commit | 8454d824d43a437a265b7404d000c95ad071ef16 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Mar 10 11:41:49 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Mar 10 11:41:49 2021 +0000 |
tree | 45ba4b7125d2f2bffc8365a393a76ab1d2371a9e | |
parent | 6ce58becd2d541e84cfad59ec60addbfff004f26 [diff] |
ast: Replace IsValid() with TINT_ASSERT() The readers must not produce invalid ASTs. If readers cannot produce a valid AST, then they should error instead. If a reader does produce an invalid AST, this change catches this bad behavior early, significantly helping identify the root of the broken logic. IsValid() made a bit more sense in the days where the AST was mutable, and was constructed by calling setters on the nodes to build up the tree. In order to detect bad ASTs, IsValid() would have to perform an entire AST traversal and give a yes / no answer for the entire tree. Not only was this slow, an answer of 'no' didn't tell you *where* the AST was invalid, resulting in a lot of manual debugging. Now that the AST is fully immutable, all child nodes need to be built before their parents. The AST node constructors now become a perfect place to perform pointer sanity checking. The argument for attempting to catch and handle invalid ASTs is not a compelling one. Invalid ASTs are invalid compiler behavior, not something that should ever happen with a correctly functioning compiler. If this were to happen in production, the user would be utterly clueless to _why_ the program is invalid, or _how_ to fix it. Attempting to handle invalid ASTs is just masking a much larger problem. Let's just let the fuzzers do their job to catch any of these cases early. Fixed: chromium:1185569 Change-Id: I6496426a3a9da9d42627d2c1ca23917bfd04cc5c Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/44048 Commit-Queue: Ben Clayton <bclayton@chromium.org> Reviewed-by: David Neto <dneto@google.com>
Tint is a compiler for the WebGPU Shader Language (WGSL).
This is not an officially supported Google product.
TINT_BUILD_SPV_READER
: enable the SPIR-V input reader (off by default)TINT_BUILD_WGSL_READER
: enable the WGSL input reader (on by default)TINT_BUILD_SPV_WRITER
: enable the SPIR-V output writer (on by default)TINT_BUILD_WGSL_WRITER
: enable the WGSL output writer (on by default)TINT_BUILD_FUZZERS
: enable building fuzzzers (off by default)Tint uses Chromium dependency management so you need to install depot_tools and add it to your PATH.
# Clone the repo as "tint" git clone https://dawn.googlesource.com/tint tint cd tint # Bootstrap the gclient configuration cp standalone.gclient .gclient # Fetch external dependencies and toolchains with gclient gclient sync
mkdir -p out/Debug cd out/Debug cmake -GNinja ../.. ninja # or autoninja
mkdir -p out/Debug cd out/Debug cmake ../.. make # -j N for N-way parallel build
mkdir -p out/Debug gn gen out/Debug autoninja -C out/Debug
If you are attempting fuzz, using TINT_BUILD_FUZZERS=ON
, the version of llvm in the XCode SDK does not have the needed libfuzzer functionality included.
The build error that you will see from using the XCode SDK will look something like this:
ld: file not found:/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/11.0.0/lib/darwin/libclang_rt.fuzzer_osx.a
The solution to this problem is to use a full version llvm, like what you would get via homebrew, brew install llvm
, and use something like CC=<path to full clang> cmake ..
to setup a build using that toolchain.
The gn based work flow uses the Chromium toolchain for building in anticipation of integration of Tint into Chromium based projects. This toolchain has additional plugins for checking for style issues, which are marked with [chromium-style] in log messages. This means that this toolchain is more strict then the default clang toolchain.
In the future we will have a CQ that will build this work flow and flag issues automatically. Until that is in place, to avoid causing breakages you can run the [chromium-style] checks using the CMake based work flows. This requires setting CC
to the version of clang checked out by gclient sync
and setting the TINT_CHECK_CHROMIUM_STYLE
to ON
.
mkdir -p out/style cd out/style cmake ../.. CC=../../third_party/llvm-build/Release+Asserts/bin/clang cmake -DTINT_CHECK_CHROMIUM_STYLE=ON ../../ # add -GNinja for ninja builds
Please file any issues or feature requests at https://bugs.chromium.org/p/tint/issues/entry
Please see the CONTRIBUTING and CODE_OF_CONDUCT files on how to contribute to Tint.