1. 889d743 Input State Descriptorization by Yunchao He · 6 years ago
  2. b2c5023 Remove RenderPassDescriptorBuilder by Jiawei Shao · 6 years ago
  3. 74e95ff Memory manager: buffer uploads (D3D) - Part 1 by Bryan Bernhart · 6 years ago
  4. 7aae840 Add missing ToBackend implementation for Adapter by Corentin Wallez · 6 years ago
  5. ea56333 Replace DepthStencilState builder via DepthStencilState descriptor. by Yunchao He · 6 years ago
  6. 92700bf Replace BlendState builder via BlendState descriptor. by Yunchao He · 6 years ago
  7. 6f0e1f9 Remove BufferView and inline offset/size in BindGroup by Corentin Wallez · 6 years ago
  8. 49a65d0 dawn_native: Fixup namespace from backend:: to dawn_native:: by Corentin Wallez · 7 years ago
  9. 30965a7 dawn_native: Fixup header guards from BACKEND_ to DAWNNATIVE_ by Corentin Wallez · 7 years ago
  10. d37523f Move src/backend to src/dawn_native by Corentin Wallez · 7 years ago[Renamed (98%) from src/backend/ToBackend.h]
  11. 4a9ef4e Rename the copyright authors from NXT to Dawn by Corentin Wallez · 7 years ago
  12. 8d6b5d2 Rename RenderPassInfo to RenderPassDescriptor by Corentin Wallez · 7 years ago
  13. 6f7749c Change render passes from multi to single pass. by Corentin Wallez · 7 years ago
  14. c1400f0 Format: src/backend by Corentin Wallez · 7 years ago
  15. 94bebe5 Add BlendState to NXT API by Austin Eng · 8 years ago
  16. 35bf424 Swap chains, part 1 (#87) by Kai Ninomiya · 8 years ago
  17. 29ced28 Split Pipeline in Render and Compute, common part by Corentin Wallez · 8 years ago
  18. fffe6df Split backend/common in backend/ and common/ by Corentin Wallez · 8 years ago[Renamed (97%) from src/backend/common/ToBackend.h]
  19. c863b1c ToBackend: Add support for Device by Corentin Wallez · 8 years ago
  20. 376f1c6 fix formatting by Austin Eng · 8 years ago
  21. 3efcf21 Add DepthStencilState by Austin Eng · 8 years ago
  22. 68df8b0 Introduce render passes by Kai Ninomiya · 8 years ago
  23. f07e3bd Initial commit of all the NXT integration. by Corentin Wallez · 8 years ago