Tint: Don't override HLSL shader model for fp16
This patch removes the overriding of the HLSL shader model for fp16
in tint.exe, which means with this patch the HLSL shader model must
be explicitly specified with "--hlsl-shader-model" when compiling a
WGSL shader with FP16 to HLSL.
Bug: tint:1497
Change-Id: If3db9b681e850d718cc630e9fb11c348ffceacd1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/169065
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
diff --git a/test/tint/builtins/gen/var/max/111ac0.wgsl b/test/tint/builtins/gen/var/max/111ac0.wgsl
index 940cce7..b63685d 100644
--- a/test/tint/builtins/gen/var/max/111ac0.wgsl
+++ b/test/tint/builtins/gen/var/max/111ac0.wgsl
@@ -35,6 +35,9 @@
////////////////////////////////////////////////////////////////////////////////
+// flags: --hlsl_shader_model 62
+
+
enable f16;
// fn max(f16, f16) -> f16
diff --git a/test/tint/builtins/gen/var/max/34956e.wgsl b/test/tint/builtins/gen/var/max/34956e.wgsl
index cde3e2f..96ddfc3 100644
--- a/test/tint/builtins/gen/var/max/34956e.wgsl
+++ b/test/tint/builtins/gen/var/max/34956e.wgsl
@@ -35,6 +35,9 @@
////////////////////////////////////////////////////////////////////////////////
+// flags: --hlsl_shader_model 62
+
+
enable f16;
// fn max(vec<2, f16>, vec<2, f16>) -> vec<2, f16>
diff --git a/test/tint/builtins/gen/var/max/445169.wgsl b/test/tint/builtins/gen/var/max/445169.wgsl
index 288bb78..590eae8 100644
--- a/test/tint/builtins/gen/var/max/445169.wgsl
+++ b/test/tint/builtins/gen/var/max/445169.wgsl
@@ -35,6 +35,9 @@
////////////////////////////////////////////////////////////////////////////////
+// flags: --hlsl_shader_model 62
+
+
enable f16;
// fn max(vec<3, f16>, vec<3, f16>) -> vec<3, f16>
diff --git a/test/tint/builtins/gen/var/max/e14f2b.wgsl b/test/tint/builtins/gen/var/max/e14f2b.wgsl
index 6f657b3..f00c9f6 100644
--- a/test/tint/builtins/gen/var/max/e14f2b.wgsl
+++ b/test/tint/builtins/gen/var/max/e14f2b.wgsl
@@ -35,6 +35,9 @@
////////////////////////////////////////////////////////////////////////////////
+// flags: --hlsl_shader_model 62
+
+
enable f16;
// fn max(vec<4, f16>, vec<4, f16>) -> vec<4, f16>