets = {};
// |mPipelineLayout| is the current pipeline layout set on the command buffer.
diff --git a/src/dawn_native/BindingInfo.h b/src/dawn_native/BindingInfo.h
index f518ed8..b6cfad1 100644
--- a/src/dawn_native/BindingInfo.h
+++ b/src/dawn_native/BindingInfo.h
@@ -36,9 +36,28 @@
using BindGroupIndex = TypedInteger<struct BindGroupIndexT, uint32_t>;
- static constexpr BindingIndex kMaxBindingsPerGroupTyped = BindingIndex(kMaxBindingsPerGroup);
static constexpr BindGroupIndex kMaxBindGroupsTyped = BindGroupIndex(kMaxBindGroups);
+ // Not a real WebGPU limit, but the sum of the two limits is useful for internal optimizations.
+ static constexpr uint32_t kMaxDynamicBuffersPerPipelineLayout =
+ kMaxDynamicUniformBuffersPerPipelineLayout + kMaxDynamicStorageBuffersPerPipelineLayout;
+
+ static constexpr BindingIndex kMaxDynamicBuffersPerPipelineLayoutTyped =
+ BindingIndex(kMaxDynamicBuffersPerPipelineLayout);
+
+ // Not a real WebGPU limit, but used to optimize parts of Dawn which expect valid usage of the
+ // API. There should never be more bindings than the max per stage, for each stage.
+ static constexpr uint32_t kMaxBindingsPerPipelineLayout =
+ 3 * (kMaxSampledTexturesPerShaderStage + kMaxSamplersPerShaderStage +
+ kMaxStorageBuffersPerShaderStage + kMaxStorageTexturesPerShaderStage +
+ kMaxUniformBuffersPerShaderStage);
+
+ static constexpr BindingIndex kMaxBindingsPerPipelineLayoutTyped =
+ BindingIndex(kMaxBindingsPerPipelineLayout);
+
+ // TODO(enga): Figure out a good number for this.
+ static constexpr uint32_t kMaxOptimalBindingsPerGroup = 32;
+
struct BindingInfo {
BindingNumber binding;
wgpu::ShaderStage visibility;
diff --git a/src/dawn_native/PipelineLayout.cpp b/src/dawn_native/PipelineLayout.cpp
index 5b47d9d..f34003a 100644
--- a/src/dawn_native/PipelineLayout.cpp
+++ b/src/dawn_native/PipelineLayout.cpp
@@ -17,6 +17,7 @@
#include "common/Assert.h"
#include "common/BitSetIterator.h"
#include "common/HashUtils.h"
+#include "common/ityp_stack_vec.h"
#include "dawn_native/BindGroupLayout.h"
#include "dawn_native/Device.h"
#include "dawn_native/ShaderModule.h"
@@ -118,9 +119,10 @@
ASSERT(count > 0);
// Data which BindGroupLayoutDescriptor will point to for creation
- ityp::array<BindGroupIndex,
- ityp::array<BindingIndex, BindGroupLayoutEntry, kMaxBindingsPerGroup>,
- kMaxBindGroups>
+ ityp::array<
+ BindGroupIndex,
+ ityp::stack_vec<BindingIndex, BindGroupLayoutEntry, kMaxOptimalBindingsPerGroup>,
+ kMaxBindGroups>
entryData = {};
// A map of bindings to the index in |entryData|
@@ -194,6 +196,7 @@
IncrementBindingCounts(&bindingCounts, bindingSlot);
BindingIndex currentBindingCount = entryCounts[group];
+ entryData[group].resize(currentBindingCount + BindingIndex(1));
entryData[group][currentBindingCount] = bindingSlot;
usedBindingsMap[group][bindingNumber] = currentBindingCount;
diff --git a/src/dawn_native/d3d12/BindGroupLayoutD3D12.cpp b/src/dawn_native/d3d12/BindGroupLayoutD3D12.cpp
index 9280f8c..62722f6 100644
--- a/src/dawn_native/d3d12/BindGroupLayoutD3D12.cpp
+++ b/src/dawn_native/d3d12/BindGroupLayoutD3D12.cpp
@@ -46,6 +46,7 @@
BindGroupLayout::BindGroupLayout(Device* device, const BindGroupLayoutDescriptor* descriptor)
: BindGroupLayoutBase(device, descriptor),
+ mBindingOffsets(GetBindingCount()),
mDescriptorCounts{},
mBindGroupAllocator(MakeFrontendBindGroupAllocator<BindGroup>(4096)) {
for (BindingIndex bindingIndex = GetDynamicBufferCount(); bindingIndex < GetBindingCount();
@@ -170,9 +171,8 @@
mBindGroupAllocator.Deallocate(bindGroup);
}
- const ityp::array<BindingIndex, uint32_t, kMaxBindingsPerGroup>&
- BindGroupLayout::GetBindingOffsets() const {
- return mBindingOffsets;
+ ityp::span<BindingIndex, const uint32_t> BindGroupLayout::GetBindingOffsets() const {
+ return {mBindingOffsets.data(), mBindingOffsets.size()};
}
uint32_t BindGroupLayout::GetCbvUavSrvDescriptorTableSize() const {
diff --git a/src/dawn_native/d3d12/BindGroupLayoutD3D12.h b/src/dawn_native/d3d12/BindGroupLayoutD3D12.h
index 5a5ba8b..c5f32f5 100644
--- a/src/dawn_native/d3d12/BindGroupLayoutD3D12.h
+++ b/src/dawn_native/d3d12/BindGroupLayoutD3D12.h
@@ -18,6 +18,7 @@
#include "dawn_native/BindGroupLayout.h"
#include "common/SlabAllocator.h"
+#include "common/ityp_stack_vec.h"
#include "dawn_native/d3d12/d3d12_platform.h"
namespace dawn_native { namespace d3d12 {
@@ -44,7 +45,7 @@
Count,
};
- const ityp::array<BindingIndex, uint32_t, kMaxBindingsPerGroup>& GetBindingOffsets() const;
+ ityp::span<BindingIndex, const uint32_t> GetBindingOffsets() const;
uint32_t GetCbvUavSrvDescriptorTableSize() const;
uint32_t GetSamplerDescriptorTableSize() const;
uint32_t GetCbvUavSrvDescriptorCount() const;
@@ -54,7 +55,7 @@
private:
~BindGroupLayout() override = default;
- ityp::array<BindingIndex, uint32_t, kMaxBindingsPerGroup> mBindingOffsets;
+ ityp::stack_vec<BindingIndex, uint32_t, kMaxOptimalBindingsPerGroup> mBindingOffsets;
std::array<uint32_t, DescriptorType::Count> mDescriptorCounts;
D3D12_DESCRIPTOR_RANGE mRanges[DescriptorType::Count];
diff --git a/src/dawn_native/d3d12/DeviceD3D12.cpp b/src/dawn_native/d3d12/DeviceD3D12.cpp
index 01e7ead..e3a4c3c 100644
--- a/src/dawn_native/d3d12/DeviceD3D12.cpp
+++ b/src/dawn_native/d3d12/DeviceD3D12.cpp
@@ -90,12 +90,14 @@
mCommandAllocatorManager = std::make_unique<CommandAllocatorManager>(this);
// Zero sized allocator is never requested and does not need to exist.
- for (uint32_t countIndex = 1; countIndex < kNumOfStagingDescriptorAllocators;
- countIndex++) {
+ for (uint32_t countIndex = 1; countIndex <= kMaxViewDescriptorsPerBindGroup; countIndex++) {
mViewAllocators[countIndex] = std::make_unique<StagingDescriptorAllocator>(
this, countIndex, kShaderVisibleDescriptorHeapSize,
D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV);
+ }
+ for (uint32_t countIndex = 1; countIndex <= kMaxSamplerDescriptorsPerBindGroup;
+ countIndex++) {
mSamplerAllocators[countIndex] = std::make_unique<StagingDescriptorAllocator>(
this, countIndex, kShaderVisibleDescriptorHeapSize,
D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER);
@@ -556,13 +558,13 @@
StagingDescriptorAllocator* Device::GetViewStagingDescriptorAllocator(
uint32_t descriptorCount) const {
- ASSERT(descriptorCount < kNumOfStagingDescriptorAllocators);
+ ASSERT(descriptorCount <= kMaxViewDescriptorsPerBindGroup);
return mViewAllocators[descriptorCount].get();
}
StagingDescriptorAllocator* Device::GetSamplerStagingDescriptorAllocator(
uint32_t descriptorCount) const {
- ASSERT(descriptorCount < kNumOfStagingDescriptorAllocators);
+ ASSERT(descriptorCount <= kMaxSamplerDescriptorsPerBindGroup);
return mSamplerAllocators[descriptorCount].get();
}
diff --git a/src/dawn_native/d3d12/DeviceD3D12.h b/src/dawn_native/d3d12/DeviceD3D12.h
index 410e84e..efb9fd2 100644
--- a/src/dawn_native/d3d12/DeviceD3D12.h
+++ b/src/dawn_native/d3d12/DeviceD3D12.h
@@ -19,6 +19,7 @@
#include "common/Constants.h"
#include "common/SerialQueue.h"
+#include "dawn_native/BindingInfo.h"
#include "dawn_native/Device.h"
#include "dawn_native/d3d12/CommandRecordingContext.h"
#include "dawn_native/d3d12/D3D12Info.h"
@@ -192,13 +193,21 @@
std::unique_ptr<ResourceAllocatorManager> mResourceAllocatorManager;
std::unique_ptr<ResidencyManager> mResidencyManager;
- // Index corresponds to the descriptor count in the range [0, kMaxBindingsPerGroup].
- static constexpr uint32_t kNumOfStagingDescriptorAllocators = kMaxBindingsPerGroup + 1;
+ // TODO(enga): Consider bucketing these if the count is too many.
+ static constexpr uint32_t kMaxSamplerDescriptorsPerBindGroup =
+ 3 * kMaxSamplersPerShaderStage;
+ static constexpr uint32_t kMaxViewDescriptorsPerBindGroup =
+ kMaxBindingsPerPipelineLayout - kMaxSamplerDescriptorsPerBindGroup;
- std::array<std::unique_ptr<StagingDescriptorAllocator>, kNumOfStagingDescriptorAllocators>
+ // Index corresponds to the descriptor count in the range [0,
+ // kMaxSamplerDescriptorsPerBindGroup].
+ std::array<std::unique_ptr<StagingDescriptorAllocator>,
+ kMaxSamplerDescriptorsPerBindGroup + 1>
mViewAllocators;
- std::array<std::unique_ptr<StagingDescriptorAllocator>, kNumOfStagingDescriptorAllocators>
+ // Index corresponds to the descriptor count in the range [0,
+ // kMaxViewDescriptorsPerBindGroup].
+ std::array<std::unique_ptr<StagingDescriptorAllocator>, kMaxViewDescriptorsPerBindGroup + 1>
mSamplerAllocators;
std::unique_ptr<StagingDescriptorAllocator> mRenderTargetViewAllocator;
diff --git a/src/dawn_native/d3d12/PipelineLayoutD3D12.cpp b/src/dawn_native/d3d12/PipelineLayoutD3D12.cpp
index 5e3460b..8eed07e 100644
--- a/src/dawn_native/d3d12/PipelineLayoutD3D12.cpp
+++ b/src/dawn_native/d3d12/PipelineLayoutD3D12.cpp
@@ -194,7 +194,7 @@
uint32_t PipelineLayout::GetDynamicRootParameterIndex(BindGroupIndex group,
BindingIndex bindingIndex) const {
ASSERT(group < kMaxBindGroupsTyped);
- ASSERT(bindingIndex < kMaxBindingsPerGroupTyped);
+ ASSERT(bindingIndex < kMaxDynamicBuffersPerPipelineLayoutTyped);
ASSERT(GetBindGroupLayout(group)->GetBindingInfo(bindingIndex).hasDynamicOffset);
ASSERT(GetBindGroupLayout(group)->GetBindingInfo(bindingIndex).visibility !=
wgpu::ShaderStage::None);
diff --git a/src/dawn_native/d3d12/PipelineLayoutD3D12.h b/src/dawn_native/d3d12/PipelineLayoutD3D12.h
index 8de41b0..6116cd8 100644
--- a/src/dawn_native/d3d12/PipelineLayoutD3D12.h
+++ b/src/dawn_native/d3d12/PipelineLayoutD3D12.h
@@ -45,7 +45,7 @@
ityp::array<BindGroupIndex, uint32_t, kMaxBindGroups> mCbvUavSrvRootParameterInfo;
ityp::array<BindGroupIndex, uint32_t, kMaxBindGroups> mSamplerRootParameterInfo;
ityp::array<BindGroupIndex,
- ityp::array<BindingIndex, uint32_t, kMaxBindingsPerGroup>,
+ ityp::array<BindingIndex, uint32_t, kMaxDynamicBuffersPerPipelineLayout>,
kMaxBindGroups>
mDynamicRootParameterIndices;
ComPtr<ID3D12RootSignature> mRootSignature;
diff --git a/src/dawn_native/metal/PipelineLayoutMTL.h b/src/dawn_native/metal/PipelineLayoutMTL.h
index 7a3ad80..b492e3b 100644
--- a/src/dawn_native/metal/PipelineLayoutMTL.h
+++ b/src/dawn_native/metal/PipelineLayoutMTL.h
@@ -15,7 +15,7 @@
#ifndef DAWNNATIVE_METAL_PIPELINELAYOUTMTL_H_
#define DAWNNATIVE_METAL_PIPELINELAYOUTMTL_H_
-#include "common/ityp_array.h"
+#include "common/ityp_stack_vec.h"
#include "dawn_native/BindingInfo.h"
#include "dawn_native/PipelineLayout.h"
@@ -44,7 +44,7 @@
using BindingIndexInfo =
ityp::array<BindGroupIndex,
- ityp::array<BindingIndex, uint32_t, kMaxBindingsPerGroup>,
+ ityp::stack_vec<BindingIndex, uint32_t, kMaxOptimalBindingsPerGroup>,
kMaxBindGroups>;
const BindingIndexInfo& GetBindingIndexInfo(SingleShaderStage stage) const;
diff --git a/src/dawn_native/metal/PipelineLayoutMTL.mm b/src/dawn_native/metal/PipelineLayoutMTL.mm
index 3ee7d92..fa5d926 100644
--- a/src/dawn_native/metal/PipelineLayoutMTL.mm
+++ b/src/dawn_native/metal/PipelineLayoutMTL.mm
@@ -29,6 +29,8 @@
uint32_t textureIndex = 0;
for (BindGroupIndex group : IterateBitSet(GetBindGroupLayoutsMask())) {
+ mIndexInfo[stage][group].resize(GetBindGroupLayout(group)->GetBindingCount());
+
for (BindingIndex bindingIndex{0};
bindingIndex < GetBindGroupLayout(group)->GetBindingCount(); ++bindingIndex) {
const BindingInfo& bindingInfo =
diff --git a/src/dawn_native/opengl/PipelineGL.h b/src/dawn_native/opengl/PipelineGL.h
index 7f681f9..a79909a 100644
--- a/src/dawn_native/opengl/PipelineGL.h
+++ b/src/dawn_native/opengl/PipelineGL.h
@@ -36,10 +36,6 @@
const PipelineLayout* layout,
const PerStage<const ShaderModule*>& modules);
- using BindingLocations = ityp::array<BindGroupIndex,
- ityp::array<BindingIndex, GLint, kMaxBindingsPerGroup>,
- kMaxBindGroups>;
-
// For each unit a sampler is bound to we need to know if we should use filtering or not
// because int and uint texture are only complete without filtering.
struct SamplerUnit {
diff --git a/src/dawn_native/opengl/PipelineLayoutGL.cpp b/src/dawn_native/opengl/PipelineLayoutGL.cpp
index 0e98c61..8faab78 100644
--- a/src/dawn_native/opengl/PipelineLayoutGL.cpp
+++ b/src/dawn_native/opengl/PipelineLayoutGL.cpp
@@ -30,6 +30,7 @@
for (BindGroupIndex group : IterateBitSet(GetBindGroupLayoutsMask())) {
const BindGroupLayoutBase* bgl = GetBindGroupLayout(group);
+ mIndexInfo[group].resize(bgl->GetBindingCount());
for (BindingIndex bindingIndex{0}; bindingIndex < bgl->GetBindingCount();
++bindingIndex) {
diff --git a/src/dawn_native/opengl/PipelineLayoutGL.h b/src/dawn_native/opengl/PipelineLayoutGL.h
index 3d511d6..eeff718 100644
--- a/src/dawn_native/opengl/PipelineLayoutGL.h
+++ b/src/dawn_native/opengl/PipelineLayoutGL.h
@@ -18,6 +18,7 @@
#include "dawn_native/PipelineLayout.h"
#include "common/ityp_array.h"
+#include "common/ityp_vector.h"
#include "dawn_native/BindingInfo.h"
#include "dawn_native/opengl/opengl_platform.h"
@@ -30,9 +31,7 @@
PipelineLayout(Device* device, const PipelineLayoutDescriptor* descriptor);
using BindingIndexInfo =
- ityp::array<BindGroupIndex,
- ityp::array<BindingIndex, GLuint, kMaxBindingsPerGroup>,
- kMaxBindGroups>;
+ ityp::array<BindGroupIndex, ityp::vector<BindingIndex, GLuint>, kMaxBindGroups>;
const BindingIndexInfo& GetBindingIndexInfo() const;
GLuint GetTextureUnitsUsed() const;
diff --git a/src/dawn_native/vulkan/BindGroupLayoutVk.cpp b/src/dawn_native/vulkan/BindGroupLayoutVk.cpp
index 1b325be..54c3dcf 100644
--- a/src/dawn_native/vulkan/BindGroupLayoutVk.cpp
+++ b/src/dawn_native/vulkan/BindGroupLayoutVk.cpp
@@ -15,6 +15,7 @@
#include "dawn_native/vulkan/BindGroupLayoutVk.h"
#include "common/BitSetIterator.h"
+#include "common/ityp_vector.h"
#include "dawn_native/vulkan/BindGroupVk.h"
#include "dawn_native/vulkan/DescriptorSetAllocator.h"
#include "dawn_native/vulkan/DeviceVk.h"
@@ -85,29 +86,30 @@
// Compute the bindings that will be chained in the DescriptorSetLayout create info. We add
// one entry per binding set. This might be optimized by computing continuous ranges of
// bindings of the same type.
- uint32_t numBindings = 0;
- std::array<VkDescriptorSetLayoutBinding, kMaxBindingsPerGroup> bindings;
+ ityp::vector<BindingIndex, VkDescriptorSetLayoutBinding> bindings;
+ bindings.reserve(GetBindingCount());
+
for (const auto& it : GetBindingMap()) {
BindingNumber bindingNumber = it.first;
BindingIndex bindingIndex = it.second;
const BindingInfo& bindingInfo = GetBindingInfo(bindingIndex);
- VkDescriptorSetLayoutBinding* vkBinding = &bindings[numBindings];
- vkBinding->binding = static_cast<uint32_t>(bindingNumber);
- vkBinding->descriptorType =
+ VkDescriptorSetLayoutBinding vkBinding;
+ vkBinding.binding = static_cast<uint32_t>(bindingNumber);
+ vkBinding.descriptorType =
VulkanDescriptorType(bindingInfo.type, bindingInfo.hasDynamicOffset);
- vkBinding->descriptorCount = 1;
- vkBinding->stageFlags = VulkanShaderStageFlags(bindingInfo.visibility);
- vkBinding->pImmutableSamplers = nullptr;
+ vkBinding.descriptorCount = 1;
+ vkBinding.stageFlags = VulkanShaderStageFlags(bindingInfo.visibility);
+ vkBinding.pImmutableSamplers = nullptr;
- numBindings++;
+ bindings.emplace_back(vkBinding);
}
VkDescriptorSetLayoutCreateInfo createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
createInfo.pNext = nullptr;
createInfo.flags = 0;
- createInfo.bindingCount = numBindings;
+ createInfo.bindingCount = static_cast<uint32_t>(bindings.size());
createInfo.pBindings = bindings.data();
Device* device = ToBackend(GetDevice());
diff --git a/src/dawn_native/vulkan/BindGroupVk.cpp b/src/dawn_native/vulkan/BindGroupVk.cpp
index eb31182..1124e15 100644
--- a/src/dawn_native/vulkan/BindGroupVk.cpp
+++ b/src/dawn_native/vulkan/BindGroupVk.cpp
@@ -15,6 +15,7 @@
#include "dawn_native/vulkan/BindGroupVk.h"
#include "common/BitSetIterator.h"
+#include "common/ityp_stack_vec.h"
#include "dawn_native/vulkan/BindGroupLayoutVk.h"
#include "dawn_native/vulkan/BufferVk.h"
#include "dawn_native/vulkan/DeviceVk.h"
@@ -38,11 +39,15 @@
mDescriptorSetAllocation(descriptorSetAllocation) {
// Now do a write of a single descriptor set with all possible chained data allocated on the
// stack.
- uint32_t numWrites = 0;
- std::array<VkWriteDescriptorSet, kMaxBindingsPerGroup> writes;
- std::array<VkDescriptorBufferInfo, kMaxBindingsPerGroup> writeBufferInfo;
- std::array<VkDescriptorImageInfo, kMaxBindingsPerGroup> writeImageInfo;
+ const uint32_t bindingCount = static_cast<uint32_t>((GetLayout()->GetBindingCount()));
+ ityp::stack_vec<uint32_t, VkWriteDescriptorSet, kMaxOptimalBindingsPerGroup> writes(
+ bindingCount);
+ ityp::stack_vec<uint32_t, VkDescriptorBufferInfo, kMaxOptimalBindingsPerGroup>
+ writeBufferInfo(bindingCount);
+ ityp::stack_vec<uint32_t, VkDescriptorImageInfo, kMaxOptimalBindingsPerGroup>
+ writeImageInfo(bindingCount);
+ uint32_t numWrites = 0;
for (const auto& it : GetLayout()->GetBindingMap()) {
BindingNumber bindingNumber = it.first;
BindingIndex bindingIndex = it.second;
diff --git a/src/dawn_native/vulkan/CommandBufferVk.cpp b/src/dawn_native/vulkan/CommandBufferVk.cpp
index dcbbf0d..1159a3e 100644
--- a/src/dawn_native/vulkan/CommandBufferVk.cpp
+++ b/src/dawn_native/vulkan/CommandBufferVk.cpp
@@ -104,7 +104,7 @@
const ityp::array<BindGroupIndex, BindGroupBase*, kMaxBindGroups>& bindGroups,
const ityp::array<BindGroupIndex, uint32_t, kMaxBindGroups>& dynamicOffsetCounts,
const ityp::array<BindGroupIndex,
- std::array<uint32_t, kMaxBindingsPerGroup>,
+ std::array<uint32_t, kMaxDynamicBuffersPerPipelineLayout>,
kMaxBindGroups>& dynamicOffsets) {
for (BindGroupIndex dirtyIndex : IterateBitSet(bindGroupsToApply)) {
VkDescriptorSet set = ToBackend(bindGroups[dirtyIndex])->GetHandle();
diff --git a/src/dawn_native/vulkan/DescriptorSetAllocator.cpp b/src/dawn_native/vulkan/DescriptorSetAllocator.cpp
index 9f1999c..a7b794f 100644
--- a/src/dawn_native/vulkan/DescriptorSetAllocator.cpp
+++ b/src/dawn_native/vulkan/DescriptorSetAllocator.cpp
@@ -38,7 +38,6 @@
totalDescriptorCount += it.second;
mPoolSizes.push_back(VkDescriptorPoolSize{it.first, it.second});
}
- ASSERT(totalDescriptorCount <= kMaxBindingsPerGroup);
if (totalDescriptorCount == 0) {
// Vulkan requires that valid usage of vkCreateDescriptorPool must have a non-zero
@@ -49,6 +48,9 @@
mPoolSizes.push_back(VkDescriptorPoolSize{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1});
mMaxSets = kMaxDescriptorsPerPool;
} else {
+ ASSERT(totalDescriptorCount <= kMaxBindingsPerPipelineLayout);
+ static_assert(kMaxBindingsPerPipelineLayout <= kMaxDescriptorsPerPool, "");
+
// Compute the total number of descriptors sets that fits given the max.
mMaxSets = kMaxDescriptorsPerPool / totalDescriptorCount;
ASSERT(mMaxSets > 0);