Generate a single ProcTable instead of one per backend.
This required putting Queue::Submit on QueueBase which is something we
would want to do anyway, and removes the need for Queue::ValidateSubmit
being called in the ProcTable.
This removes the need for all the "GeneratedCodeIncludes" files and
leads to a bunch of simplifications in BindGroup as well as the
dawn_native CMakeLists.txt.
Finally this was done in order to simplify the writing of BUILD.gn
files.
diff --git a/generator/main.py b/generator/main.py
index 737ff10..b295bae 100644
--- a/generator/main.py
+++ b/generator/main.py
@@ -358,9 +358,16 @@
assert(not type_name.native and not method_name.native)
return 'dawn' + 'Proc' + type_name.CamelCase() + method_name.CamelCase()
-def as_backendType(typ):
+def as_frontendType(typ):
if typ.category == 'object':
- return typ.name.CamelCase() + '*'
+ if typ.is_builder:
+ return typ.name.CamelCase() + '*'
+ else:
+ return typ.name.CamelCase() + 'Base*'
+ elif typ.category in ['bitmask', 'enum']:
+ return 'dawn::' + typ.name.CamelCase()
+ elif typ.category == 'structure':
+ return as_cppType(typ.name)
else:
return as_cType(typ.name)
@@ -389,7 +396,7 @@
print(text)
def main():
- targets = ['dawn_headers', 'libdawn', 'mock_dawn', 'opengl', 'metal', 'd3d12', 'null', 'dawn_wire', "dawn_native_utils"]
+ targets = ['dawn_headers', 'libdawn', 'mock_dawn', 'dawn_wire', "dawn_native_utils"]
parser = argparse.ArgumentParser(
description = 'Generates code for various target for Dawn.',
@@ -453,40 +460,36 @@
renders.append(FileRender('mock_api.h', 'mock/mock_dawn.h', [base_params, api_params, c_params]))
renders.append(FileRender('mock_api.cpp', 'mock/mock_dawn.cpp', [base_params, api_params, c_params]))
- base_backend_params = [
- base_params,
- api_params,
- c_params,
- {
- 'as_backendType': lambda typ: as_backendType(typ), # TODO as_backendType and friends take a Type and not a Name :(
- 'as_annotated_backendType': lambda arg: annotated(as_backendType(arg.type), arg)
- }
- ]
-
- for backend in ['d3d12', 'metal', 'null', 'opengl', 'vulkan']:
- if not backend in targets:
- continue
-
- extension = 'cpp'
- if backend == 'metal':
- extension = 'mm'
-
- backend_params = {
- 'namespace': backend,
- }
- renders.append(FileRender('dawn_native/ProcTable.cpp', 'dawn_native/' + backend + '/ProcTable.' + extension, base_backend_params + [backend_params]))
-
if 'dawn_native_utils' in targets:
- renders.append(FileRender('dawn_native/ValidationUtils.h', 'dawn_native/ValidationUtils_autogen.h', base_backend_params))
- renders.append(FileRender('dawn_native/ValidationUtils.cpp', 'dawn_native/ValidationUtils_autogen.cpp', base_backend_params))
- renders.append(FileRender('dawn_native/api_structs.h', 'dawn_native/dawn_structs_autogen.h', base_backend_params))
- renders.append(FileRender('dawn_native/api_structs.cpp', 'dawn_native/dawn_structs_autogen.cpp', base_backend_params))
+ frontend_params = [
+ base_params,
+ api_params,
+ c_params,
+ {
+ 'as_frontendType': lambda typ: as_frontendType(typ), # TODO as_frontendType and friends take a Type and not a Name :(
+ 'as_annotated_frontendType': lambda arg: annotated(as_frontendType(arg.type), arg)
+ }
+ ]
+
+ renders.append(FileRender('dawn_native/ValidationUtils.h', 'dawn_native/ValidationUtils_autogen.h', frontend_params))
+ renders.append(FileRender('dawn_native/ValidationUtils.cpp', 'dawn_native/ValidationUtils_autogen.cpp', frontend_params))
+ renders.append(FileRender('dawn_native/api_structs.h', 'dawn_native/dawn_structs_autogen.h', frontend_params))
+ renders.append(FileRender('dawn_native/api_structs.cpp', 'dawn_native/dawn_structs_autogen.cpp', frontend_params))
+ renders.append(FileRender('dawn_native/ProcTable.cpp', 'dawn_native/ProcTable.cpp', frontend_params))
if 'dawn_wire' in targets:
- renders.append(FileRender('dawn_wire/WireCmd.h', 'dawn_wire/WireCmd_autogen.h', base_backend_params))
- renders.append(FileRender('dawn_wire/WireCmd.cpp', 'dawn_wire/WireCmd_autogen.cpp', base_backend_params))
- renders.append(FileRender('dawn_wire/WireClient.cpp', 'dawn_wire/WireClient.cpp', base_backend_params))
- renders.append(FileRender('dawn_wire/WireServer.cpp', 'dawn_wire/WireServer.cpp', base_backend_params))
+ wire_params = [
+ base_params,
+ api_params,
+ c_params,
+ {
+ 'as_wireType': lambda typ: typ.name.CamelCase() + '*' if typ.category == 'object' else as_cppType(typ.name)
+ }
+ ]
+ renders.append(FileRender('dawn_wire/WireCmd.h', 'dawn_wire/WireCmd_autogen.h', wire_params))
+ renders.append(FileRender('dawn_wire/WireCmd.cpp', 'dawn_wire/WireCmd_autogen.cpp', wire_params))
+ renders.append(FileRender('dawn_wire/WireClient.cpp', 'dawn_wire/WireClient.cpp', wire_params))
+ renders.append(FileRender('dawn_wire/WireServer.cpp', 'dawn_wire/WireServer.cpp', wire_params))
output_separator = '\n' if args.gn else ';'
if args.print_dependencies:
diff --git a/generator/templates/dawn_native/ProcTable.cpp b/generator/templates/dawn_native/ProcTable.cpp
index 8808f40..9ad84fc 100644
--- a/generator/templates/dawn_native/ProcTable.cpp
+++ b/generator/templates/dawn_native/ProcTable.cpp
@@ -17,57 +17,32 @@
#include "dawn_native/dawn_platform.h"
#include "dawn_native/ErrorData.h"
#include "dawn_native/ValidationUtils_autogen.h"
-#include "dawn_native/{{namespace}}/GeneratedCodeIncludes.h"
+
+{% for type in by_category["object"] %}
+ {% if not type.is_builder and type.name.canonical_case() not in ["buffer view", "texture view"] %}
+ #include "dawn_native/{{type.name.CamelCase()}}.h"
+ {% endif %}
+{% endfor %}
namespace dawn_native {
-namespace {{namespace}} {
namespace {
{% set methodsWithExtraValidation = (
"CommandBufferBuilderGetResult",
- "QueueSubmit",
) %}
{% for type in by_category["object"] %}
{% for method in native_methods(type) %}
{% set suffix = as_MethodSuffix(type.name, method.name) %}
- //* Entry point without validation, forwards the arguments to the method directly
- {{as_backendType(method.return_type)}} NonValidating{{suffix}}(
- {{-as_backendType(type)}} self
- {%- for arg in method.arguments -%}
- , {{as_annotated_backendType(arg)}}
- {%- endfor -%}
- ) {
- {% if method.return_type.name.canonical_case() != "void" %}
- auto result =
- {%- endif %}
- self->{{method.name.CamelCase()}}(
- {%- for arg in method.arguments -%}
- {%- if not loop.first %}, {% endif -%}
- {%- if arg.type.category in ["enum", "bitmask"] -%}
- static_cast<dawn::{{as_cppType(arg.type.name)}}>({{as_varName(arg.name)}})
- {%- elif arg.type.category == "structure" and arg.annotation != "value" -%}
- reinterpret_cast<const {{as_cppType(arg.type.name)}}*>({{as_varName(arg.name)}})
- {%- else -%}
- {{as_varName(arg.name)}}
- {%- endif -%}
- {%- endfor -%}
- );
- {% if method.return_type.name.canonical_case() != "void" %}
- return reinterpret_cast<{{as_backendType(method.return_type)}}>(result);
- {% endif %}
- }
-
//* Autogenerated part of the entry point validation
//* - Check that enum and bitmaks are in the correct range
//* - Check that builders have not been consumed already
- //* - Others TODO
bool ValidateBase{{suffix}}(
- {{-as_backendType(type)}} self
+ {{-as_frontendType(type)}} self
{%- for arg in method.arguments -%}
- , {{as_annotated_backendType(arg)}}
+ , {{as_annotated_frontendType(arg)}}
{%- endfor -%}
) {
{% if type.is_builder and method.name.canonical_case() not in ("release", "reference") %}
@@ -104,10 +79,10 @@
}
//* Entry point with validation
- {{as_backendType(method.return_type)}} Validating{{suffix}}(
- {{-as_backendType(type)}} self
+ {{as_frontendType(method.return_type)}} Validating{{suffix}}(
+ {{-as_frontendType(type)}} self
{%- for arg in method.arguments -%}
- , {{as_annotated_backendType(arg)}}
+ , {{as_annotated_frontendType(arg)}}
{%- endfor -%}
) {
//* Do the autogenerated checks
@@ -147,7 +122,7 @@
//* error callback would always get called with an Unknown status
{% if type.is_builder and method.name.canonical_case() == "get result" %}
if (!valid) {
- {{as_backendType(method.return_type)}} fakeResult = nullptr;
+ {{as_frontendType(method.return_type)}} fakeResult = nullptr;
bool shouldBeFalse = self->HandleResult(fakeResult);
ASSERT(shouldBeFalse == false);
}
@@ -174,24 +149,14 @@
{%- endfor -%}
);
{% if method.return_type.name.canonical_case() != "void" %}
- return reinterpret_cast<{{as_backendType(method.return_type)}}>(result);
+ return reinterpret_cast<{{as_frontendType(method.return_type)}}>(result);
{% endif %}
}
{% endfor %}
{% endfor %}
}
- dawnProcTable GetNonValidatingProcs() {
- dawnProcTable table;
- {% for type in by_category["object"] %}
- {% for method in native_methods(type) %}
- table.{{as_varName(type.name, method.name)}} = reinterpret_cast<{{as_cProc(type.name, method.name)}}>(NonValidating{{as_MethodSuffix(type.name, method.name)}});
- {% endfor %}
- {% endfor %}
- return table;
- }
-
- dawnProcTable GetValidatingProcs() {
+ dawnProcTable GetProcs() {
dawnProcTable table;
{% for type in by_category["object"] %}
{% for method in native_methods(type) %}
@@ -201,4 +166,3 @@
return table;
}
}
-}
diff --git a/generator/templates/dawn_native/api_structs.h b/generator/templates/dawn_native/api_structs.h
index e621331..6de4da6 100644
--- a/generator/templates/dawn_native/api_structs.h
+++ b/generator/templates/dawn_native/api_structs.h
@@ -26,15 +26,7 @@
const void* nextInChain = nullptr;
{% endif %}
{% for member in type.members %}
- {% if member.type.category == "object" %}
- {{decorate(as_varName(member.name), as_cppType(member.type.name) + "Base*", member)}};
- {% elif member.type.category == "structure" %}
- {{as_annotated_cppType(member)}};
- {% elif member.type.category in ["enum", "bitmask"] %}
- {{decorate(as_varName(member.name), "dawn::" + as_cppType(member.type.name), member)}};
- {% else %}
- {{as_annotated_cppType(member)}};
- {% endif %}
+ {{as_annotated_frontendType(member)}};
{% endfor %}
};
diff --git a/generator/templates/dawn_wire/WireClient.cpp b/generator/templates/dawn_wire/WireClient.cpp
index aafed27..49b0f0d 100644
--- a/generator/templates/dawn_wire/WireClient.cpp
+++ b/generator/templates/dawn_wire/WireClient.cpp
@@ -215,7 +215,7 @@
// Implementation of the ObjectIdProvider interface
{% for type in by_category["object"] %}
ObjectId GetId({{as_cType(type.name)}} object) const override {
- return reinterpret_cast<{{as_backendType(type)}}>(object)->id;
+ return reinterpret_cast<{{as_wireType(type)}}>(object)->id;
}
{% endfor %}
@@ -239,13 +239,13 @@
{% for method in type.methods %}
{% set Suffix = as_MethodSuffix(type.name, method.name) %}
- {{as_backendType(method.return_type)}} Client{{Suffix}}(
+ {{as_wireType(method.return_type)}} Client{{Suffix}}(
{{-as_cType(type.name)}} cSelf
{%- for arg in method.arguments -%}
, {{as_annotated_cType(arg)}}
{%- endfor -%}
) {
- {{as_backendType(type)}} self = reinterpret_cast<{{as_backendType(type)}}>(cSelf);
+ auto self = reinterpret_cast<{{as_wireType(type)}}>(cSelf);
Device* device = self->device;
{{Suffix}}Cmd cmd;
diff --git a/src/dawn_native/BindGroup.h b/src/dawn_native/BindGroup.h
index 3fbad9e3..9aea5a6 100644
--- a/src/dawn_native/BindGroup.h
+++ b/src/dawn_native/BindGroup.h
@@ -25,7 +25,6 @@
#include <array>
#include <bitset>
-#include <type_traits>
namespace dawn_native {
@@ -55,25 +54,8 @@
void SetLayout(BindGroupLayoutBase* layout);
void SetUsage(dawn::BindGroupUsage usage);
- template <typename T>
- void SetBufferViews(uint32_t start, uint32_t count, T* const* bufferViews) {
- static_assert(std::is_base_of<BufferViewBase, T>::value, "");
- SetBufferViews(start, count, reinterpret_cast<BufferViewBase* const*>(bufferViews));
- }
void SetBufferViews(uint32_t start, uint32_t count, BufferViewBase* const* bufferViews);
-
- template <typename T>
- void SetSamplers(uint32_t start, uint32_t count, T* const* samplers) {
- static_assert(std::is_base_of<SamplerBase, T>::value, "");
- SetSamplers(start, count, reinterpret_cast<SamplerBase* const*>(samplers));
- }
void SetSamplers(uint32_t start, uint32_t count, SamplerBase* const* samplers);
-
- template <typename T>
- void SetTextureViews(uint32_t start, uint32_t count, T* const* textureViews) {
- static_assert(std::is_base_of<TextureViewBase, T>::value, "");
- SetTextureViews(start, count, reinterpret_cast<TextureViewBase* const*>(textureViews));
- }
void SetTextureViews(uint32_t start, uint32_t count, TextureViewBase* const* textureViews);
private:
diff --git a/src/dawn_native/CMakeLists.txt b/src/dawn_native/CMakeLists.txt
index c191ae7..4828d17 100644
--- a/src/dawn_native/CMakeLists.txt
+++ b/src/dawn_native/CMakeLists.txt
@@ -30,21 +30,8 @@
-T dawn_native_utils
)
-function(GenerateProcTable backend)
- Generate(
- LIB_NAME ${backend}_autogen
- LIB_TYPE STATIC
- FOLDER "dawn_native"
- PRINT_NAME "${backend} backend autogenerated files"
- COMMAND_LINE_ARGS
- ${GENERATOR_COMMON_ARGS}
- -T ${backend}
- )
- target_link_libraries(${backend}_autogen dawn_native_utils_autogen)
-endfunction()
-
set(DAWN_NATIVE_SOURCES)
-set(DAWN_NATIVE_DEPS dawn_common spirv_cross)
+set(DAWN_NATIVE_DEPS dawn_common spirv_cross dawn_native_utils_autogen)
set(DAWN_NATIVE_INCLUDE_DIRS ${SPIRV_CROSS_INCLUDE_DIR})
################################################################################
@@ -52,10 +39,7 @@
################################################################################
if (DAWN_ENABLE_OPENGL)
- GenerateProcTable(opengl)
- target_link_libraries(opengl_autogen glad)
-
- list(APPEND DAWN_NATIVE_DEPS opengl_autogen glad)
+ list(APPEND DAWN_NATIVE_DEPS glad)
list(APPEND DAWN_NATIVE_INCLUDE_DIRS ${GLAD_INCLUDE_DIR})
list(APPEND DAWN_NATIVE_SOURCES
${OPENGL_DIR}/BlendStateGL.cpp
@@ -100,9 +84,6 @@
################################################################################
if (DAWN_ENABLE_NULL)
- GenerateProcTable(null)
- list(APPEND DAWN_NATIVE_DEPS null_autogen)
-
list(APPEND DAWN_NATIVE_SOURCES
${NULL_DIR}/NullBackend.cpp
${NULL_DIR}/NullBackend.h
@@ -115,8 +96,7 @@
################################################################################
if (DAWN_ENABLE_METAL)
- GenerateProcTable(metal)
- list(APPEND DAWN_NATIVE_DEPS metal_autogen "-framework Metal" "-framework Cocoa")
+ list(APPEND DAWN_NATIVE_DEPS "-framework Metal" "-framework Cocoa")
list(APPEND DAWN_NATIVE_SOURCES
${METAL_DIR}/BlendStateMTL.mm
@@ -159,8 +139,6 @@
################################################################################
if (DAWN_ENABLE_D3D12)
- GenerateProcTable(d3d12)
-
# WIN10_SDK_PATH will be something like C:\Program Files (x86)\Windows Kits\10
get_filename_component(WIN10_SDK_PATH "[HKEY_LOCAL_MACHINE\\SOFTWARE\\WOW6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]" ABSOLUTE CACHE)
@@ -216,9 +194,8 @@
list(APPEND D3D12_LIBRARIES ${DXGUID_LIBRARY})
endif()
- list(APPEND DAWN_NATIVE_DEPS d3d12_autogen ${D3D12_LIBRARIES})
- target_include_directories(d3d12_autogen SYSTEM PUBLIC ${D3D12_INCLUDE_DIR} ${DXGI_INCLUDE_DIR})
-
+ list(APPEND DAWN_NATIVE_DEPS ${D3D12_LIBRARIES})
+ list(APPEND DAWN_NATIVE_INCLUDE_DIRS ${D3D12_INCLUDE_DIR} ${DXGI_INCLUDE_DIR})
list(APPEND DAWN_NATIVE_SOURCES
${D3D12_DIR}/d3d12_platform.h
${D3D12_DIR}/BindGroupD3D12.cpp
@@ -277,10 +254,7 @@
################################################################################
if (DAWN_ENABLE_VULKAN)
- GenerateProcTable(vulkan)
- list(APPEND DAWN_NATIVE_DEPS vulkan_autogen)
- target_include_directories(vulkan_autogen PUBLIC ${VULKAN_HEADERS_INCLUDE_DIR})
-
+ list(APPEND DAWN_NATIVE_INCLUDE_DIRS ${VULKAN_HEADERS_INCLUDE_DIR})
list(APPEND DAWN_NATIVE_SOURCES
${VULKAN_DIR}/BindGroupVk.cpp
${VULKAN_DIR}/BindGroupVk.h
diff --git a/src/dawn_native/Queue.cpp b/src/dawn_native/Queue.cpp
index 7733e1a..384b1fe 100644
--- a/src/dawn_native/Queue.cpp
+++ b/src/dawn_native/Queue.cpp
@@ -28,8 +28,15 @@
return mDevice;
}
- MaybeError QueueBase::ValidateSubmitCommand(CommandBufferBase*) {
- // TODO(cwallez@chromium.org): Validate resources referenced by command buffers can be used
+ void QueueBase::Submit(uint32_t numCommands, CommandBufferBase* const* commands) {
+ if (mDevice->ConsumedError(ValidateSubmit(numCommands, commands))) {
+ return;
+ }
+
+ SubmitImpl(numCommands, commands);
+ }
+
+ MaybeError QueueBase::ValidateSubmit(uint32_t, CommandBufferBase* const*) {
return {};
}
diff --git a/src/dawn_native/Queue.h b/src/dawn_native/Queue.h
index 07a3843..6a356de 100644
--- a/src/dawn_native/Queue.h
+++ b/src/dawn_native/Queue.h
@@ -30,19 +30,13 @@
DeviceBase* GetDevice();
- template <typename T>
- MaybeError ValidateSubmit(uint32_t numCommands, T* const* commands) {
- static_assert(std::is_base_of<CommandBufferBase, T>::value,
- "invalid command buffer type");
-
- for (uint32_t i = 0; i < numCommands; ++i) {
- DAWN_TRY(ValidateSubmitCommand(commands[i]));
- }
- return {};
- }
+ // Dawn API
+ void Submit(uint32_t numCommands, CommandBufferBase* const* commands);
private:
- MaybeError ValidateSubmitCommand(CommandBufferBase* command);
+ virtual void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) = 0;
+
+ MaybeError ValidateSubmit(uint32_t numCommands, CommandBufferBase* const* commands);
DeviceBase* mDevice;
};
diff --git a/src/dawn_native/d3d12/DeviceD3D12.cpp b/src/dawn_native/d3d12/DeviceD3D12.cpp
index e2f9f1f..0d4b833 100644
--- a/src/dawn_native/d3d12/DeviceD3D12.cpp
+++ b/src/dawn_native/d3d12/DeviceD3D12.cpp
@@ -39,14 +39,15 @@
#include "dawn_native/d3d12/SwapChainD3D12.h"
#include "dawn_native/d3d12/TextureD3D12.h"
-namespace dawn_native { namespace d3d12 {
+namespace dawn_native {
+ dawnProcTable GetProcs();
+} // namespace dawn_native
- dawnProcTable GetNonValidatingProcs();
- dawnProcTable GetValidatingProcs();
+namespace dawn_native { namespace d3d12 {
void Init(dawnProcTable* procs, dawnDevice* device) {
*device = nullptr;
- *procs = GetValidatingProcs();
+ *procs = GetProcs();
*device = reinterpret_cast<dawnDevice>(new Device());
}
diff --git a/src/dawn_native/d3d12/GeneratedCodeIncludes.h b/src/dawn_native/d3d12/GeneratedCodeIncludes.h
deleted file mode 100644
index 8d5ac99..0000000
--- a/src/dawn_native/d3d12/GeneratedCodeIncludes.h
+++ /dev/null
@@ -1,31 +0,0 @@
-// Copyright 2017 The Dawn Authors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "dawn_native/d3d12/BindGroupD3D12.h"
-#include "dawn_native/d3d12/BindGroupLayoutD3D12.h"
-#include "dawn_native/d3d12/BlendStateD3D12.h"
-#include "dawn_native/d3d12/BufferD3D12.h"
-#include "dawn_native/d3d12/CommandBufferD3D12.h"
-#include "dawn_native/d3d12/ComputePipelineD3D12.h"
-#include "dawn_native/d3d12/DepthStencilStateD3D12.h"
-#include "dawn_native/d3d12/DeviceD3D12.h"
-#include "dawn_native/d3d12/InputStateD3D12.h"
-#include "dawn_native/d3d12/PipelineLayoutD3D12.h"
-#include "dawn_native/d3d12/QueueD3D12.h"
-#include "dawn_native/d3d12/RenderPassDescriptorD3D12.h"
-#include "dawn_native/d3d12/RenderPipelineD3D12.h"
-#include "dawn_native/d3d12/SamplerD3D12.h"
-#include "dawn_native/d3d12/ShaderModuleD3D12.h"
-#include "dawn_native/d3d12/SwapChainD3D12.h"
-#include "dawn_native/d3d12/TextureD3D12.h"
diff --git a/src/dawn_native/d3d12/QueueD3D12.cpp b/src/dawn_native/d3d12/QueueD3D12.cpp
index 7fdf8ba..344f060 100644
--- a/src/dawn_native/d3d12/QueueD3D12.cpp
+++ b/src/dawn_native/d3d12/QueueD3D12.cpp
@@ -22,14 +22,14 @@
Queue::Queue(Device* device) : QueueBase(device) {
}
- void Queue::Submit(uint32_t numCommands, CommandBuffer* const* commands) {
+ void Queue::SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) {
Device* device = ToBackend(GetDevice());
device->Tick();
device->OpenCommandList(&mCommandList);
for (uint32_t i = 0; i < numCommands; ++i) {
- commands[i]->RecordCommands(mCommandList);
+ ToBackend(commands[i])->RecordCommands(mCommandList);
}
ASSERT_SUCCESS(mCommandList->Close());
diff --git a/src/dawn_native/d3d12/QueueD3D12.h b/src/dawn_native/d3d12/QueueD3D12.h
index c0dd2cb..7420b1d 100644
--- a/src/dawn_native/d3d12/QueueD3D12.h
+++ b/src/dawn_native/d3d12/QueueD3D12.h
@@ -28,10 +28,9 @@
public:
Queue(Device* device);
- // Dawn API
- void Submit(uint32_t numCommands, CommandBuffer* const* commands);
-
private:
+ void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) override;
+
ComPtr<ID3D12GraphicsCommandList> mCommandList;
};
diff --git a/src/dawn_native/metal/DeviceMTL.mm b/src/dawn_native/metal/DeviceMTL.mm
index 0cd4b21..2f8b516 100644
--- a/src/dawn_native/metal/DeviceMTL.mm
+++ b/src/dawn_native/metal/DeviceMTL.mm
@@ -35,14 +35,16 @@
#include <unistd.h>
+namespace dawn_native {
+ dawnProcTable GetProcs();
+} // namespace dawn_native
+
namespace dawn_native { namespace metal {
- dawnProcTable GetNonValidatingProcs();
- dawnProcTable GetValidatingProcs();
void Init(id<MTLDevice> metalDevice, dawnProcTable* procs, dawnDevice* device) {
*device = nullptr;
- *procs = GetValidatingProcs();
+ *procs = GetProcs();
*device = reinterpret_cast<dawnDevice>(new Device(metalDevice));
}
diff --git a/src/dawn_native/metal/GeneratedCodeIncludes.h b/src/dawn_native/metal/GeneratedCodeIncludes.h
deleted file mode 100644
index 9f56c30..0000000
--- a/src/dawn_native/metal/GeneratedCodeIncludes.h
+++ /dev/null
@@ -1,31 +0,0 @@
-// Copyright 2017 The Dawn Authors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "dawn_native/BindGroup.h"
-#include "dawn_native/BindGroupLayout.h"
-#include "dawn_native/RenderPassDescriptor.h"
-#include "dawn_native/metal/BlendStateMTL.h"
-#include "dawn_native/metal/BufferMTL.h"
-#include "dawn_native/metal/CommandBufferMTL.h"
-#include "dawn_native/metal/ComputePipelineMTL.h"
-#include "dawn_native/metal/DepthStencilStateMTL.h"
-#include "dawn_native/metal/DeviceMTL.h"
-#include "dawn_native/metal/InputStateMTL.h"
-#include "dawn_native/metal/PipelineLayoutMTL.h"
-#include "dawn_native/metal/QueueMTL.h"
-#include "dawn_native/metal/RenderPipelineMTL.h"
-#include "dawn_native/metal/SamplerMTL.h"
-#include "dawn_native/metal/ShaderModuleMTL.h"
-#include "dawn_native/metal/SwapChainMTL.h"
-#include "dawn_native/metal/TextureMTL.h"
diff --git a/src/dawn_native/metal/QueueMTL.h b/src/dawn_native/metal/QueueMTL.h
index 0e4e5cb..e5c6de7 100644
--- a/src/dawn_native/metal/QueueMTL.h
+++ b/src/dawn_native/metal/QueueMTL.h
@@ -26,8 +26,8 @@
public:
Queue(Device* device);
- // Dawn API
- void Submit(uint32_t numCommands, CommandBuffer* const* commands);
+ private:
+ void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) override;
};
}} // namespace dawn_native::metal
diff --git a/src/dawn_native/metal/QueueMTL.mm b/src/dawn_native/metal/QueueMTL.mm
index 54a10bd..fdcf47b 100644
--- a/src/dawn_native/metal/QueueMTL.mm
+++ b/src/dawn_native/metal/QueueMTL.mm
@@ -22,13 +22,13 @@
Queue::Queue(Device* device) : QueueBase(device) {
}
- void Queue::Submit(uint32_t numCommands, CommandBuffer* const* commands) {
+ void Queue::SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) {
Device* device = ToBackend(GetDevice());
device->Tick();
id<MTLCommandBuffer> commandBuffer = device->GetPendingCommandBuffer();
for (uint32_t i = 0; i < numCommands; ++i) {
- commands[i]->FillCommands(commandBuffer);
+ ToBackend(commands[i])->FillCommands(commandBuffer);
}
device->SubmitPendingCommandBuffer();
diff --git a/src/dawn_native/null/GeneratedCodeIncludes.h b/src/dawn_native/null/GeneratedCodeIncludes.h
deleted file mode 100644
index f917f18..0000000
--- a/src/dawn_native/null/GeneratedCodeIncludes.h
+++ /dev/null
@@ -1,15 +0,0 @@
-// Copyright 2017 The Dawn Authors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "dawn_native/null/NullBackend.h"
diff --git a/src/dawn_native/null/NullBackend.cpp b/src/dawn_native/null/NullBackend.cpp
index cb4304d..244ecb0 100644
--- a/src/dawn_native/null/NullBackend.cpp
+++ b/src/dawn_native/null/NullBackend.cpp
@@ -19,13 +19,14 @@
#include <spirv-cross/spirv_cross.hpp>
+namespace dawn_native {
+ dawnProcTable GetProcs();
+} // namespace dawn_native
+
namespace dawn_native { namespace null {
- dawnProcTable GetNonValidatingProcs();
- dawnProcTable GetValidatingProcs();
-
void Init(dawnProcTable* procs, dawnDevice* device) {
- *procs = GetValidatingProcs();
+ *procs = GetProcs();
*device = reinterpret_cast<dawnDevice>(new Device);
}
@@ -189,7 +190,7 @@
Queue::~Queue() {
}
- void Queue::Submit(uint32_t, CommandBuffer* const*) {
+ void Queue::SubmitImpl(uint32_t, CommandBufferBase* const*) {
auto operations = ToBackend(GetDevice())->AcquirePendingOperations();
for (auto& operation : operations) {
diff --git a/src/dawn_native/null/NullBackend.h b/src/dawn_native/null/NullBackend.h
index 383163f..d780f6d 100644
--- a/src/dawn_native/null/NullBackend.h
+++ b/src/dawn_native/null/NullBackend.h
@@ -159,8 +159,8 @@
Queue(Device* device);
~Queue();
- // Dawn API
- void Submit(uint32_t numCommands, CommandBuffer* const* commands);
+ private:
+ void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) override;
};
class SwapChain : public SwapChainBase {
diff --git a/src/dawn_native/opengl/DeviceGL.cpp b/src/dawn_native/opengl/DeviceGL.cpp
index 62cbbe9..67d51e6 100644
--- a/src/dawn_native/opengl/DeviceGL.cpp
+++ b/src/dawn_native/opengl/DeviceGL.cpp
@@ -32,16 +32,18 @@
#include "dawn_native/opengl/SwapChainGL.h"
#include "dawn_native/opengl/TextureGL.h"
+namespace dawn_native {
+ dawnProcTable GetProcs();
+} // namespace dawn_native
+
namespace dawn_native { namespace opengl {
- dawnProcTable GetNonValidatingProcs();
- dawnProcTable GetValidatingProcs();
void Init(void* (*getProc)(const char*), dawnProcTable* procs, dawnDevice* device) {
*device = nullptr;
gladLoadGLLoader(reinterpret_cast<GLADloadproc>(getProc));
- *procs = GetValidatingProcs();
+ *procs = GetProcs();
*device = reinterpret_cast<dawnDevice>(new Device);
glEnable(GL_DEPTH_TEST);
diff --git a/src/dawn_native/opengl/GeneratedCodeIncludes.h b/src/dawn_native/opengl/GeneratedCodeIncludes.h
deleted file mode 100644
index 10b3c8d..0000000
--- a/src/dawn_native/opengl/GeneratedCodeIncludes.h
+++ /dev/null
@@ -1,32 +0,0 @@
-// Copyright 2017 The Dawn Authors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "dawn_native/BindGroup.h"
-#include "dawn_native/BindGroupLayout.h"
-#include "dawn_native/RenderPassDescriptor.h"
-#include "dawn_native/opengl/BlendStateGL.h"
-#include "dawn_native/opengl/BufferGL.h"
-#include "dawn_native/opengl/CommandBufferGL.h"
-#include "dawn_native/opengl/ComputePipelineGL.h"
-#include "dawn_native/opengl/DepthStencilStateGL.h"
-#include "dawn_native/opengl/DeviceGL.h"
-#include "dawn_native/opengl/InputStateGL.h"
-#include "dawn_native/opengl/PersistentPipelineStateGL.h"
-#include "dawn_native/opengl/PipelineLayoutGL.h"
-#include "dawn_native/opengl/QueueGL.h"
-#include "dawn_native/opengl/RenderPipelineGL.h"
-#include "dawn_native/opengl/SamplerGL.h"
-#include "dawn_native/opengl/ShaderModuleGL.h"
-#include "dawn_native/opengl/SwapChainGL.h"
-#include "dawn_native/opengl/TextureGL.h"
diff --git a/src/dawn_native/opengl/QueueGL.cpp b/src/dawn_native/opengl/QueueGL.cpp
index 5c6d10d..ad17160 100644
--- a/src/dawn_native/opengl/QueueGL.cpp
+++ b/src/dawn_native/opengl/QueueGL.cpp
@@ -22,9 +22,9 @@
Queue::Queue(Device* device) : QueueBase(device) {
}
- void Queue::Submit(uint32_t numCommands, CommandBuffer* const* commands) {
+ void Queue::SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) {
for (uint32_t i = 0; i < numCommands; ++i) {
- commands[i]->Execute();
+ ToBackend(commands[i])->Execute();
}
}
diff --git a/src/dawn_native/opengl/QueueGL.h b/src/dawn_native/opengl/QueueGL.h
index d8bbfa7..f473049 100644
--- a/src/dawn_native/opengl/QueueGL.h
+++ b/src/dawn_native/opengl/QueueGL.h
@@ -26,8 +26,8 @@
public:
Queue(Device* device);
- // Dawn API
- void Submit(uint32_t numCommands, CommandBuffer* const* commands);
+ private:
+ void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) override;
};
}} // namespace dawn_native::opengl
diff --git a/src/dawn_native/vulkan/DeviceVk.cpp b/src/dawn_native/vulkan/DeviceVk.cpp
index 914a970..7365ed6 100644
--- a/src/dawn_native/vulkan/DeviceVk.cpp
+++ b/src/dawn_native/vulkan/DeviceVk.cpp
@@ -51,15 +51,16 @@
# error "Unimplemented Vulkan backend platform"
#endif
-namespace dawn_native { namespace vulkan {
+namespace dawn_native {
+ dawnProcTable GetProcs();
+} // namespace dawn_native
- dawnProcTable GetNonValidatingProcs();
- dawnProcTable GetValidatingProcs();
+namespace dawn_native { namespace vulkan {
void Init(dawnProcTable* procs,
dawnDevice* device,
const std::vector<const char*>& requiredInstanceExtensions) {
- *procs = GetValidatingProcs();
+ *procs = GetProcs();
*device = reinterpret_cast<dawnDevice>(new Device(requiredInstanceExtensions));
}
diff --git a/src/dawn_native/vulkan/GeneratedCodeIncludes.h b/src/dawn_native/vulkan/GeneratedCodeIncludes.h
deleted file mode 100644
index 2f8beee..0000000
--- a/src/dawn_native/vulkan/GeneratedCodeIncludes.h
+++ /dev/null
@@ -1,31 +0,0 @@
-// Copyright 2017 The Dawn Authors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "dawn_native/vulkan/BindGroupLayoutVk.h"
-#include "dawn_native/vulkan/BindGroupVk.h"
-#include "dawn_native/vulkan/BlendStateVk.h"
-#include "dawn_native/vulkan/BufferVk.h"
-#include "dawn_native/vulkan/CommandBufferVk.h"
-#include "dawn_native/vulkan/ComputePipelineVk.h"
-#include "dawn_native/vulkan/DepthStencilStateVk.h"
-#include "dawn_native/vulkan/DeviceVk.h"
-#include "dawn_native/vulkan/InputStateVk.h"
-#include "dawn_native/vulkan/PipelineLayoutVk.h"
-#include "dawn_native/vulkan/QueueVk.h"
-#include "dawn_native/vulkan/RenderPassDescriptorVk.h"
-#include "dawn_native/vulkan/RenderPipelineVk.h"
-#include "dawn_native/vulkan/SamplerVk.h"
-#include "dawn_native/vulkan/ShaderModuleVk.h"
-#include "dawn_native/vulkan/SwapChainVk.h"
-#include "dawn_native/vulkan/TextureVk.h"
diff --git a/src/dawn_native/vulkan/QueueVk.cpp b/src/dawn_native/vulkan/QueueVk.cpp
index c737940..e3de8b3 100644
--- a/src/dawn_native/vulkan/QueueVk.cpp
+++ b/src/dawn_native/vulkan/QueueVk.cpp
@@ -25,12 +25,12 @@
Queue::~Queue() {
}
- void Queue::Submit(uint32_t numCommands, CommandBuffer* const* commands) {
+ void Queue::SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) {
Device* device = ToBackend(GetDevice());
VkCommandBuffer commandBuffer = device->GetPendingCommandBuffer();
for (uint32_t i = 0; i < numCommands; ++i) {
- commands[i]->RecordCommands(commandBuffer);
+ ToBackend(commands[i])->RecordCommands(commandBuffer);
}
device->SubmitPendingCommands();
diff --git a/src/dawn_native/vulkan/QueueVk.h b/src/dawn_native/vulkan/QueueVk.h
index 6745c40..9fc6079 100644
--- a/src/dawn_native/vulkan/QueueVk.h
+++ b/src/dawn_native/vulkan/QueueVk.h
@@ -27,8 +27,8 @@
Queue(Device* device);
~Queue();
- // Dawn API
- void Submit(uint32_t numCommands, CommandBuffer* const* commands);
+ private:
+ void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) override;
};
}} // namespace dawn_native::vulkan