[ir] Fix cloning of variable initializers
Fix the test that was checking the source initializer instead of the
result initializer.
Fixed: tint:2121, chromium:1512621
Change-Id: Ia38494036b208efdf640e63c5fba93cfa33a1002
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/166000
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
(cherry picked from commit 9c54476ce64f21d6878ede05af9397dd55973a14)
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/168022
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
diff --git a/src/tint/lang/core/ir/transform/direct_variable_access_wgsl_test.cc b/src/tint/lang/core/ir/transform/direct_variable_access_wgsl_test.cc
index 7b8a407..a22171f 100644
--- a/src/tint/lang/core/ir/transform/direct_variable_access_wgsl_test.cc
+++ b/src/tint/lang/core/ir/transform/direct_variable_access_wgsl_test.cc
@@ -618,7 +618,7 @@
fn c_U() {
let v_2 = first();
let v_3 = second();
- for(var i : i32; (i < 3i); a_U_X_X(10i, array<u32, 2u>(u32(v_2), u32(v_3)), 20i)) {
+ for(var i : i32 = 0i; (i < 3i); a_U_X_X(10i, array<u32, 2u>(u32(v_2), u32(v_3)), 20i)) {
i = (i + 1i);
}
}
diff --git a/src/tint/lang/core/ir/var.cc b/src/tint/lang/core/ir/var.cc
index b9a8f91..d95885b 100644
--- a/src/tint/lang/core/ir/var.cc
+++ b/src/tint/lang/core/ir/var.cc
@@ -56,6 +56,10 @@
new_var->binding_point_ = binding_point_;
new_var->attributes_ = attributes_;
+ if (auto* init = Initializer()) {
+ new_var->SetInitializer(ctx.Clone(init));
+ }
+
auto name = ctx.ir.NameOf(this);
if (name.IsValid()) {
ctx.ir.SetName(new_var, name.Name());
diff --git a/src/tint/lang/core/ir/var_test.cc b/src/tint/lang/core/ir/var_test.cc
index f49c79b..3353672 100644
--- a/src/tint/lang/core/ir/var_test.cc
+++ b/src/tint/lang/core/ir/var_test.cc
@@ -87,7 +87,8 @@
EXPECT_EQ(new_v->Result(0)->Type(),
mod.Types().ptr(core::AddressSpace::kFunction, mod.Types().f32()));
- auto new_val = v->Initializer()->As<Constant>()->Value();
+ ASSERT_NE(nullptr, new_v->Initializer());
+ auto new_val = new_v->Initializer()->As<Constant>()->Value();
ASSERT_TRUE(new_val->Is<core::constant::Scalar<f32>>());
EXPECT_FLOAT_EQ(4_f, new_val->As<core::constant::Scalar<f32>>()->ValueAs<f32>());
diff --git a/test/tint/bug/tint/2121.wgsl b/test/tint/bug/tint/2121.wgsl
new file mode 100644
index 0000000..5b9f056
--- /dev/null
+++ b/test/tint/bug/tint/2121.wgsl
@@ -0,0 +1,14 @@
+struct VSOut {
+ @builtin(position) pos: vec4<f32>,
+};
+
+fn foo(out: ptr<function, VSOut>) {
+ var pos = vec4f(1, 2, 3, 4);
+ (*out).pos = pos;
+}
+
+@vertex fn main() -> VSOut {
+ var out: VSOut;
+ foo(&out);
+ return out;
+}
diff --git a/test/tint/bug/tint/2121.wgsl.expected.dxc.hlsl b/test/tint/bug/tint/2121.wgsl.expected.dxc.hlsl
new file mode 100644
index 0000000..db50590
--- /dev/null
+++ b/test/tint/bug/tint/2121.wgsl.expected.dxc.hlsl
@@ -0,0 +1,25 @@
+struct VSOut {
+ float4 pos;
+};
+
+void foo(inout VSOut tint_symbol) {
+ float4 pos = float4(1.0f, 2.0f, 3.0f, 4.0f);
+ tint_symbol.pos = pos;
+}
+
+struct tint_symbol_1 {
+ float4 pos : SV_Position;
+};
+
+VSOut main_inner() {
+ VSOut tint_symbol = (VSOut)0;
+ foo(tint_symbol);
+ return tint_symbol;
+}
+
+tint_symbol_1 main() {
+ const VSOut inner_result = main_inner();
+ tint_symbol_1 wrapper_result = (tint_symbol_1)0;
+ wrapper_result.pos = inner_result.pos;
+ return wrapper_result;
+}
diff --git a/test/tint/bug/tint/2121.wgsl.expected.fxc.hlsl b/test/tint/bug/tint/2121.wgsl.expected.fxc.hlsl
new file mode 100644
index 0000000..db50590
--- /dev/null
+++ b/test/tint/bug/tint/2121.wgsl.expected.fxc.hlsl
@@ -0,0 +1,25 @@
+struct VSOut {
+ float4 pos;
+};
+
+void foo(inout VSOut tint_symbol) {
+ float4 pos = float4(1.0f, 2.0f, 3.0f, 4.0f);
+ tint_symbol.pos = pos;
+}
+
+struct tint_symbol_1 {
+ float4 pos : SV_Position;
+};
+
+VSOut main_inner() {
+ VSOut tint_symbol = (VSOut)0;
+ foo(tint_symbol);
+ return tint_symbol;
+}
+
+tint_symbol_1 main() {
+ const VSOut inner_result = main_inner();
+ tint_symbol_1 wrapper_result = (tint_symbol_1)0;
+ wrapper_result.pos = inner_result.pos;
+ return wrapper_result;
+}
diff --git a/test/tint/bug/tint/2121.wgsl.expected.glsl b/test/tint/bug/tint/2121.wgsl.expected.glsl
new file mode 100644
index 0000000..6736f17
--- /dev/null
+++ b/test/tint/bug/tint/2121.wgsl.expected.glsl
@@ -0,0 +1,25 @@
+#version 310 es
+
+struct VSOut {
+ vec4 pos;
+};
+
+void foo(inout VSOut tint_symbol) {
+ vec4 pos = vec4(1.0f, 2.0f, 3.0f, 4.0f);
+ tint_symbol.pos = pos;
+}
+
+VSOut tint_symbol_1() {
+ VSOut tint_symbol = VSOut(vec4(0.0f, 0.0f, 0.0f, 0.0f));
+ foo(tint_symbol);
+ return tint_symbol;
+}
+
+void main() {
+ gl_PointSize = 1.0;
+ VSOut inner_result = tint_symbol_1();
+ gl_Position = inner_result.pos;
+ gl_Position.y = -(gl_Position.y);
+ gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
+ return;
+}
diff --git a/test/tint/bug/tint/2121.wgsl.expected.msl b/test/tint/bug/tint/2121.wgsl.expected.msl
new file mode 100644
index 0000000..594ee9d
--- /dev/null
+++ b/test/tint/bug/tint/2121.wgsl.expected.msl
@@ -0,0 +1,29 @@
+#include <metal_stdlib>
+
+using namespace metal;
+struct VSOut {
+ float4 pos;
+};
+
+void foo(thread VSOut* const out) {
+ float4 pos = float4(1.0f, 2.0f, 3.0f, 4.0f);
+ (*(out)).pos = pos;
+}
+
+struct tint_symbol_1 {
+ float4 pos [[position]];
+};
+
+VSOut tint_symbol_inner() {
+ VSOut out = {};
+ foo(&(out));
+ return out;
+}
+
+vertex tint_symbol_1 tint_symbol() {
+ VSOut const inner_result = tint_symbol_inner();
+ tint_symbol_1 wrapper_result = {};
+ wrapper_result.pos = inner_result.pos;
+ return wrapper_result;
+}
+
diff --git a/test/tint/bug/tint/2121.wgsl.expected.spvasm b/test/tint/bug/tint/2121.wgsl.expected.spvasm
new file mode 100644
index 0000000..f0651b9
--- /dev/null
+++ b/test/tint/bug/tint/2121.wgsl.expected.spvasm
@@ -0,0 +1,69 @@
+; SPIR-V
+; Version: 1.3
+; Generator: Google Tint Compiler; 0
+; Bound: 41
+; Schema: 0
+ OpCapability Shader
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint Vertex %main "main" %pos_1 %vertex_point_size
+ OpName %pos_1 "pos_1"
+ OpName %vertex_point_size "vertex_point_size"
+ OpName %VSOut "VSOut"
+ OpMemberName %VSOut 0 "pos"
+ OpName %foo "foo"
+ OpName %out "out"
+ OpName %pos "pos"
+ OpName %main_inner "main_inner"
+ OpName %out_0 "out"
+ OpName %main "main"
+ OpDecorate %pos_1 BuiltIn Position
+ OpDecorate %vertex_point_size BuiltIn PointSize
+ OpMemberDecorate %VSOut 0 Offset 0
+ %float = OpTypeFloat 32
+ %v4float = OpTypeVector %float 4
+%_ptr_Output_v4float = OpTypePointer Output %v4float
+ %5 = OpConstantNull %v4float
+ %pos_1 = OpVariable %_ptr_Output_v4float Output %5
+%_ptr_Output_float = OpTypePointer Output %float
+ %8 = OpConstantNull %float
+%vertex_point_size = OpVariable %_ptr_Output_float Output %8
+ %void = OpTypeVoid
+ %VSOut = OpTypeStruct %v4float
+%_ptr_Function_VSOut = OpTypePointer Function %VSOut
+ %9 = OpTypeFunction %void %_ptr_Function_VSOut
+ %float_1 = OpConstant %float 1
+ %float_2 = OpConstant %float 2
+ %float_3 = OpConstant %float 3
+ %float_4 = OpConstant %float 4
+ %20 = OpConstantComposite %v4float %float_1 %float_2 %float_3 %float_4
+%_ptr_Function_v4float = OpTypePointer Function %v4float
+ %uint = OpTypeInt 32 0
+ %uint_0 = OpConstant %uint 0
+ %28 = OpTypeFunction %VSOut
+ %32 = OpConstantNull %VSOut
+ %36 = OpTypeFunction %void
+ %foo = OpFunction %void None %9
+ %out = OpFunctionParameter %_ptr_Function_VSOut
+ %15 = OpLabel
+ %pos = OpVariable %_ptr_Function_v4float Function %5
+ OpStore %pos %20
+ %26 = OpAccessChain %_ptr_Function_v4float %out %uint_0
+ %27 = OpLoad %v4float %pos
+ OpStore %26 %27
+ OpReturn
+ OpFunctionEnd
+ %main_inner = OpFunction %VSOut None %28
+ %30 = OpLabel
+ %out_0 = OpVariable %_ptr_Function_VSOut Function %32
+ %33 = OpFunctionCall %void %foo %out_0
+ %35 = OpLoad %VSOut %out_0
+ OpReturnValue %35
+ OpFunctionEnd
+ %main = OpFunction %void None %36
+ %38 = OpLabel
+ %39 = OpFunctionCall %VSOut %main_inner
+ %40 = OpCompositeExtract %v4float %39 0
+ OpStore %pos_1 %40
+ OpStore %vertex_point_size %float_1
+ OpReturn
+ OpFunctionEnd
diff --git a/test/tint/bug/tint/2121.wgsl.expected.wgsl b/test/tint/bug/tint/2121.wgsl.expected.wgsl
new file mode 100644
index 0000000..beed357
--- /dev/null
+++ b/test/tint/bug/tint/2121.wgsl.expected.wgsl
@@ -0,0 +1,16 @@
+struct VSOut {
+ @builtin(position)
+ pos : vec4<f32>,
+}
+
+fn foo(out : ptr<function, VSOut>) {
+ var pos = vec4f(1, 2, 3, 4);
+ (*(out)).pos = pos;
+}
+
+@vertex
+fn main() -> VSOut {
+ var out : VSOut;
+ foo(&(out));
+ return out;
+}