1. ca9f386 GLSL: set integers to precision highp. by Stephen White · 1 year, 1 month ago
  2. f1f56b2 tint/writer/glsl: Set default precision to highp by Ben Clayton · 2 years ago
  3. ae739d6 Add const-eval for `exp` and `exp2`. by dan sinclair · 2 years, 4 months ago