[ir][msl] Generate expectation files.
Add SKIP expectation files for the MSL IR printer.
Bug: tint:1967
Change-Id: Ia0597244328d580fef391a094c46f131751bc01f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162040
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
diff --git a/test/tint/builtins/gen/literal/textureStore/65b6aa.wgsl.expected.ir.msl b/test/tint/builtins/gen/literal/textureStore/65b6aa.wgsl.expected.ir.msl
new file mode 100644
index 0000000..87b2ac0
--- /dev/null
+++ b/test/tint/builtins/gen/literal/textureStore/65b6aa.wgsl.expected.ir.msl
@@ -0,0 +1,39 @@
+SKIP: FAILED
+
+<dawn>/src/tint/lang/msl/writer/printer/printer.cc:679 internal compiler error: %b1 = block { # root
+ %arg_0:ptr<handle, texture_storage_1d<rgba8sint, read_write>, read> = var @binding_point(1, 0)
+}
+
+%textureStore_65b6aa = func():void -> %b2 {
+ %b2 = block {
+ %3:texture_storage_1d<rgba8sint, read_write> = load %arg_0
+ %4:void = textureStore %3, 1i, vec4<i32>(1i)
+ ret
+ }
+}
+%vertex_main = @vertex func():vec4<f32> [@position] -> %b3 {
+ %b3 = block {
+ %6:void = call %textureStore_65b6aa
+ ret vec4<f32>(0.0f)
+ }
+}
+%fragment_main = @fragment func():void -> %b4 {
+ %b4 = block {
+ %8:void = call %textureStore_65b6aa
+ ret
+ }
+}
+%compute_main = @compute @workgroup_size(1, 1, 1) func():void -> %b5 {
+ %b5 = block {
+ %10:void = call %textureStore_65b6aa
+ ret
+ }
+}
+
+invalid access control for storage texture
+********************************************************************
+* The tint shader compiler has encountered an unexpected error. *
+* *
+* Please help us fix this issue by submitting a bug report at *
+* crbug.com/tint with the source program that triggered the bug. *
+********************************************************************