dawn/node: Remove maxInterStageShaderComponents limit

Bug: 364338810
Change-Id: I778ccce649ef8b94b1fa938c3e5ab3607351bf35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/216434
Commit-Queue: Fr <beaufort.francois@gmail.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/dawn/node/binding/GPUAdapter.cpp b/src/dawn/node/binding/GPUAdapter.cpp
index 8b4cab9..7da94ad 100644
--- a/src/dawn/node/binding/GPUAdapter.cpp
+++ b/src/dawn/node/binding/GPUAdapter.cpp
@@ -66,7 +66,6 @@
     X(maxBufferSize)                             \
     X(maxVertexAttributes)                       \
     X(maxVertexBufferArrayStride)                \
-    X(maxInterStageShaderComponents)             \
     X(maxInterStageShaderVariables)              \
     X(maxColorAttachments)                       \
     X(maxColorAttachmentBytesPerSample)          \