tree: 0edab158f8a8546b84546de3d6425a98b51787d0 [path history] [tgz]
  1. d3d/
  2. d3d11/
  3. d3d12/
  4. metal/
  5. null/
  6. opengl/
  7. stream/
  8. utils/
  9. vulkan/
  10. Adapter.cpp
  11. Adapter.h
  12. ApplyClearColorValueWithDrawHelper.cpp
  13. ApplyClearColorValueWithDrawHelper.h
  14. AsyncTask.cpp
  15. AsyncTask.h
  16. AttachmentState.cpp
  17. AttachmentState.h
  18. BackendConnection.cpp
  19. BackendConnection.h
  20. BindGroup.cpp
  21. BindGroup.h
  22. BindGroupLayout.cpp
  23. BindGroupLayout.h
  24. BindGroupLayoutInternal.cpp
  25. BindGroupLayoutInternal.h
  26. BindGroupTracker.h
  27. BindingInfo.cpp
  28. BindingInfo.h
  29. BlitBufferToDepthStencil.cpp
  30. BlitBufferToDepthStencil.h
  31. BlitColorToColorWithDraw.cpp
  32. BlitColorToColorWithDraw.h
  33. BlitDepthToDepth.cpp
  34. BlitDepthToDepth.h
  35. BlitTextureToBuffer.cpp
  36. BlitTextureToBuffer.h
  37. Blob.cpp
  38. Blob.h
  39. BlobCache.cpp
  40. BlobCache.h
  41. BuddyAllocator.cpp
  42. BuddyAllocator.h
  43. BuddyMemoryAllocator.cpp
  44. BuddyMemoryAllocator.h
  45. Buffer.cpp
  46. Buffer.h
  47. BUILD.gn
  48. CachedObject.cpp
  49. CachedObject.h
  50. CacheKey.cpp
  51. CacheKey.h
  52. CacheRequest.cpp
  53. CacheRequest.h
  54. CacheResult.h
  55. CallbackTaskManager.cpp
  56. CallbackTaskManager.h
  57. ChainUtils.h
  58. ChainUtilsImpl.inl
  59. CMakeLists.txt
  60. CommandAllocator.cpp
  61. CommandAllocator.h
  62. CommandBuffer.cpp
  63. CommandBuffer.h
  64. CommandBufferStateTracker.cpp
  65. CommandBufferStateTracker.h
  66. CommandEncoder.cpp
  67. CommandEncoder.h
  68. Commands.cpp
  69. Commands.h
  70. CommandValidation.cpp
  71. CommandValidation.h
  72. CompilationMessages.cpp
  73. CompilationMessages.h
  74. ComputePassEncoder.cpp
  75. ComputePassEncoder.h
  76. ComputePipeline.cpp
  77. ComputePipeline.h
  78. CopyTextureForBrowserHelper.cpp
  79. CopyTextureForBrowserHelper.h
  80. CreatePipelineAsyncTask.cpp
  81. CreatePipelineAsyncTask.h
  82. dawn_platform.h
  83. DawnNative.cpp
  84. Device.cpp
  85. Device.h
  86. DynamicUploader.cpp
  87. DynamicUploader.h
  88. EncodingContext.cpp
  89. EncodingContext.h
  90. EnumClassBitmasks.h
  91. EnumMaskIterator.h
  92. Error.cpp
  93. Error.h
  94. ErrorData.cpp
  95. ErrorData.h
  96. ErrorInjector.cpp
  97. ErrorInjector.h
  98. ErrorScope.cpp
  99. ErrorScope.h
  100. EventManager.cpp
  101. EventManager.h
  102. ExecutionQueue.cpp
  103. ExecutionQueue.h
  104. ExternalTexture.cpp
  105. ExternalTexture.h
  106. Features.cpp
  107. Features.h
  108. Format.cpp
  109. Format.h
  110. Forward.h
  111. IndirectDrawMetadata.cpp
  112. IndirectDrawMetadata.h
  113. IndirectDrawValidationEncoder.cpp
  114. IndirectDrawValidationEncoder.h
  115. Instance.cpp
  116. Instance.h
  117. IntegerTypes.h
  118. InternalPipelineStore.cpp
  119. InternalPipelineStore.h
  120. Limits.cpp
  121. Limits.h
  122. ObjectBase.cpp
  123. ObjectBase.h
  124. ObjectContentHasher.cpp
  125. ObjectContentHasher.h
  126. PassResourceUsage.cpp
  127. PassResourceUsage.h
  128. PassResourceUsageTracker.cpp
  129. PassResourceUsageTracker.h
  130. PerStage.cpp
  131. PerStage.h
  132. PhysicalDevice.cpp
  133. PhysicalDevice.h
  134. Pipeline.cpp
  135. Pipeline.h
  136. PipelineCache.cpp
  137. PipelineCache.h
  138. PipelineLayout.cpp
  139. PipelineLayout.h
  140. PooledResourceMemoryAllocator.cpp
  141. PooledResourceMemoryAllocator.h
  142. ProgrammableEncoder.cpp
  143. ProgrammableEncoder.h
  144. QueryHelper.cpp
  145. QueryHelper.h
  146. QuerySet.cpp
  147. QuerySet.h
  148. Queue.cpp
  149. Queue.h
  150. RefCountedWithExternalCount.cpp
  151. RefCountedWithExternalCount.h
  152. RenderBundle.cpp
  153. RenderBundle.h
  154. RenderBundleEncoder.cpp
  155. RenderBundleEncoder.h
  156. RenderEncoderBase.cpp
  157. RenderEncoderBase.h
  158. RenderPassEncoder.cpp
  159. RenderPassEncoder.h
  160. RenderPipeline.cpp
  161. RenderPipeline.h
  162. ResourceHeap.h
  163. ResourceHeapAllocator.h
  164. ResourceMemoryAllocation.cpp
  165. ResourceMemoryAllocation.h
  166. RingBufferAllocator.cpp
  167. RingBufferAllocator.h
  168. Sampler.cpp
  169. Sampler.h
  170. ScratchBuffer.cpp
  171. ScratchBuffer.h
  172. Serializable.h
  173. ShaderModule.cpp
  174. ShaderModule.h
  175. SharedFence.cpp
  176. SharedFence.h
  177. SharedTextureMemory.cpp
  178. SharedTextureMemory.h
  179. SpirvValidation.cpp
  180. SpirvValidation.h
  181. Subresource.cpp
  182. Subresource.h
  183. SubresourceStorage.h
  184. Surface.cpp
  185. Surface.h
  186. Surface_metal.mm
  187. SwapChain.cpp
  188. SwapChain.h
  189. SystemEvent.cpp
  190. SystemEvent.h
  191. SystemHandle.cpp
  192. SystemHandle.h
  193. Texture.cpp
  194. Texture.h
  195. TintUtils.cpp
  196. TintUtils.h
  197. ToBackend.h
  198. Toggles.cpp
  199. Toggles.h
  200. UsageValidationMode.h
  201. VisitableMembers.h
  202. WaitAnySystemEvent.h
  203. webgpu_absl_format.cpp
  204. webgpu_absl_format.h
  205. X11Functions.cpp
  206. X11Functions.h