Correct issue ID in Texture3DTests.Rendering
Bug: dawn:2275
Change-Id: I72aee721c82e2c9f47d6675facd2d149c32d1f8a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/180800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
diff --git a/src/dawn/tests/end2end/Texture3DTests.cpp b/src/dawn/tests/end2end/Texture3DTests.cpp
index ec2c6fc..f9696b5 100644
--- a/src/dawn/tests/end2end/Texture3DTests.cpp
+++ b/src/dawn/tests/end2end/Texture3DTests.cpp
@@ -174,7 +174,7 @@
// Test 3d texture slices used as render attachments.
TEST_P(Texture3DTests, Rendering) {
- // TODO(crbug.com/dawn/1217): D3D12 debug layer reports the same subresource of 3d texture
+ // TODO(crbug.com/dawn/2275): D3D12 debug layer reports the same subresource of 3d texture
// cannot be written at the same time, which is a bug of D3D12 debug layer.
// Remove this suppression once the issue is fixed.
DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsBackendValidationEnabled());