Make ComboRenderPipelineDescriptor non copyable.
This causes subtle bugs in tests when pointers in combo render pipeline
descriptors point at other combo render pipeline descriptors.
BUG=dawn:22
Change-Id: I5234df26895986fd1d7a9b4e835598177581803a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11340
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
diff --git a/src/tests/unittests/validation/RenderBundleValidationTests.cpp b/src/tests/unittests/validation/RenderBundleValidationTests.cpp
index 5841de9..108463d 100644
--- a/src/tests/unittests/validation/RenderBundleValidationTests.cpp
+++ b/src/tests/unittests/validation/RenderBundleValidationTests.cpp
@@ -704,25 +704,30 @@
renderBundleDesc.cColorFormats[1] = dawn::TextureFormat::RG16Float;
renderBundleDesc.cColorFormats[2] = dawn::TextureFormat::R16Sint;
- utils::ComboRenderPipelineDescriptor renderPipelineDesc(device);
- InitializeRenderPipelineDescriptor(&renderPipelineDesc);
- renderPipelineDesc.colorStateCount = 3;
- renderPipelineDesc.cColorStates[0]->format = dawn::TextureFormat::RGBA8Unorm;
- renderPipelineDesc.cColorStates[1]->format = dawn::TextureFormat::RG16Float;
- renderPipelineDesc.cColorStates[2]->format = dawn::TextureFormat::R16Sint;
+ auto SetupRenderPipelineDescForTest = [this](utils::ComboRenderPipelineDescriptor* desc) {
+ InitializeRenderPipelineDescriptor(desc);
+ desc->colorStateCount = 3;
+ desc->cColorStates[0]->format = dawn::TextureFormat::RGBA8Unorm;
+ desc->cColorStates[1]->format = dawn::TextureFormat::RG16Float;
+ desc->cColorStates[2]->format = dawn::TextureFormat::R16Sint;
+ };
// Test the success case.
{
+ utils::ComboRenderPipelineDescriptor desc(device);
+ SetupRenderPipelineDescForTest(&desc);
+
dawn::RenderBundleEncoder renderBundleEncoder =
device.CreateRenderBundleEncoder(&renderBundleDesc);
- dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&renderPipelineDesc);
+ dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&desc);
renderBundleEncoder.SetPipeline(pipeline);
renderBundleEncoder.Finish();
}
// Test the failure case for mismatched format types.
{
- utils::ComboRenderPipelineDescriptor desc = renderPipelineDesc;
+ utils::ComboRenderPipelineDescriptor desc(device);
+ SetupRenderPipelineDescForTest(&desc);
desc.cColorStates[1]->format = dawn::TextureFormat::RGBA8Unorm;
dawn::RenderBundleEncoder renderBundleEncoder =
@@ -734,7 +739,8 @@
// Test the failure case for missing format
{
- utils::ComboRenderPipelineDescriptor desc = renderPipelineDesc;
+ utils::ComboRenderPipelineDescriptor desc(device);
+ SetupRenderPipelineDescForTest(&desc);
desc.colorStateCount = 2;
dawn::RenderBundleEncoder renderBundleEncoder =
@@ -752,27 +758,31 @@
renderBundleDesc.cColorFormats[0] = dawn::TextureFormat::RGBA8Unorm;
renderBundleDesc.depthStencilFormat = dawn::TextureFormat::Depth24PlusStencil8;
- utils::ComboRenderPipelineDescriptor renderPipelineDesc(device);
- InitializeRenderPipelineDescriptor(&renderPipelineDesc);
- renderPipelineDesc.colorStateCount = 1;
- renderPipelineDesc.cColorStates[0]->format = dawn::TextureFormat::RGBA8Unorm;
- renderPipelineDesc.depthStencilState = &renderPipelineDesc.cDepthStencilState;
- renderPipelineDesc.cDepthStencilState.format = dawn::TextureFormat::Depth24PlusStencil8;
+ auto SetupRenderPipelineDescForTest = [this](utils::ComboRenderPipelineDescriptor* desc) {
+ InitializeRenderPipelineDescriptor(desc);
+ desc->colorStateCount = 1;
+ desc->cColorStates[0]->format = dawn::TextureFormat::RGBA8Unorm;
+ desc->depthStencilState = &desc->cDepthStencilState;
+ desc->cDepthStencilState.format = dawn::TextureFormat::Depth24PlusStencil8;
+ };
// Test the success case.
{
+ utils::ComboRenderPipelineDescriptor desc(device);
+ SetupRenderPipelineDescForTest(&desc);
+
dawn::RenderBundleEncoder renderBundleEncoder =
device.CreateRenderBundleEncoder(&renderBundleDesc);
- dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&renderPipelineDesc);
+ dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&desc);
renderBundleEncoder.SetPipeline(pipeline);
renderBundleEncoder.Finish();
}
// Test the failure case for mismatched format.
{
- utils::ComboRenderPipelineDescriptor desc = renderPipelineDesc;
+ utils::ComboRenderPipelineDescriptor desc(device);
+ SetupRenderPipelineDescForTest(&desc);
desc.cDepthStencilState.format = dawn::TextureFormat::Depth24Plus;
- desc.depthStencilState = &desc.cDepthStencilState;
dawn::RenderBundleEncoder renderBundleEncoder =
device.CreateRenderBundleEncoder(&renderBundleDesc);
@@ -783,7 +793,8 @@
// Test the failure case for missing format.
{
- utils::ComboRenderPipelineDescriptor desc = renderPipelineDesc;
+ utils::ComboRenderPipelineDescriptor desc(device);
+ SetupRenderPipelineDescForTest(&desc);
desc.depthStencilState = nullptr;
dawn::RenderBundleEncoder renderBundleEncoder =
diff --git a/src/utils/ComboRenderPipelineDescriptor.h b/src/utils/ComboRenderPipelineDescriptor.h
index 31f34a5..a0a921e 100644
--- a/src/utils/ComboRenderPipelineDescriptor.h
+++ b/src/utils/ComboRenderPipelineDescriptor.h
@@ -35,6 +35,11 @@
public:
ComboRenderPipelineDescriptor(const dawn::Device& device);
+ ComboRenderPipelineDescriptor(const ComboRenderPipelineDescriptor&) = delete;
+ ComboRenderPipelineDescriptor& operator=(const ComboRenderPipelineDescriptor&) = delete;
+ ComboRenderPipelineDescriptor(ComboRenderPipelineDescriptor&&) = delete;
+ ComboRenderPipelineDescriptor& operator=(ComboRenderPipelineDescriptor&&) = delete;
+
dawn::PipelineStageDescriptor cFragmentStage;
ComboVertexInputDescriptor cVertexInput;