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dawn
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4924186bbdc93b8e94b4a094e8c318051879fada
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test
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tint
4924186
ast: Add a CompoundAssignmentStatement node
by James Price
· 3 years ago
b349710
HLSL: workaround FXC error "continue cannot be used in a switch"
by Antonio Maiorano
· 3 years ago
c2e9bb7
Factor out GetInsertionPoint to transform/utils
by Antonio Maiorano
· 3 years ago
e6c7609
builtins: Add smoothstep, deprecate smoothStep
by James Price
· 3 years ago
2ec98d9
builtins: Use commas for struct members in tests
by James Price
· 3 years ago
66d6668
Implement discard semantics
by Antonio Maiorano
· 3 years ago
3374f43
Normalize DEPS to ease merging with Dawn
by Ryan Harrison
· 3 years ago
9e54842
Implement mixed vector-scalar float % operator
by Antonio Maiorano
· 3 years ago
3b671cb
wgsl: Separate struct members with commas
by James Price
· 3 years ago
1006b06
Add e2e test for crbug.com/tint/1118
by Antonio Maiorano
· 3 years ago
7419f0e
Fix test-runner not skipping dirsWithNoPassExpectations
by Antonio Maiorano
· 3 years ago
dfc1a2c
Remove support for the @stride attribute
by James Price
· 3 years ago
1a72a76
test: Regenerate vk-gl-cts WGSL sources
by James Price
· 3 years ago
6bd90d6
Remove support for [[attribute]] syntax
by James Price
· 3 years ago
8bcecf3
Remove @block attribute
by James Price
· 3 years ago
93baaae
PromoteSideEffectsToDecl: add to 4 backends and regen tests
by Antonio Maiorano
· 3 years ago
c25ddf4
PromoteSideEffectsToDecl: ensure order of evaluation
by Antonio Maiorano
· 3 years ago
bcd9ad2
Remove isNan, isInf, isFinite, and isNormal
by James Price
· 3 years ago
e228319
utils: Add UniqueAllocator
by Ben Clayton
· 3 years ago
4cb1329
Move BlockAllocator from src/tint to src/tint/utils
by Ben Clayton
· 3 years ago
80fa1bb
GLSL: clean up appending of depth reference.
by Stephen White
· 3 years ago
ecb570f
GLSL: support any() and all() on scalars.
by Stephen White
· 3 years ago
628289e
GLSL: implement abs() on unsigned arguments.
by Stephen White
· 3 years ago
b4c338f
GLSL: swizzle out the dimension on cube arrays.
by Stephen White
· 3 years ago
6c2115e
GLSL: fix boolean "not" operator on vectors.
by Stephen White
· 3 years ago
e4e409f
GLSL: remove spurious semicolons.
by Stephen White
· 3 years ago
66abf3e
GLSL: don't emit structs w/runtime-sized arrays.
by Stephen White
· 3 years ago
93f6866
GLSL: fix textureGather() and textureGatherOffset() with depth textures.
by Stephen White
· 3 years ago
1760193
GLSL: fix textureSampleLevel() on depth textures.
by Stephen White
· 3 years ago
4acf466
GLSL: fix countOneBits().
by Stephen White
· 3 years ago
bee5fa6
GLSL: implement pack/unpack builtins.
by Stephen White
· 3 years ago
59f1e8d
GLSL: special-case BinaryOp::kModulo for floating point.
by Stephen White
· 3 years ago
9b152e6
GLSL: implement fma().
by Stephen White
· 3 years ago
7028077
GLSL: implement inverseSqrt() and update test expectations.
by Stephen White
· 3 years ago
2a02b68
GLSL: implement fract() builtin function.
by Stephen White
· 3 years ago
ba4d6ab
GLSL: implement derivative instructions.
by Stephen White
· 3 years ago
3b68fcb
GLSL: implement reverseBits().
by Stephen White
· 3 years ago
10c554e
GLSL: implement countOneBits().
by Stephen White
· 3 years ago
6661b28
Delete Single-Plane External Texture Transform
by Brandon Jones
· 3 years ago
fe08ba4
builtins: Add insertBits
by Ben Clayton
· 3 years ago
d868e86
builtins: Add extractBits
by Ben Clayton
· 3 years ago
8169693
builtins: Add firstLeadingBit
by Ben Clayton
· 3 years ago
df3630c
builtins: Add firstTrailingBit
by Ben Clayton
· 3 years ago
f8672d8
builtins: Add countTrailingZeros
by Ben Clayton
· 3 years ago
27aa57c
builtins: Add countLeadingZeros
by Ben Clayton
· 3 years ago
1fcb2a7
tools: Update post-shuffle paths for builtin-gen
by Ben Clayton
· 3 years ago
aa58a69
test: Move unicode e2e test to tint dir
by Ben Clayton
· 3 years ago
dbc13af
tint->dawn: Shuffle source tree in preperation of merging repos
by Ryan Harrison
· 3 years ago