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tests
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BasicTests.cpp
BindGroupTests.cpp
BufferTests.cpp
BufferZeroInitTests.cpp
ClipSpaceTests.cpp
ColorStateTests.cpp
CompressedTextureFormatTests.cpp
ComputeCopyStorageBufferTests.cpp
ComputeDispatchTests.cpp
ComputeSharedMemoryTests.cpp
ComputeStorageBufferBarrierTests.cpp
CopyTests.cpp
CopyTextureForBrowserTests.cpp
CreatePipelineAsyncTests.cpp
CullingTests.cpp
D3D12CachingTests.cpp
D3D12ResourceWrappingTests.cpp
D3D12VideoViewsTests.cpp
DebugMarkerTests.cpp
DeprecatedAPITests.cpp
DepthBiasTests.cpp
DepthStencilCopyTests.cpp
DepthStencilSamplingTests.cpp
DepthStencilStateTests.cpp
DestroyTests.cpp
DeviceInitializationTests.cpp
DeviceLostTests.cpp
DrawIndexedIndirectTests.cpp
DrawIndexedTests.cpp
DrawIndirectTests.cpp
DrawTests.cpp
DynamicBufferOffsetTests.cpp
EntryPointTests.cpp
ExternalTextureTests.cpp
FenceTests.cpp
FirstIndexOffsetTests.cpp
GpuMemorySynchronizationTests.cpp
IndexFormatTests.cpp
IOSurfaceWrappingTests.cpp
MultisampledRenderingTests.cpp
MultisampledSamplingTests.cpp
NonzeroBufferCreationTests.cpp
NonzeroTextureCreationTests.cpp
ObjectCachingTests.cpp
OpArrayLengthTests.cpp
PipelineLayoutTests.cpp
PrimitiveStateTests.cpp
PrimitiveTopologyTests.cpp
QueryTests.cpp
QueueTests.cpp
QueueTimelineTests.cpp
RenderBundleTests.cpp
RenderPassLoadOpTests.cpp
RenderPassTests.cpp
SamplerFilterAnisotropicTests.cpp
SamplerTests.cpp
ScissorTests.cpp
ShaderFloat16Tests.cpp
ShaderTests.cpp
StorageTextureTests.cpp
SubresourceRenderAttachmentTests.cpp
SwapChainTests.cpp
SwapChainValidationTests.cpp
TextureFormatTests.cpp
TextureSubresourceTests.cpp
TextureViewTests.cpp
TextureZeroInitTests.cpp
VertexBufferRobustnessTests.cpp
VertexFormatTests.cpp
VertexStateTests.cpp
ViewportOrientationTests.cpp
ViewportTests.cpp
WindowSurfaceTests.cpp