1. ee0fa17 Update Vulkan headers to v1.1.115 by David 'Digit' Turner · 6 years ago
  2. 8f4046b Remove glad and replace it with our own GL header by Corentin Wallez · 6 years ago
  3. df69f24 OpenGL: Don't use glad to load OpenGL entrypoints by Corentin Wallez · 6 years ago
  4. 3dc8bf4 Update glad for Desktop GL 4.6 and GLES 3.2 by Corentin Wallez · 6 years ago
  5. f3f5bf4 Remove glTFViewer from samples by Austin Eng · 6 years ago
  6. 9a9b837 Roll all SPIR-V dependencies together. by Frank Henigman · 6 years ago
  7. 8d79f78 Remove GLVersion from GLAD header and make it static by Austin Eng · 6 years ago
  8. c8eff1c Remove export of GLVersion from GLAD by Austin Eng · 6 years ago
  9. d56f8d2 Remove Chrome-specific configs for GLFW and GLM by Corentin Wallez · 6 years ago
  10. fd3717f Fix the build with only the OpenGL and Null backends enabled by Corentin Wallez · 6 years ago
  11. 0f50114 Disable/avoid some warnings. by Stephen White · 6 years ago
  12. 9fca812 Minor clang-format on third_party/BUILD.gn. by Stephen White · 6 years ago
  13. 391c8a9 Roll GLFW to pick up macOS Mojave fixes by Corentin Wallez · 6 years ago
  14. 9854295 Add fuzzers for SPIRV-Cross by Ryan Harrison · 6 years ago
  15. 146edf5 Remove support for CMake builds by Corentin Wallez · 6 years ago
  16. e92ad5b Build with a different gtest harness when in Chromium by Corentin Wallez · 6 years ago
  17. 5aac265 Roll glslang and shaderc by Corentin Wallez · 6 years ago
  18. 16092fa Roll shaderc and glslang and use their BUILD.gn by Corentin Wallez · 6 years ago
  19. 299ce6c BUILD.gn: Make SPIRV-Cross includes relative to repo. by Corentin Wallez · 6 years ago
  20. 21d8438 Validate SPIR-V code when creating ShaderModules by Corentin Wallez · 7 years ago
  21. ae62847 Roll SPIRV-Tools by Corentin Wallez · 7 years ago
  22. ec72443 GN: Fix MSVC compilation by Corentin Wallez · 7 years ago
  23. 0fa2feb Roll SPIRV-Cross and use upstream repo. by Corentin Wallez · 7 years ago
  24. 5b61abc Fix Windows compilation using GN and clang-cl. by Corentin Wallez · 7 years ago
  25. f5f7ab1 BUILD.gn: Move last third_party deps to third_party/BUILD.gn by Corentin Wallez · 7 years ago
  26. 4d7d169 Add samples to BUILD.gn and their deps to DEPS by Corentin Wallez · 7 years ago
  27. d2969a7 Make Dawn "gn check" by default (except SPIRV-Tools) by Corentin Wallez · 7 years ago
  28. 649e2fe Add GN build for tests and their third party deps. by Corentin Wallez · 7 years ago
  29. ee2fb75 Roll several external dependencies. by Corentin Wallez · 7 years ago
  30. 0a17aa7 Update glad with the fix for the OSX linker issue. by Corentin Wallez · 7 years ago
  31. bdc8677 Make dawn_wire a shared library by Corentin Wallez · 7 years ago
  32. 012c149 Build with nortti/exceptions and fvisibility=hidden by Corentin Wallez · 7 years ago
  33. 196ade6 Make libdawn_native a shared library. by Corentin Wallez · 7 years ago
  34. fde3f2b Rename NXT -> Dawn in the rest of CMakeLists by Corentin Wallez · 7 years ago
  35. f1ded9b Rename CMakeLists variables NXT_* to DAWN_* by Corentin Wallez · 7 years ago
  36. 4a9ef4e Rename the copyright authors from NXT to Dawn by Corentin Wallez · 7 years ago
  37. 6c639c9 Roll glslang to 1ea8f595 (#215) by Kai Ninomiya · 7 years ago
  38. 00935da Use shaderc_shared and don't build unnecessary targets by Corentin Wallez · 7 years ago
  39. b6fb5f3 Roll shaderc by Corentin Wallez · 8 years ago
  40. ae7f113 Only compile the used SPIRV-Cross backends by Corentin Wallez · 8 years ago
  41. a2d2cfe Import vulkan headers version 1.0.65 by Corentin Wallez · 7 years ago
  42. ff57ccb OpenGL: Fix rendered textures being flipped. by Corentin Wallez · 7 years ago
  43. fb9d82c Undo accidental revert of spirv-cross from #109 by Kai Ninomiya · 8 years ago
  44. ba7a322 fix accidentally lost from #105 (#109) by Kai Ninomiya · 8 years ago
  45. 741e33c Use our fork of SPIRV-Cross with HLSL compute patches by Corentin Wallez · 8 years ago
  46. 1f6141e Roll shaderc to support 4 draw buffers by Austin Eng · 8 years ago
  47. 78c8b83 clang/gcc: enable a bunch more warnings (#91) by Kai Ninomiya · 8 years ago
  48. 35bf424 Swap chains, part 1 (#87) by Kai Ninomiya · 8 years ago
  49. 6fb3aeb Better namespace CMake folders for Visual Studio by Corentin Wallez · 8 years ago
  50. bd0594b Enable warnings on non-MSVC by Corentin Wallez · 8 years ago
  51. f30dffa Roll STB to fix a warning by Corentin Wallez · 8 years ago
  52. cd13691 Update SPRIV-Cross for HLSL SM5.1 register name support by Austin Eng · 8 years ago
  53. ed54ec0 update spirv-cross version for HLSL register declaration support by Austin Eng · 8 years ago
  54. ac06ef3 Fix shaderc not finding python when inside VS by Corentin Wallez · 8 years ago
  55. eb6d222 add D3D12Binding with swap chain by Austin Eng · 8 years ago
  56. fbab31b Roll spirv-cross bd7c47a0 -> 3ab17000 by Corentin Wallez · 8 years ago
  57. 26275d0 Make all libraries STATIC for now by Corentin Wallez · 8 years ago
  58. f07e3bd Initial commit of all the NXT integration. by Corentin Wallez · 8 years ago