Rename 'intrinsic' to 'builtin'

This matches the term used in the WGSL spec.

Change-Id: I4603332b828450c126ef806f1064ed54f372013f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78787
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
diff --git a/test/builtins/repeated_use.wgsl.expected.glsl b/test/builtins/repeated_use.wgsl.expected.glsl
new file mode 100644
index 0000000..450afef
--- /dev/null
+++ b/test/builtins/repeated_use.wgsl.expected.glsl
@@ -0,0 +1,105 @@
+SKIP: FAILED
+
+builtins/repeated_use.wgsl:5:9 warning: use of deprecated builtin
+    _ = isNormal(vec4<f32>());
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:6:9 warning: use of deprecated builtin
+    _ = isNormal(vec4<f32>(1.));
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:7:9 warning: use of deprecated builtin
+    _ = isNormal(vec4<f32>(1., 2., 3., 4.));
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:9:9 warning: use of deprecated builtin
+    _ = isNormal(vec3<f32>());
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:10:9 warning: use of deprecated builtin
+    _ = isNormal(vec3<f32>(1.));
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:11:9 warning: use of deprecated builtin
+    _ = isNormal(vec3<f32>(1., 2., 3.));
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:13:9 warning: use of deprecated builtin
+    _ = isNormal(vec2<f32>());
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:14:9 warning: use of deprecated builtin
+    _ = isNormal(vec2<f32>(1.));
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:15:9 warning: use of deprecated builtin
+    _ = isNormal(vec2<f32>(1., 2.));
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:17:9 warning: use of deprecated builtin
+    _ = isNormal(1.);
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:18:9 warning: use of deprecated builtin
+    _ = isNormal(2.);
+        ^^^^^^^^
+
+builtins/repeated_use.wgsl:19:9 warning: use of deprecated builtin
+    _ = isNormal(3.);
+        ^^^^^^^^
+
+#version 310 es
+precision mediump float;
+
+bvec4 tint_isNormal(vec4 param_0) {
+  uint4 exponent = asuint(param_0) & 0x7f80000;
+  uint4 clamped = clamp(exponent, 0x0080000, 0x7f00000);
+  return clamped == exponent;
+}
+
+bvec3 tint_isNormal_1(vec3 param_0) {
+  uint3 exponent = asuint(param_0) & 0x7f80000;
+  uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000);
+  return clamped == exponent;
+}
+
+bvec2 tint_isNormal_2(vec2 param_0) {
+  uint2 exponent = asuint(param_0) & 0x7f80000;
+  uint2 clamped = clamp(exponent, 0x0080000, 0x7f00000);
+  return clamped == exponent;
+}
+
+bool tint_isNormal_3(float param_0) {
+  uint exponent = asuint(param_0) & 0x7f80000;
+  uint clamped = clamp(exponent, 0x0080000, 0x7f00000);
+  return clamped == exponent;
+}
+
+
+void tint_symbol() {
+  tint_isNormal(vec4(0.0f, 0.0f, 0.0f, 0.0f));
+  tint_isNormal(vec4(1.0f));
+  tint_isNormal(vec4(1.0f, 2.0f, 3.0f, 4.0f));
+  tint_isNormal_1(vec3(0.0f, 0.0f, 0.0f));
+  tint_isNormal_1(vec3(1.0f));
+  tint_isNormal_1(vec3(1.0f, 2.0f, 3.0f));
+  tint_isNormal_2(vec2(0.0f, 0.0f));
+  tint_isNormal_2(vec2(1.0f));
+  tint_isNormal_2(vec2(1.0f, 2.0f));
+  tint_isNormal_3(1.0f);
+  tint_isNormal_3(2.0f);
+  tint_isNormal_3(3.0f);
+}
+
+layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
+void main() {
+  tint_symbol();
+  return;
+}
+Error parsing GLSL shader:
+ERROR: 0:5: 'uint4' : undeclared identifier
+ERROR: 0:5: '' : compilation terminated
+ERROR: 2 compilation errors.  No code generated.
+
+
+