Member rename: src/backend/d3d12
diff --git a/src/backend/d3d12/InputStateD3D12.cpp b/src/backend/d3d12/InputStateD3D12.cpp
index a02cd73..592f64c 100644
--- a/src/backend/d3d12/InputStateD3D12.cpp
+++ b/src/backend/d3d12/InputStateD3D12.cpp
@@ -46,7 +46,7 @@
}
InputState::InputState(Device* device, InputStateBuilder* builder)
- : InputStateBase(builder), device(device) {
+ : InputStateBase(builder), mDevice(device) {
const auto& attributesSetMask = GetAttributesSetMask();
@@ -56,7 +56,7 @@
continue;
}
- D3D12_INPUT_ELEMENT_DESC& inputElementDescriptor = inputElementDescriptors[count++];
+ D3D12_INPUT_ELEMENT_DESC& inputElementDescriptor = mInputElementDescriptors[count++];
const AttributeInfo& attribute = GetAttribute(i);
@@ -77,13 +77,13 @@
}
}
- inputLayoutDescriptor.pInputElementDescs = inputElementDescriptors;
- inputLayoutDescriptor.NumElements = count;
+ mInputLayoutDescriptor.pInputElementDescs = mInputElementDescriptors;
+ mInputLayoutDescriptor.NumElements = count;
}
const D3D12_INPUT_LAYOUT_DESC& InputState::GetD3D12InputLayoutDescriptor() const {
- return inputLayoutDescriptor;
+ return mInputLayoutDescriptor;
}
}