Triage derivative (dpdx) CTS failures
Bug: 42251283
Change-Id: I6a55f8236c5812cab178b781905a19ce6a235bc6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/229554
Commit-Queue: Peter McNeeley <petermcneeley@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
diff --git a/webgpu-cts/compat-expectations.txt b/webgpu-cts/compat-expectations.txt
index 290d85c..0ad81d5 100644
--- a/webgpu-cts/compat-expectations.txt
+++ b/webgpu-cts/compat-expectations.txt
@@ -19598,6 +19598,41 @@
crbug.com/42251283 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:* [ Failure ]
crbug.com/42251283 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:* [ Failure ]
+# Derivative test failures on intel linux
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+
+
################################################################################
# Assorted failures that are missing bug associations (NEEDS TRIAGE)
################################################################################
@@ -20663,38 +20698,6 @@
crbug.com/0000 [ android-pixel-6 ] webgpu:idl,javascript:obj,spread:type="gpu" [ Failure ]
crbug.com/0000 [ intel linux ] webgpu:idl,javascript:obj,spread:type="gpu" [ Failure ]
crbug.com/0000 [ linux nvidia ] webgpu:idl,javascript:obj,spread:type="gpu" [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:vectorize=2;non_uniform_discard=false [ Failure ]
diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt
index 11f10d9..da2b1f2 100644
--- a/webgpu-cts/expectations.txt
+++ b/webgpu-cts/expectations.txt
@@ -5203,6 +5203,198 @@
crbug.com/42251283 [ nvidia-0x2184 nvidia_lt_535.183.01 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
crbug.com/42251283 [ nvidia-0x2184 nvidia_lt_535.183.01 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
crbug.com/42251283 [ nvidia-0x2184 nvidia_lt_535.183.01 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
+crbug.com/42251283 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
+crbug.com/42251283 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
# crbug.com/dawn/360916910:
crbug.com/dawn/360916910 [ intel-0x9bc5 linux mesa_ge_23.2 no-clang-coverage ] webgpu:api,operation,storage_texture,read_only:basic:format="bgra8unorm";* [ Failure ]
@@ -8473,198 +8665,6 @@
crbug.com/0000 [ dawn-no-backend-validation intel-0x4680 no-asan release-x64 target-cpu-64 webgpu-dxc-enabled win ] webgpu:shader,execution,expression,access,array,index:matrix:inputSource="const";elementType="f32" [ Failure ]
crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="const";vectorize=4 [ Failure ]
crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,bitcast:af_to_f32:inputSource="const";vectorize=4 [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdx:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdy:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=2;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=3;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ nvidia win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=false [ Failure ]
-crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel linux ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel mac ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
-crbug.com/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:vectorize=4;non_uniform_discard=true [ Failure ]
crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_r";vectorize=2 [ Failure ]
crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_r";vectorize=3 [ Failure ]
crbug.com/0000 [ android-pixel-4 ] webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_r";vectorize=4 [ Failure ]