Compat CTS: triage failures, tighten suppressions.
Bug: 375343411, 375352604, 372654300, 364904749,
Change-Id: I644223267ac238dd19fbb7bae7ee00bf5709729c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212274
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
diff --git a/webgpu-cts/compat-expectations.txt b/webgpu-cts/compat-expectations.txt
index 20a1f04..c3baf29 100644
--- a/webgpu-cts/compat-expectations.txt
+++ b/webgpu-cts/compat-expectations.txt
@@ -157,6 +157,56 @@
crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="vertex";* [ Failure ]
crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";* [ Failure ]
+# textureSampleCompare tests failing on all OpenGL ES platforms
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";minFilter="linear" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";minFilter="linear" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ]
+
+# textureSampleCompareLevel tests failing on all OpenGL ES platforms
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth16unorm";minFilter="linear" [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth32float";minFilter="linear" [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth16unorm";minFilter="linear" [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth32float";minFilter="linear" [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth16unorm";minFilter="linear" [ Failure ]
+crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth32float";minFilter="linear" [ Failure ]
+
# error_scope validation tests with errorType="out-of-memory" are failing on all platforms
# On NVidia, crashes in PartitionAlloc due to the NV GL driver malloc()ing 2GB+ blocks
crbug.com/dawn/2168 [ linux ] webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=1 [ Failure ]
@@ -206,6 +256,23 @@
crbug.com/dawn/367440985 webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:* [ Failure ]
crbug.com/dawn/367440985 webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_unused_bind_group:* [ Failure ]
+# Not valid for GLES, need to be skipped in CTS when targeting compat.
+crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_depth_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_float_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_sint_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_uint_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_unfilterable-float_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_depth_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_float_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_sint_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_uint_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_unfilterable-float_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_depth_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_float_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_sint_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_uint_cube-array_false" [ Failure ]
+crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_unfilterable-float_cube-array_false" [ Failure ]
+
### This section represents things that will require Compat validation
### These tests will never pass, but should be skipped in CTS once Compat
### validation has been added
@@ -215,18 +282,18 @@
# canvas,configure failures on all OpenGL ES backends
# Error is: "VALIDATION FAILED: Validation succeeded unexpectedly."
# Also failing in Core, so likely not Compat-specific
-crbug.com/364904749 [ android arm ] webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="_undef_" [ Failure ]
crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="texture-compression-astc" [ Failure ]
crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="texture-compression-etc2" [ Failure ]
-crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="_undef_" [ Failure ]
crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="texture-compression-astc" [ Failure ]
crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="texture-compression-etc2" [ Failure ]
-crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="_undef_" [ Failure ]
crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="texture-compression-astc" [ Failure ]
crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="texture-compression-etc2" [ Failure ]
-crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba8unorm";viewFormatFeature="_undef_" [ Failure ]
crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba8unorm";viewFormatFeature="texture-compression-astc" [ Failure ]
crbug.com/364904749 webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba8unorm";viewFormatFeature="texture-compression-etc2" [ Failure ]
+crbug.com/364904749 [ android arm ] webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="_undef_" [ Failure ]
+crbug.com/364904749 [ android arm ] webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="_undef_" [ Failure ]
+crbug.com/364904749 [ android arm ] webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="_undef_" [ Failure ]
+crbug.com/364904749 [ android arm ] webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba8unorm";viewFormatFeature="_undef_" [ Failure ]
# depth_bias validation failures: test is using depthBiasClamp = 1.0
# must be zero in compatibility mode
@@ -692,6 +759,12 @@
crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rgba8unorm-srgb";offset=true [ Failure ]
crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rgba8unorm-srgb";offset=true [ Failure ]
+# textureSampleCompare failures on Pixel 6
+crbug.com/375343411 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="nearest";offset=true [ Failure ]
+crbug.com/375343411 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:* [ Failure ]
+crbug.com/375343411 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ]
+crbug.com/375343411 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ]
+
# limits:const_array_elements failures
# also failing on Vulkan Pixel 6 (Core) and NVidia GL ES Compat
crbug.com/dawn/0000 [ android-pixel-6 arm ] webgpu:shader,execution,limits:const_array_elements: [ Failure ]
@@ -2012,23 +2085,6 @@
crbug.com/372198639 [ linux nvidia ] webgpu:api,validation,state,device_lost,destroy:importExternalTexture:sourceType="VideoFrame";awaitLost=true [ RetryOnFailure ]
crbug.com/372198639 [ android arm ] webgpu:api,validation,state,device_lost,destroy:importExternalTexture:sourceType="VideoElement";awaitLost=false [ RetryOnFailure ]
-# Not valid for GLES, need to be skipped in CTS when targeting compat.
-crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_depth_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_float_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_sint_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_uint_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_unfilterable-float_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_depth_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_float_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_sint_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_uint_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="fragment";apiResource="texture_unfilterable-float_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_depth_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_float_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_sint_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_uint_cube-array_false" [ Failure ]
-crbug.com/dawn/372654300 webgpu:api,validation,render_pipeline,resource_compatibility:resource_compatibility:stage="vertex";apiResource="texture_unfilterable-float_cube-array_false" [ Failure ]
-
################################################################################
# New flakes. Please triage - will be discarded/regenerated by the next roll:
# ##ROLLER_DISCARD_AND_REWRITE##
@@ -2095,35 +2151,6 @@
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube" [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube" [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:* [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";minFilter="linear" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";minFilter="linear" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth16unorm";minFilter="linear" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth32float";minFilter="linear" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth16unorm";minFilter="linear" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth32float";minFilter="linear" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth16unorm";minFilter="linear" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth32float";minFilter="linear" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:* [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:* [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth16unorm";viewDimension="cube" [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth32float";viewDimension="cube" [ Failure ]
@@ -2136,10 +2163,6 @@
crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="nearest";offset=true [ Failure ]
crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="nearest";offset=true [ Failure ]
crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="nearest";offset=true [ Failure ]
-crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="nearest";offset=true [ Failure ]
-crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:* [ Failure ]
-crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ]
-crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ]
crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="depth16unorm";offset=true [ Failure ]
crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="depth32float";offset=true [ Failure ]
crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="depth16unorm";offset=true [ Failure ]