msl: Handle buffer variables in transform
This removes a lot of awkward logic from the MSL writer, and means
that we now handle all module-scope variables with the same transform.
Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
diff --git a/test/array/assign_to_function_var.wgsl.expected.msl b/test/array/assign_to_function_var.wgsl.expected.msl
index 894f199..e198433 100644
--- a/test/array/assign_to_function_var.wgsl.expected.msl
+++ b/test/array/assign_to_function_var.wgsl.expected.msl
@@ -31,7 +31,7 @@
return tint_symbol_1;
}
-void foo(constant S& src_uniform, device S& src_storage, tint_array_wrapper src_param, thread tint_array_wrapper* const tint_symbol_3, threadgroup tint_array_wrapper* const tint_symbol_4) {
+void foo(tint_array_wrapper src_param, thread tint_array_wrapper* const tint_symbol_3, threadgroup tint_array_wrapper* const tint_symbol_4, const constant S* const tint_symbol_5, device S* const tint_symbol_6) {
tint_array_wrapper src_function = {};
tint_array_wrapper dst = {};
tint_array_wrapper const tint_symbol_2 = {.arr={{.el=1}, {.el=2}, {.el=3}, {.el=3}}};
@@ -44,8 +44,8 @@
dst = *(tint_symbol_3);
dst = *(tint_symbol_4);
dst = ret_struct_arr().arr;
- dst = src_uniform.arr;
- dst = src_storage.arr;
+ dst = (*(tint_symbol_5)).arr;
+ dst = (*(tint_symbol_6)).arr;
tint_array_wrapper_1 dst_nested = {};
tint_array_wrapper_1 src_nested = {};
dst_nested = src_nested;