tint: Allow signed / unsigned texture builtin params
Bug: tint:1526
Change-Id: I301a9ba6e94b162a1ffb436be3e3212b723b7401
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106682
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
diff --git a/test/tint/builtins/gen/var/textureSampleCompare/90ae56.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleCompare/90ae56.wgsl.expected.fxc.hlsl
new file mode 100644
index 0000000..048e28e
--- /dev/null
+++ b/test/tint/builtins/gen/var/textureSampleCompare/90ae56.wgsl.expected.fxc.hlsl
@@ -0,0 +1,14 @@
+Texture2DArray arg_0 : register(t0, space1);
+SamplerComparisonState arg_1 : register(s1, space1);
+
+void textureSampleCompare_90ae56() {
+ float2 arg_2 = (0.0f).xx;
+ uint arg_3 = 1u;
+ float arg_4 = 1.0f;
+ float res = arg_0.SampleCmp(arg_1, float3(arg_2, float(arg_3)), arg_4);
+}
+
+void fragment_main() {
+ textureSampleCompare_90ae56();
+ return;
+}