Roll third_party/webgpu-cts/ d473d0947..8690defa7 (7 commits)

Regenerated:
 - expectations.txt
 - compat-expectations.txt
 - ts_sources.txt
 - test_list.txt
 - resource_files.txt
 - webtest .html files


https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/d473d09475bf..8690defa74b6
 - 8690de Stop trying to filter sint/uint formats. (#4022)
 - bfbfd9 Refactor to not render to rgba32float (#4020)
 - 30ee07 Make textureLoad/Gather/Compare not load weights (#4018)
 - 32f8ad Enable depth24plus, depth24plus-stencil8, depth32float-stencil8 in texture builins (#4012)
 - 304668 [Compat] skip in_render_misc related tests (#4015)
 - 694e61 Fix textureSample:sampled_2d_coords offset (#4014)
 - 45757b Fix subgroupAdd and subgroupMul execution tests (#4013)

Created with './tools/run cts roll'

Change-Id: I04107ca1135865e2b80f161fe49d1ba6ce7b76ea
Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-linux-x64-intel-uhd770-rel,dawn-try-mac-amd-exp,dawn-try-mac-arm64-m2-exp,dawn-try-mac-intel-exp,dawn-try-win-x64-intel-uhd770-rel,dawn-try-win10-x86-rel,linux-dawn-nvidia-1660-exp-rel,linux-dawn-rel,mac-arm64-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/213336
Reviewed-by: Gregg Tavares <gman@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
diff --git a/DEPS b/DEPS
index cc94e37..f0a1b5e 100644
--- a/DEPS
+++ b/DEPS
@@ -367,7 +367,7 @@
 
   # WebGPU CTS - not used directly by Dawn, only transitively by Chromium.
   'third_party/webgpu-cts': {
-    'url': '{chromium_git}/external/github.com/gpuweb/cts@d473d09475bffec9569fe5c45834bb6aaad44818',
+    'url': '{chromium_git}/external/github.com/gpuweb/cts@8690defa74b6975c10e85c113f121d4b2a3f2564',
     'condition': 'build_with_chromium',
   },
 
diff --git a/third_party/gn/webgpu-cts/test_list.txt b/third_party/gn/webgpu-cts/test_list.txt
index 25a9a5d..c7073d6 100644
--- a/third_party/gn/webgpu-cts/test_list.txt
+++ b/third_party/gn/webgpu-cts/test_list.txt
@@ -58588,24 +58588,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -58624,24 +58606,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -58732,24 +58696,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -58768,24 +58714,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -58912,24 +58840,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -58948,24 +58858,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59056,24 +58948,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59092,24 +58966,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59164,24 +59020,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59200,24 +59038,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59272,24 +59092,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59308,24 +59110,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59380,24 +59164,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59416,24 +59182,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59452,24 +59200,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59488,24 +59218,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59524,24 +59236,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59560,24 +59254,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59596,24 +59272,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59632,24 +59290,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59668,24 +59308,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59704,24 +59326,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=false
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 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59848,24 +59452,6 @@
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 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59884,24 +59470,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true
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 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -59920,24 +59488,60 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -61828,24 +61432,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -61864,24 +61450,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -61972,24 +61540,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62008,24 +61558,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62152,24 +61684,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62188,24 +61702,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62296,24 +61792,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62332,24 +61810,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62404,24 +61864,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62440,24 +61882,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62512,24 +61936,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62548,24 +61954,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62620,24 +62008,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62656,24 +62026,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62692,24 +62044,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62728,24 +62062,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62764,24 +62080,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62800,24 +62098,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62836,24 +62116,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62872,24 +62134,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62908,24 +62152,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -62944,24 +62170,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -63088,24 +62296,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true
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 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -63124,24 +62314,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true
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-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -63160,24 +62332,60 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true
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-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true
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-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65068,24 +64276,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65104,24 +64294,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65212,24 +64384,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65248,24 +64402,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65392,24 +64528,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65428,24 +64546,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65536,24 +64636,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65572,24 +64654,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65644,24 +64708,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65680,24 +64726,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65752,24 +64780,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65788,24 +64798,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65860,24 +64852,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65896,24 +64870,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65932,24 +64888,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -65968,24 +64906,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -66004,24 +64924,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -66040,24 +64942,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -66076,24 +64960,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -66112,24 +64978,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -66148,24 +64996,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -66184,24 +65014,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -66328,24 +65140,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false
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-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -66364,24 +65158,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -66400,24 +65176,60 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false
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-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -68233,15 +67045,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8unorm";filt="nearest";mode="m"
@@ -68257,15 +67063,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8unorm";filt="nearest";mode="m"
@@ -68287,15 +67087,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="bgra8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="bgra8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="bgra8unorm";filt="nearest";mode="m"
@@ -68311,15 +67105,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r16float";filt="nearest";mode="m"
@@ -68329,15 +67117,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg16float";filt="nearest";mode="m"
@@ -68347,15 +67129,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba16float";filt="nearest";mode="m"
@@ -68365,63 +67141,33 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="r32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rg32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgba32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgb10a2uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgb10a2uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgb10a2uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgb10a2uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgb10a2uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgb10a2uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgb10a2unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgb10a2unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="rgb10a2unorm";filt="nearest";mode="m"
@@ -68443,21 +67189,21 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="stencil8";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="stencil8";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="stencil8";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="stencil8";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="stencil8";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -68773,15 +67519,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8unorm";filt="nearest";mode="m"
@@ -68797,15 +67537,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8unorm";filt="nearest";mode="m"
@@ -68827,15 +67561,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="bgra8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="bgra8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="bgra8unorm";filt="nearest";mode="m"
@@ -68851,15 +67579,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r16float";filt="nearest";mode="m"
@@ -68869,15 +67591,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg16float";filt="nearest";mode="m"
@@ -68887,15 +67603,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba16float";filt="nearest";mode="m"
@@ -68905,63 +67615,33 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="r32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rg32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgba32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgb10a2uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgb10a2uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgb10a2uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgb10a2uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgb10a2uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgb10a2uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgb10a2unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgb10a2unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="rgb10a2unorm";filt="nearest";mode="m"
@@ -68983,21 +67663,21 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="stencil8";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="stencil8";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="stencil8";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="stencil8";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="stencil8";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -69313,15 +67993,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8unorm";filt="nearest";mode="m"
@@ -69337,15 +68011,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8unorm";filt="nearest";mode="m"
@@ -69367,15 +68035,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="bgra8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="bgra8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="bgra8unorm";filt="nearest";mode="m"
@@ -69391,15 +68053,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r16float";filt="nearest";mode="m"
@@ -69409,15 +68065,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg16float";filt="nearest";mode="m"
@@ -69427,15 +68077,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba16float";filt="nearest";mode="m"
@@ -69445,63 +68089,33 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="r32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rg32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgba32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgb10a2uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgb10a2uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgb10a2uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgb10a2uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgb10a2uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgb10a2uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgb10a2unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgb10a2unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="rgb10a2unorm";filt="nearest";mode="m"
@@ -69523,21 +68137,21 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="stencil8";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="stencil8";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="stencil8";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="stencil8";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="stencil8";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -69928,24 +68542,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -69964,24 +68560,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70072,24 +68650,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70108,24 +68668,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70252,24 +68794,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70288,24 +68812,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70396,24 +68902,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70432,24 +68920,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70504,24 +68974,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70540,24 +68992,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70612,24 +69046,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70648,24 +69064,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70720,24 +69118,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70756,24 +69136,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70792,24 +69154,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70828,24 +69172,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70864,24 +69190,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70900,24 +69208,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70936,24 +69226,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -70972,24 +69244,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -71008,24 +69262,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -71044,24 +69280,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -71188,24 +69406,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -71224,24 +69424,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -71260,24 +69442,60 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73168,24 +71386,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73204,24 +71404,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73312,24 +71494,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73348,24 +71512,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73492,24 +71638,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73528,24 +71656,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73636,24 +71746,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73672,24 +71764,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73744,24 +71818,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73780,24 +71836,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73852,24 +71890,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73888,24 +71908,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73960,24 +71962,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -73996,24 +71980,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74032,24 +71998,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74068,24 +72016,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74104,24 +72034,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74140,24 +72052,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74176,24 +72070,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74212,24 +72088,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74248,24 +72106,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74284,24 +72124,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74428,24 +72250,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74464,24 +72268,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -74500,24 +72286,60 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true
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-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true
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-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true
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-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true
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-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -76408,24 +74230,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -76444,24 +74248,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -76552,24 +74338,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -76588,24 +74356,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -76732,24 +74482,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -76768,24 +74500,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -76876,24 +74590,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -76912,24 +74608,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -76984,24 +74662,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77020,24 +74680,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77092,24 +74734,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77128,24 +74752,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77200,24 +74806,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77236,24 +74824,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77272,24 +74842,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77308,24 +74860,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77344,24 +74878,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77380,24 +74896,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77416,24 +74914,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77452,24 +74932,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32sint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77488,24 +74950,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77524,24 +74968,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77668,24 +75094,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77704,24 +75112,6 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false
@@ -77740,24 +75130,60 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -79573,15 +76999,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8unorm";filt="nearest";mode="m"
@@ -79597,15 +77017,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8unorm";filt="nearest";mode="m"
@@ -79627,15 +77041,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="bgra8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="bgra8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="bgra8unorm";filt="nearest";mode="m"
@@ -79651,15 +77059,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r16float";filt="nearest";mode="m"
@@ -79669,15 +77071,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg16float";filt="nearest";mode="m"
@@ -79687,15 +77083,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba16float";filt="nearest";mode="m"
@@ -79705,63 +77095,33 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="r32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rg32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgba32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgb10a2uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgb10a2uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgb10a2uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgb10a2uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgb10a2uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgb10a2uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgb10a2unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgb10a2unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="rgb10a2unorm";filt="nearest";mode="m"
@@ -79783,21 +77143,21 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="stencil8";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="stencil8";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="stencil8";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="stencil8";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="stencil8";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -80113,15 +77473,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8unorm";filt="nearest";mode="m"
@@ -80137,15 +77491,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8unorm";filt="nearest";mode="m"
@@ -80167,15 +77515,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="bgra8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="bgra8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="bgra8unorm";filt="nearest";mode="m"
@@ -80191,15 +77533,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r16float";filt="nearest";mode="m"
@@ -80209,15 +77545,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg16float";filt="nearest";mode="m"
@@ -80227,15 +77557,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba16float";filt="nearest";mode="m"
@@ -80245,63 +77569,33 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="r32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rg32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgba32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgb10a2uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgb10a2uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgb10a2uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgb10a2uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgb10a2uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgb10a2uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgb10a2unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgb10a2unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="rgb10a2unorm";filt="nearest";mode="m"
@@ -80323,21 +77617,21 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="stencil8";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="stencil8";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="stencil8";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="stencil8";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="stencil8";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -80653,15 +77947,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8unorm";filt="nearest";mode="m"
@@ -80677,15 +77965,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8unorm";filt="nearest";mode="m"
@@ -80707,15 +77989,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="bgra8unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="bgra8unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="bgra8unorm";filt="nearest";mode="m"
@@ -80731,15 +78007,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r16float";filt="nearest";mode="m"
@@ -80749,15 +78019,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg16float";filt="nearest";mode="m"
@@ -80767,15 +78031,9 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba16float";filt="nearest";mode="m"
@@ -80785,63 +78043,33 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="r32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rg32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32sint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32sint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32sint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32sint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32sint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32sint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba32float";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgb10a2uint";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgb10a2uint";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgb10a2uint";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgb10a2uint";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgb10a2uint";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgb10a2uint";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgb10a2unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgb10a2unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgb10a2unorm";filt="nearest";mode="m"
@@ -80863,21 +78091,21 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="stencil8";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="stencil8";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="stencil8";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="stencil8";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="stencil8";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float";filt="nearest";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="c"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="r"
-webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -81682,366 +78910,186 @@
 webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="m"
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false
-webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="c";format="depth32float";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="f";format="depth16unorm";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="f";format="depth16unorm";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="f";format="depth16unorm";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="f";format="depth32float";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="f";format="depth32float";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="f";format="depth32float";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="v";format="depth16unorm";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="v";format="depth16unorm";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="v";format="depth16unorm";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="v";format="depth32float";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="v";format="depth32float";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="v";format="depth32float";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:stage="c";format="r8unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:stage="c";format="r8snorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:stage="c";format="r8uint"
@@ -82193,6 +79241,9 @@
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="stencil8"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="depth32float"
+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="depth24plus"
+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="depth24plus-stencil8"
+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="depth32float-stencil8"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="bc1-rgba-unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="bc1-rgba-unorm-srgb"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="bc2-rgba-unorm"
@@ -82283,6 +79334,9 @@
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="stencil8"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="depth32float"
+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="depth24plus"
+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="depth24plus-stencil8"
+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="depth32float-stencil8"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bc1-rgba-unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bc1-rgba-unorm-srgb"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bc2-rgba-unorm"
@@ -82373,6 +79427,9 @@
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="stencil8"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="depth32float"
+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="depth24plus"
+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="depth24plus-stencil8"
+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="depth32float-stencil8"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="bc1-rgba-unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="bc1-rgba-unorm-srgb"
 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="bc2-rgba-unorm"
@@ -82560,8 +79617,10 @@
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rgb10a2unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="depth32float"
+webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="depth24plus"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_depth_multisampled_2d";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_depth_multisampled_2d";format="depth32float"
+webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_depth_multisampled_2d";format="depth24plus"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="r8unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="r8uint"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="r8sint"
@@ -82588,8 +79647,10 @@
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rgb10a2unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="depth32float"
+webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="depth24plus"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_depth_multisampled_2d";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_depth_multisampled_2d";format="depth32float"
+webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_depth_multisampled_2d";format="depth24plus"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="r8unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="r8uint"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="r8sint"
@@ -82616,8 +79677,10 @@
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rgb10a2unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="depth32float"
+webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="depth24plus"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_depth_multisampled_2d";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_depth_multisampled_2d";format="depth32float"
+webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_depth_multisampled_2d";format="depth24plus"
 webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="c";format="depth16unorm"
 webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="c";format="depth32float"
 webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="f";format="depth16unorm"
@@ -82668,6 +79731,12 @@
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="depth16unorm";texture_type="texture_depth_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="depth32float";texture_type="texture_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="depth32float";texture_type="texture_depth_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="depth24plus";texture_type="texture_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="depth24plus";texture_type="texture_depth_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="depth24plus-stencil8";texture_type="texture_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="depth24plus-stencil8";texture_type="texture_depth_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="depth32float-stencil8";texture_type="texture_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="depth32float-stencil8";texture_type="texture_depth_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="bc1-rgba-unorm";texture_type="texture_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="bc1-rgba-unorm-srgb";texture_type="texture_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="bc2-rgba-unorm";texture_type="texture_2d_array"
@@ -82759,6 +79828,12 @@
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="depth16unorm";texture_type="texture_depth_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="depth32float";texture_type="texture_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="depth32float";texture_type="texture_depth_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="depth24plus";texture_type="texture_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="depth24plus";texture_type="texture_depth_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="depth24plus-stencil8";texture_type="texture_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="depth24plus-stencil8";texture_type="texture_depth_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="depth32float-stencil8";texture_type="texture_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="depth32float-stencil8";texture_type="texture_depth_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="bc1-rgba-unorm";texture_type="texture_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="bc1-rgba-unorm-srgb";texture_type="texture_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="bc2-rgba-unorm";texture_type="texture_2d_array"
@@ -82850,6 +79925,12 @@
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth16unorm";texture_type="texture_depth_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth32float";texture_type="texture_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth32float";texture_type="texture_depth_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth24plus";texture_type="texture_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth24plus";texture_type="texture_depth_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth24plus-stencil8";texture_type="texture_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth24plus-stencil8";texture_type="texture_depth_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth32float-stencil8";texture_type="texture_2d_array"
+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth32float-stencil8";texture_type="texture_depth_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="bc1-rgba-unorm";texture_type="texture_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="bc1-rgba-unorm-srgb";texture_type="texture_2d_array"
 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="bc2-rgba-unorm";texture_type="texture_2d_array"
@@ -83988,6 +81069,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="m";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="r";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="m";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -88812,6 +86001,168 @@
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false
@@ -92304,6 +89655,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -94224,6 +91683,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float";filt="linear";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float";filt="linear";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth24plus-stencil8";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float-stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -95424,6 +92901,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="r";offset=true
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 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -100248,6 +97833,168 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false
@@ -103668,6 +101415,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth24plus-stencil8";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -105588,6 +103443,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float";filt="linear";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float";filt="linear";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth24plus-stencil8";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float-stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -107280,6 +105153,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="c";modeV="c";offset=true
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 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -109800,6 +107781,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
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@@ -112320,6 +110409,114 @@
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 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -117144,6 +115341,168 @@
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 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false
@@ -122868,6 +121227,168 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false
@@ -128592,6 +127113,168 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth32float";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth32float-stencil8";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="bc1-rgba-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false
@@ -132012,6 +130695,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
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@@ -134532,6 +133323,114 @@
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+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -137052,6 +135951,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
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 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -138972,6 +137979,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -139392,6 +138417,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -139812,6 +138855,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -140832,6 +139893,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="linear";modeU="c";modeV="r";offset=false
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@@ -143352,6 +142521,114 @@
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@@ -145872,6 +145149,114 @@
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 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -148392,6 +147777,114 @@
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+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="linear";modeU="m";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="c";format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -150912,6 +150405,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="c";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="r";modeV="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -153432,6 +153033,114 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true
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+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="linear";modeU="m";modeV="r";offset=true
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="depth32float-stencil8";filt="linear";modeU="m";modeV="m";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=false
@@ -155568,6 +155277,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth32float";dim="cube";filt="linear";mode="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth32float";dim="cube";filt="linear";mode="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth32float";dim="cube";filt="linear";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="linear";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="linear";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="linear";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false
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+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="linear";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="linear";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth32float-stencil8";dim="cube";filt="nearest";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth32float-stencil8";dim="cube";filt="nearest";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth32float-stencil8";dim="cube";filt="nearest";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth32float-stencil8";dim="cube";filt="linear";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth32float-stencil8";dim="cube";filt="linear";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth32float-stencil8";dim="cube";filt="linear";mode="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="bc1-rgba-unorm";dim="cube";filt="nearest";mode="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="bc1-rgba-unorm";dim="cube";filt="nearest";mode="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="bc1-rgba-unorm";dim="cube";filt="nearest";mode="m";offset=false
@@ -156204,6 +155931,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth32float";dim="cube";filt="linear";mode="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth32float";dim="cube";filt="linear";mode="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth32float";dim="cube";filt="linear";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="linear";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="linear";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="linear";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="linear";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="linear";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="linear";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="nearest";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="nearest";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="nearest";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth32float-stencil8";dim="cube";filt="linear";mode="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="bc1-rgba-unorm";dim="cube";filt="nearest";mode="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="bc1-rgba-unorm";dim="cube";filt="nearest";mode="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="bc1-rgba-unorm";dim="cube";filt="nearest";mode="m";offset=false
@@ -156840,6 +156585,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth32float";dim="cube";filt="linear";mode="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth32float";dim="cube";filt="linear";mode="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth32float";dim="cube";filt="linear";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="linear";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="linear";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="linear";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="linear";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="linear";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="linear";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth32float-stencil8";dim="cube";filt="nearest";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth32float-stencil8";dim="cube";filt="nearest";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth32float-stencil8";dim="cube";filt="nearest";mode="m";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth32float-stencil8";dim="cube";filt="linear";mode="c";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth32float-stencil8";dim="cube";filt="linear";mode="r";offset=false
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth32float-stencil8";dim="cube";filt="linear";mode="m";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="bc1-rgba-unorm";dim="cube";filt="nearest";mode="c";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="bc1-rgba-unorm";dim="cube";filt="nearest";mode="r";offset=false
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="bc1-rgba-unorm";dim="cube";filt="nearest";mode="m";offset=false
@@ -157260,6 +157023,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth24plus-stencil8";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="depth32float-stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -157680,6 +157461,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth24plus-stencil8";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="bc1-rgba-unorm";filt="nearest";mode="m"
@@ -158100,6 +157899,24 @@
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="linear";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="m"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="linear";mode="c"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="linear";mode="r"
+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="linear";mode="m"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="c"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="r"
 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="bc1-rgba-unorm";filt="nearest";mode="m"
diff --git a/third_party/webgpu-cts b/third_party/webgpu-cts
index d473d09..8690def 160000
--- a/third_party/webgpu-cts
+++ b/third_party/webgpu-cts
@@ -1 +1 @@
-Subproject commit d473d09475bffec9569fe5c45834bb6aaad44818
+Subproject commit 8690defa74b6975c10e85c113f121d4b2a3f2564
diff --git a/webgpu-cts/compat-expectations.txt b/webgpu-cts/compat-expectations.txt
index a179407..eeff519 100644
--- a/webgpu-cts/compat-expectations.txt
+++ b/webgpu-cts/compat-expectations.txt
@@ -82,7 +82,7 @@
 # results: [ Failure RetryOnFailure Skip Slow ]
 # END TAG HEADER
 
-# Last rolled: 2024-10-27 05:05:04AM
+# Last rolled: 2024-11-01 08:36:30AM
 
 # conflicts_allowed: true
 
@@ -638,9 +638,9 @@
 crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:* [ Skip ]
 
 # textureSampleLevel() with depth textures failing on Intel 770
-crbug.com/dawn/0000 [ linux intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:* [ Failure ]
-crbug.com/dawn/0000 [ linux intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:* [ Failure ]
-crbug.com/dawn/0000 [ linux intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:* [ Failure ]
+crbug.com/dawn/0000 [ intel-0x4680 linux ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:* [ Failure ]
+crbug.com/dawn/0000 [ intel-0x4680 linux ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:* [ Failure ]
+crbug.com/dawn/0000 [ intel-0x4680 linux ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:* [ Failure ]
 
 # limits:const_array_elements failures
 # also failing on Vulkan Pixel 6 (Core) and NVidia GL ES Compat
@@ -1828,6 +1828,7 @@
 crbug.com/374218148 [ linux nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth32float";filt="linear";mode="c" [ Failure ]
 crbug.com/374218148 [ linux nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth32float";filt="linear";mode="m" [ Failure ]
 crbug.com/374218148 [ linux nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth32float";filt="linear";mode="r" [ Failure ]
+
 # Returning unexpected values with filt="linear"
 crbug.com/0 [ linux nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";* [ Failure ]
 crbug.com/0 [ linux nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";* [ Failure ]
@@ -2165,33 +2166,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -2219,33 +2193,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -2300,33 +2247,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -2408,33 +2328,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -2624,33 +2517,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -2678,33 +2544,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -2759,33 +2598,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -2867,33 +2679,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -2975,33 +2760,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -3191,33 +2949,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -3245,33 +2976,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -3326,33 +3030,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -3434,33 +3111,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -3596,33 +3246,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -3812,33 +3435,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -3866,33 +3462,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -3947,33 +3516,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -4055,33 +3597,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -4271,33 +3786,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -4325,33 +3813,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -4406,33 +3867,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -4514,33 +3948,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -4622,33 +4029,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -4838,33 +4218,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -4892,33 +4245,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -4973,33 +4299,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -5081,33 +4380,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -5243,33 +4515,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
@@ -5297,150 +4542,6 @@
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
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-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ]
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-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
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-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
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-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
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-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
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-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";mode="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=true [ Skip ]
-crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm";dim="3d";filt="nearest";modeU="c";modeV="c";modeW="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm";dim="3d";filt="linear";modeU="c";modeV="c";modeW="c";offset=true [ Skip ]
 crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm";dim="3d";filt="nearest";modeU="c";modeV="c";modeW="r";offset=true [ Skip ]
@@ -6777,3 +5878,1662 @@
 crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,access,structure,index:buffer_align: [ Failure ]
 crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,atomics,atomicStore:store_workgroup_basic:* [ Failure ]
 crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,subgroupAdd:compute,split:* [ Failure ]
+
+################################################################################
+# Autogenerated Failure expectations. Please triage.
+# ##ROLLER_AUTOGENERATED_FAILURES##
+################################################################################
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,capability_checks,limits,maxColorAttachmentBytesPerSample:createRenderPipeline,at_over:limitTest="betweenDefaultAndMaximum";testValueName="overLimit";async=true;sampleCount=1;interleaveFormat="rg16float" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,capability_checks,limits,maxComputeWorkgroupStorageSize:createComputePipeline,at_over:limitTest="atMaximum";testValueName="overLimit";async=true;wgslType="vec4%3Cf32%3E" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,refract:f32_vec4:inputSource="const" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus";filt="nearest";mode="r" [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c" [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m" [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="r" [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
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+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
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+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
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+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth16unorm";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth32float";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth32float";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth32float";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth32float";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="f";format="depth32float";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth16unorm";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth32float";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth32float";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth32float";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth32float";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="v";format="depth32float";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth16unorm";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="f";format="depth32float";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth16unorm";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="v";format="depth32float";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="linear";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="linear";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="linear";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="linear";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="linear";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="linear";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="nearest";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="nearest";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";filt="nearest";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-4x4-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-4x4-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-4x4-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x4-unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x4-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x4-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x4-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x5-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x5-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x5-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x5-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x5-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x6-unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x6-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x6-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x10-unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x10-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x5-unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x5-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x5-unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x5-unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x5-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x12-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x4-unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x4-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x4-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x5-unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x5-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x5-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x6-unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x6-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x6-unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x5-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x5-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x5-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x6-unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x6-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x6-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x6-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x8-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x8-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc2-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="nearest";mode="m" [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="nearest";mode="c" [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
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+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="depth24plus-stencil8";dim="cube";filt="nearest";mode="r";offset=false [ Failure ]
diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt
index 4ab2039..097a0b5 100644
--- a/webgpu-cts/expectations.txt
+++ b/webgpu-cts/expectations.txt
@@ -82,7 +82,7 @@
 # results: [ Failure RetryOnFailure Skip Slow ]
 # END TAG HEADER
 
-# Last rolled: 2024-10-27 05:05:04AM
+# Last rolled: 2024-11-01 08:36:30AM
 
 # conflicts_allowed: true
 
@@ -1291,60 +1291,6 @@
 crbug.com/374691235 [ amd-0x67ef angle-metal dawn-no-backend-validation desktop graphite-enabled mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Skip ]
 crbug.com/374691235 [ amd-0x7340 angle-metal dawn-backend-validation desktop graphite-enabled mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Skip ]
 crbug.com/374691235 [ amd-0x7340 angle-metal dawn-no-backend-validation desktop graphite-enabled mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
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-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ]
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-crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
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@@ -1399,60 +1345,6 @@
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-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
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-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ]
 crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ]
 crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ]
@@ -2487,48 +2379,24 @@
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-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
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-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
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-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -2547,12 +2415,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -2611,16 +2473,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2631,16 +2483,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2651,16 +2493,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2671,16 +2503,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2711,16 +2533,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2751,16 +2563,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2831,16 +2633,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2851,16 +2643,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2871,16 +2653,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2891,16 +2663,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2931,16 +2693,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -2991,16 +2743,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3083,48 +2825,24 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -3143,12 +2861,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -3207,16 +2919,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3227,16 +2929,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3247,16 +2939,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3267,16 +2949,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3307,16 +2979,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3347,16 +3009,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3427,16 +3079,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3447,16 +3089,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3467,16 +3099,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3487,16 +3109,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3527,16 +3139,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3587,16 +3189,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3679,48 +3271,24 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -3739,12 +3307,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -3803,16 +3365,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3823,16 +3375,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3843,16 +3385,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3863,16 +3395,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3903,16 +3425,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -3942,16 +3454,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4017,16 +3519,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4036,16 +3528,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4055,16 +3537,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4075,16 +3547,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4115,16 +3577,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4174,15 +3626,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4263,47 +3706,24 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -4322,12 +3742,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -4386,16 +3800,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4406,16 +3810,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4426,16 +3820,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4446,16 +3830,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4486,16 +3860,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4526,16 +3890,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4604,16 +3958,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4624,16 +3968,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4644,15 +3978,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4663,15 +3988,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4701,15 +4017,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4760,16 +4067,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4851,48 +4148,24 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -4911,12 +4184,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -4975,16 +4242,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -4995,16 +4252,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5015,16 +4262,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5035,16 +4272,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5075,16 +4302,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5115,16 +4332,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5195,16 +4402,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5215,16 +4412,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5235,16 +4422,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5255,16 +4432,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5295,16 +4462,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5355,16 +4512,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5447,48 +4594,24 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -5507,12 +4630,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ]
@@ -5571,16 +4688,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5591,16 +4698,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5611,16 +4708,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5631,16 +4718,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5671,16 +4748,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5711,16 +4778,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5789,16 +4846,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5808,16 +4855,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5828,16 +4865,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5848,16 +4875,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5888,16 +4905,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -5948,16 +4955,6 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
-crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ]
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ]
@@ -7953,1770 +6950,1392 @@
 crbug.com/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ]
 
 # Wrapping is incorrect for texture gather (skip or fail? - they'll never pass, but skip means no testing)
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth32float";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth32float";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth32float";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth32float";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth32float";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";format="depth32float";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth32float";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth32float";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth32float";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth32float";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth32float";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="f";format="depth32float";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth32float";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth32float";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth32float";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth32float";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth32float";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="v";format="depth32float";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth32float";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth32float";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth32float";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="c";format="depth32float";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth16unorm";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth32float";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth32float";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth32float";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="f";format="depth32float";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth16unorm";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth32float";filt="linear";mode="r" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth32float";filt="nearest";mode="c" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth32float";filt="nearest";mode="m" [ Skip ]
-crbug.com/376240232 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:stage="v";format="depth32float";filt="nearest";mode="r" [ Skip ]
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+crbug.com/376240232 [ intel-0x9bc5 win ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";mode="r" [ Skip ]
+crbug.com/376240232 [ intel-0x9bc5 win ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="stencil8";filt="nearest";mode="c" [ Skip ]
+crbug.com/376240232 [ intel-0x9bc5 win ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="stencil8";filt="nearest";mode="m" [ Skip ]
+crbug.com/376240232 [ intel-0x9bc5 win ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="stencil8";filt="nearest";mode="r" [ Skip ]
 
 crbug.com/dawn/0000 [ android-t arm dawn-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ]
 crbug.com/dawn/0000 [ android-t arm dawn-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:* [ Failure ]
@@ -11138,102 +9757,6 @@
 crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
 crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
 
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ]
 crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="c";format="depth16unorm" [ Failure ]
 crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="c";format="depth32float" [ Failure ]
 crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:external:stage="c" [ Failure ]
@@ -11662,3 +10185,511 @@
 crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:* [ Skip ]
 crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:* [ Skip ]
 crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Skip ]
+
+################################################################################
+# Autogenerated Failure expectations. Please triage.
+# ##ROLLER_AUTOGENERATED_FAILURES##
+################################################################################
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="3d" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="stencil8";copyMethod="WriteTexture";aspect="stencil-only" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="3d" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="2d" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="3d" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="3d" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,capability_checks,limits,maxComputeWorkgroupStorageSize:createComputePipeline,at_over:limitTest="betweenDefaultAndMaximum";testValueName="atLimit";async=true;wgslType="vec2%3Cu32%3E" [ Failure ]
+crbug.com/0000 [ angle-metal apple-angle-metal-renderer:-apple-m2 dawn-backend-validation desktop graphite-enabled mac mac-arm64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,capability_checks,limits,maxStorageBufferBindingSize:createBindGroup,at_over:limitTest="betweenDefaultAndMaximum";testValueName="overLimit";bufferPart="wholeBuffer" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,capability_checks,limits,maxVertexBuffers:createRenderPipeline,at_over:limitTest="betweenDefaultAndMaximum";testValueName="atLimit";async=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_lt_535.183.01 oop-c passthrough release renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:api,validation,error_scope:balanced_nesting:errorFilter="validation";numErrors=1000 [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-no-backend-validation desktop display-server-x graphite-disabled no-asan no-clang-coverage nvidia-0x2184 nvidia_ge_535.183.01 oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,error_scope:balanced_siblings:errorFilter="validation";numErrors=1000 [ Failure ]
+crbug.com/0000 [ amd-0x7340 angle-metal dawn-no-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,faceForward:f16_vec2:inputSource="const" [ Failure ]
+crbug.com/0000 [ amd-0x7340 angle-metal dawn-no-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec2:inputSource="storage_rw" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="const";vectorize="_undef_" [ Failure ]
+crbug.com/0000 [ amd-0x7340 angle-metal dawn-no-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,mix:f16_matching:inputSource="const";vectorize=4 [ Failure ]
+crbug.com/0000 [ amd-0x7340 angle-metal dawn-no-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,mix:f16_nonmatching_vec2:inputSource="storage_r" [ Failure ]
+crbug.com/0000 [ amd-0x7340 angle-metal dawn-no-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,mix:f32_matching:inputSource="const";vectorize=4 [ Failure ]
+crbug.com/0000 [ amd-0x7340 angle-metal dawn-no-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,mix:f32_nonmatching_vec2:inputSource="storage_r" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
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+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
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+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
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+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
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+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="f";format="depth32float-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="r" [ Failure ]
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+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
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+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
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+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="m" [ Failure ]
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+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth24plus-stencil8";filt="nearest";mode="r" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="c" [ Failure ]
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+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="c" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="m" [ Failure ]
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+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="m" [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:stage="v";format="depth32float-stencil8";filt="nearest";mode="r" [ Failure ]
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+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
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+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
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+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
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+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth24plus-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ android-chromium android-pixel-6 android-t angle-opengles arm dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough renderer-skia-vulkan target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float-stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="depth32float-stencil8";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:web_platform,external_texture,video:importExternalTexture,sampleWithVideoFrameWithVisibleRectParam:videoName="four-colors-h264-bt601.mp4";dstColorSpace="display-p3" [ Failure ]
+crbug.com/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x4680 mesa_ge_23.2 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:web_platform,external_texture,video:importExternalTexture,sampleWithVideoFrameWithVisibleRectParam:videoName="four-colors-vp8-bt601.webm";dstColorSpace="display-p3" [ Failure ]
+crbug.com/0000 [ angle-metal apple-angle-metal-renderer:-apple-m2 dawn-backend-validation desktop graphite-enabled mac mac-arm64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:web_platform,external_texture,video:importExternalTexture,sampleWithVideoFrameWithVisibleRectParam:videoName="four-colors-vp9-bt601-rotate-90.mp4";dstColorSpace="srgb" [ Failure ]
+crbug.com/0000 [ angle-metal apple-angle-metal-renderer:-apple-m2 dawn-no-backend-validation desktop graphite-enabled mac mac-arm64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:web_platform,external_texture,video:importExternalTexture,sampleWithVideoFrameWithVisibleRectParam:videoName="four-colors-vp9-bt601-rotate-90.mp4";dstColorSpace="srgb" [ Failure ]