tree: 1afcf33cdb876c5a1b74ad80804a4944e02149c5 [path history] [tgz]
  1. d3d/
  2. d3d11/
  3. d3d12/
  4. metal/
  5. null/
  6. opengl/
  7. stream/
  8. utils/
  9. vulkan/
  10. Adapter.cpp
  11. Adapter.h
  12. AHBFunctions.cpp
  13. AHBFunctions.h
  14. ApplyClearColorValueWithDrawHelper.cpp
  15. ApplyClearColorValueWithDrawHelper.h
  16. AsyncTask.cpp
  17. AsyncTask.h
  18. AttachmentState.cpp
  19. AttachmentState.h
  20. BackendConnection.cpp
  21. BackendConnection.h
  22. BindGroup.cpp
  23. BindGroup.h
  24. BindGroupLayout.cpp
  25. BindGroupLayout.h
  26. BindGroupLayoutInternal.cpp
  27. BindGroupLayoutInternal.h
  28. BindGroupTracker.h
  29. BindingInfo.cpp
  30. BindingInfo.h
  31. BlitBufferToDepthStencil.cpp
  32. BlitBufferToDepthStencil.h
  33. BlitColorToColorWithDraw.cpp
  34. BlitColorToColorWithDraw.h
  35. BlitDepthToDepth.cpp
  36. BlitDepthToDepth.h
  37. BlitTextureToBuffer.cpp
  38. BlitTextureToBuffer.h
  39. Blob.cpp
  40. Blob.h
  41. BlobCache.cpp
  42. BlobCache.h
  43. BuddyAllocator.cpp
  44. BuddyAllocator.h
  45. BuddyMemoryAllocator.cpp
  46. BuddyMemoryAllocator.h
  47. Buffer.cpp
  48. Buffer.h
  49. BUILD.gn
  50. CachedObject.cpp
  51. CachedObject.h
  52. CacheKey.cpp
  53. CacheKey.h
  54. CacheRequest.cpp
  55. CacheRequest.h
  56. CacheResult.h
  57. CallbackTaskManager.cpp
  58. CallbackTaskManager.h
  59. ChainUtils.h
  60. ChainUtilsImpl.inl
  61. CMakeLists.txt
  62. CommandAllocator.cpp
  63. CommandAllocator.h
  64. CommandBuffer.cpp
  65. CommandBuffer.h
  66. CommandBufferStateTracker.cpp
  67. CommandBufferStateTracker.h
  68. CommandEncoder.cpp
  69. CommandEncoder.h
  70. Commands.cpp
  71. Commands.h
  72. CommandValidation.cpp
  73. CommandValidation.h
  74. CompilationMessages.cpp
  75. CompilationMessages.h
  76. ComputePassEncoder.cpp
  77. ComputePassEncoder.h
  78. ComputePipeline.cpp
  79. ComputePipeline.h
  80. CopyTextureForBrowserHelper.cpp
  81. CopyTextureForBrowserHelper.h
  82. CreatePipelineAsyncTask.cpp
  83. CreatePipelineAsyncTask.h
  84. dawn_platform.h
  85. DawnNative.cpp
  86. Device.cpp
  87. Device.h
  88. DynamicUploader.cpp
  89. DynamicUploader.h
  90. EncodingContext.cpp
  91. EncodingContext.h
  92. EnumClassBitmasks.h
  93. EnumMaskIterator.h
  94. Error.cpp
  95. Error.h
  96. ErrorData.cpp
  97. ErrorData.h
  98. ErrorInjector.cpp
  99. ErrorInjector.h
  100. ErrorScope.cpp
  101. ErrorScope.h
  102. EventManager.cpp
  103. EventManager.h
  104. ExecutionQueue.cpp
  105. ExecutionQueue.h
  106. ExternalTexture.cpp
  107. ExternalTexture.h
  108. Features.cpp
  109. Features.h
  110. Format.cpp
  111. Format.h
  112. Forward.h
  113. IndirectDrawMetadata.cpp
  114. IndirectDrawMetadata.h
  115. IndirectDrawValidationEncoder.cpp
  116. IndirectDrawValidationEncoder.h
  117. Instance.cpp
  118. Instance.h
  119. IntegerTypes.h
  120. InternalPipelineStore.cpp
  121. InternalPipelineStore.h
  122. Limits.cpp
  123. Limits.h
  124. ObjectBase.cpp
  125. ObjectBase.h
  126. ObjectContentHasher.cpp
  127. ObjectContentHasher.h
  128. PassResourceUsage.cpp
  129. PassResourceUsage.h
  130. PassResourceUsageTracker.cpp
  131. PassResourceUsageTracker.h
  132. PerStage.cpp
  133. PerStage.h
  134. PhysicalDevice.cpp
  135. PhysicalDevice.h
  136. Pipeline.cpp
  137. Pipeline.h
  138. PipelineCache.cpp
  139. PipelineCache.h
  140. PipelineLayout.cpp
  141. PipelineLayout.h
  142. PooledResourceMemoryAllocator.cpp
  143. PooledResourceMemoryAllocator.h
  144. ProgrammableEncoder.cpp
  145. ProgrammableEncoder.h
  146. QueryHelper.cpp
  147. QueryHelper.h
  148. QuerySet.cpp
  149. QuerySet.h
  150. Queue.cpp
  151. Queue.h
  152. RefCountedWithExternalCount.h
  153. RenderBundle.cpp
  154. RenderBundle.h
  155. RenderBundleEncoder.cpp
  156. RenderBundleEncoder.h
  157. RenderEncoderBase.cpp
  158. RenderEncoderBase.h
  159. RenderPassEncoder.cpp
  160. RenderPassEncoder.h
  161. RenderPipeline.cpp
  162. RenderPipeline.h
  163. ResourceHeap.h
  164. ResourceHeapAllocator.h
  165. ResourceMemoryAllocation.cpp
  166. ResourceMemoryAllocation.h
  167. RingBufferAllocator.cpp
  168. RingBufferAllocator.h
  169. Sampler.cpp
  170. Sampler.h
  171. ScratchBuffer.cpp
  172. ScratchBuffer.h
  173. Serializable.h
  174. ShaderModule.cpp
  175. ShaderModule.h
  176. SharedFence.cpp
  177. SharedFence.h
  178. SharedTextureMemory.cpp
  179. SharedTextureMemory.h
  180. SpirvValidation.cpp
  181. SpirvValidation.h
  182. Subresource.cpp
  183. Subresource.h
  184. SubresourceStorage.h
  185. Surface.cpp
  186. Surface.h
  187. Surface_metal.mm
  188. SwapChain.cpp
  189. SwapChain.h
  190. SystemEvent.cpp
  191. SystemEvent.h
  192. SystemHandle.cpp
  193. SystemHandle.h
  194. Texture.cpp
  195. Texture.h
  196. TintUtils.cpp
  197. TintUtils.h
  198. ToBackend.h
  199. Toggles.cpp
  200. Toggles.h
  201. UsageValidationMode.h
  202. VisitableMembers.h
  203. WaitAnySystemEvent.h
  204. webgpu_absl_format.cpp
  205. webgpu_absl_format.h
  206. X11Functions.cpp
  207. X11Functions.h