Move scalar types over to type/ folder. This CL moves Bool, F16, F32, I32, U32, and Void over to the type folder and updates namespaces as needed. Bug: tint:1718 Change-Id: If3056521e5283ac2d9e1fd09c6daf0f647dd3846 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113342 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
diff --git a/src/tint/program_builder.h b/src/tint/program_builder.h index 5f45e2c..4312528 100644 --- a/src/tint/program_builder.h +++ b/src/tint/program_builder.h
@@ -92,22 +92,22 @@ #include "src/tint/program_id.h" #include "src/tint/sem/array.h" #include "src/tint/sem/array_count.h" -#include "src/tint/sem/bool.h" #include "src/tint/sem/constant.h" -#include "src/tint/sem/f16.h" -#include "src/tint/sem/f32.h" -#include "src/tint/sem/i32.h" #include "src/tint/sem/matrix.h" #include "src/tint/sem/pointer.h" #include "src/tint/sem/struct.h" -#include "src/tint/sem/u32.h" #include "src/tint/sem/vector.h" -#include "src/tint/sem/void.h" +#include "src/tint/type/bool.h" #include "src/tint/type/depth_texture.h" #include "src/tint/type/external_texture.h" +#include "src/tint/type/f16.h" +#include "src/tint/type/f32.h" +#include "src/tint/type/i32.h" #include "src/tint/type/multisampled_texture.h" #include "src/tint/type/sampled_texture.h" #include "src/tint/type/storage_texture.h" +#include "src/tint/type/u32.h" +#include "src/tint/type/void.h" #ifdef CURRENTLY_IN_TINT_PUBLIC_HEADER #error "internal tint header being #included from tint.h"