Access struct member name through sem.
This CL changes the uses of Declaration()->symbol for struct members in
the sem to access the `Name` directly.
Bug: tint:1718
Change-Id: I3050147b97bea66d6c283e176a7152f36eb2b25f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112444
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
diff --git a/src/tint/inspector/inspector.cc b/src/tint/inspector/inspector.cc
index b641f53..25cde92 100644
--- a/src/tint/inspector/inspector.cc
+++ b/src/tint/inspector/inspector.cc
@@ -648,9 +648,9 @@
if (auto* struct_ty = unwrapped_type->As<sem::Struct>()) {
// Recurse into members.
for (auto* member : struct_ty->Members()) {
- AddEntryPointInOutVariables(
- name + "." + program_->Symbols().NameFor(member->Declaration()->symbol),
- member->Type(), member->Declaration()->attributes, member->Location(), variables);
+ AddEntryPointInOutVariables(name + "." + program_->Symbols().NameFor(member->Name()),
+ member->Type(), member->Declaration()->attributes,
+ member->Location(), variables);
}
return;
}
diff --git a/src/tint/resolver/resolver.cc b/src/tint/resolver/resolver.cc
index addd989..5154cbe 100644
--- a/src/tint/resolver/resolver.cc
+++ b/src/tint/resolver/resolver.cc
@@ -3620,7 +3620,7 @@
decl->type->source)) {
std::stringstream err;
err << "while analyzing structure member " << sem_.TypeNameOf(str) << "."
- << builder_->Symbols().NameFor(decl->symbol);
+ << builder_->Symbols().NameFor(member->Name());
AddNote(err.str(), decl->source);
return false;
}
diff --git a/src/tint/resolver/validator.cc b/src/tint/resolver/validator.cc
index 9c3c591..29ac69f 100644
--- a/src/tint/resolver/validator.cc
+++ b/src/tint/resolver/validator.cc
@@ -413,7 +413,7 @@
};
auto member_name_of = [this](const sem::StructMember* sm) {
- return symbols_.NameFor(sm->Declaration()->symbol);
+ return symbols_.NameFor(sm->Name());
};
// Only validate the [type + address space] once
diff --git a/src/tint/sem/struct.cc b/src/tint/sem/struct.cc
index d80a04a..1634c39 100644
--- a/src/tint/sem/struct.cc
+++ b/src/tint/sem/struct.cc
@@ -80,7 +80,7 @@
const StructMember* Struct::FindMember(Symbol name) const {
for (auto* member : members_) {
- if (member->Declaration()->symbol == name) {
+ if (member->Name() == name) {
return member;
}
}
@@ -102,9 +102,7 @@
std::string Struct::Layout(const tint::SymbolTable& symbols) const {
std::stringstream ss;
- auto member_name_of = [&](const sem::StructMember* sm) {
- return symbols.NameFor(sm->Declaration()->symbol);
- };
+ auto member_name_of = [&](const sem::StructMember* sm) { return symbols.NameFor(sm->Name()); };
if (Members().empty()) {
return {};
diff --git a/src/tint/transform/canonicalize_entry_point_io.cc b/src/tint/transform/canonicalize_entry_point_io.cc
index 8a14fb7..b41529a 100644
--- a/src/tint/transform/canonicalize_entry_point_io.cc
+++ b/src/tint/transform/canonicalize_entry_point_io.cc
@@ -359,10 +359,10 @@
continue;
}
- auto* member_ast = member->Declaration();
- auto name = ctx.src->Symbols().NameFor(member_ast->symbol);
+ auto name = ctx.src->Symbols().NameFor(member->Name());
- auto attributes = CloneShaderIOAttributes(member_ast->attributes, do_interpolate);
+ auto attributes =
+ CloneShaderIOAttributes(member->Declaration()->attributes, do_interpolate);
auto* input_expr =
AddInput(name, member->Type(), member->Location(), std::move(attributes));
inner_struct_values.Push(input_expr);
@@ -388,9 +388,9 @@
continue;
}
- auto* member_ast = member->Declaration();
- auto name = ctx.src->Symbols().NameFor(member_ast->symbol);
- auto attributes = CloneShaderIOAttributes(member_ast->attributes, do_interpolate);
+ auto name = ctx.src->Symbols().NameFor(member->Name());
+ auto attributes =
+ CloneShaderIOAttributes(member->Declaration()->attributes, do_interpolate);
// Extract the original structure member.
AddOutput(name, member->Type(), member->Location(), std::move(attributes),
diff --git a/src/tint/transform/decompose_memory_access.cc b/src/tint/transform/decompose_memory_access.cc
index 944797a..671ebc4 100644
--- a/src/tint/transform/decompose_memory_access.cc
+++ b/src/tint/transform/decompose_memory_access.cc
@@ -645,8 +645,8 @@
utils::Vector<const ast::Statement*, 8> stmts;
for (auto* member : str->Members()) {
auto* offset = b.Add("offset", u32(member->Offset()));
- auto* element = b.MemberAccessor(
- "value", ctx.Clone(member->Declaration()->symbol));
+ auto* element =
+ b.MemberAccessor("value", ctx.Clone(member->Name()));
Symbol store =
StoreFunc(buf_ty, member->Type()->UnwrapRef(), var_user);
auto* call = b.Call(store, "buffer", offset, element);
diff --git a/src/tint/transform/num_workgroups_from_uniform.cc b/src/tint/transform/num_workgroups_from_uniform.cc
index e6681ca..b6c93b2 100644
--- a/src/tint/transform/num_workgroups_from_uniform.cc
+++ b/src/tint/transform/num_workgroups_from_uniform.cc
@@ -107,7 +107,7 @@
// Capture the symbols that would be used to access this member, which
// we will replace later. We currently have no way to get from the
// parameter directly to the member accessor expressions that use it.
- to_replace.insert({param->Declaration()->symbol, member->Declaration()->symbol});
+ to_replace.insert({param->Declaration()->symbol, member->Name()});
// Remove the struct member.
// The CanonicalizeEntryPointIO transform will have generated this
diff --git a/src/tint/transform/packed_vec3.cc b/src/tint/transform/packed_vec3.cc
index e947a53..f4ceb76 100644
--- a/src/tint/transform/packed_vec3.cc
+++ b/src/tint/transform/packed_vec3.cc
@@ -57,7 +57,7 @@
// Apply the PackedVec3::Attribute to the member
auto* member_decl = member->Declaration();
- auto name = ctx.Clone(member_decl->symbol);
+ auto name = ctx.Clone(member->Name());
auto* type = ctx.Clone(member_decl->type);
utils::Vector<const ast::Attribute*, 4> attrs{
b.ASTNodes().Create<Attribute>(b.ID(), b.AllocateNodeID()),
diff --git a/src/tint/transform/truncate_interstage_variables.cc b/src/tint/transform/truncate_interstage_variables.cc
index 30237bc..bbb27fd 100644
--- a/src/tint/transform/truncate_interstage_variables.cc
+++ b/src/tint/transform/truncate_interstage_variables.cc
@@ -131,8 +131,7 @@
}
truncated_members.Push(ctx.Clone(member->Declaration()));
- initializer_exprs.Push(
- b.MemberAccessor("io", ctx.Clone(member->Declaration()->symbol)));
+ initializer_exprs.Push(b.MemberAccessor("io", ctx.Clone(member->Name())));
}
// Create the new shader io struct.