[tint] Add RW storage textureLoad overloads
Adds them to the intrinsics table but no codegen support yet.
Bug: tint:2007
Change-Id: I4e3b768461ce06016e1ae6a4bf02ca70d0584237
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/145982
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
diff --git a/test/tint/builtins/gen/literal/textureLoad/d7996a.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureLoad/d7996a.wgsl.expected.dxc.hlsl
new file mode 100644
index 0000000..b2c1e55
--- /dev/null
+++ b/test/tint/builtins/gen/literal/textureLoad/d7996a.wgsl.expected.dxc.hlsl
@@ -0,0 +1,34 @@
+SKIP: FAILED
+
+
+enable chromium_experimental_read_write_storage_texture;
+
+@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba32sint, read_write>;
+
+fn textureLoad_d7996a() {
+ var res : vec4<i32> = textureLoad(arg_0, vec3<i32>(1i));
+ prevent_dce = res;
+}
+
+@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<i32>;
+
+@vertex
+fn vertex_main() -> @builtin(position) vec4<f32> {
+ textureLoad_d7996a();
+ return vec4<f32>();
+}
+
+@fragment
+fn fragment_main() {
+ textureLoad_d7996a();
+}
+
+@compute @workgroup_size(1)
+fn compute_main() {
+ textureLoad_d7996a();
+}
+
+Failed to generate: builtins/gen/literal/textureLoad/d7996a.wgsl:24:8 error: HLSL backend does not support extension 'chromium_experimental_read_write_storage_texture'
+enable chromium_experimental_read_write_storage_texture;
+ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+