| <div align="center"> |
| <img |
| title="Dawn's logo" |
| alt="Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo." |
| src="docs/imgs/dawn_logo_notext.png" |
| width="50%"> |
| |
| ![Build Status](https://github.com/google/dawn/actions/workflows/ci.yml/badge.svg?branch=main&event=push) |
| [![Matrix Space](https://img.shields.io/static/v1?label=Space&message=%23webgpu-dawn&color=blue&logo=matrix)](https://matrix.to/#/#webgpu-dawn:matrix.org) |
| </div> |
| |
| # Dawn, a WebGPU implementation |
| |
| Dawn is an open-source and cross-platform implementation of the [WebGPU](https://webgpu.dev) standard. |
| More precisely it implements [`webgpu.h`](https://github.com/webgpu-native/webgpu-headers/blob/main/webgpu.h) that is a one-to-one mapping with the WebGPU IDL. |
| Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium. |
| |
| Dawn provides several WebGPU building blocks: |
| - **WebGPU C/C++ headers** that applications and other building blocks use. |
| - The `webgpu.h` version that Dawn implements. |
| - A C++ wrapper for the `webgpu.h`. |
| - **A "native" implementation of WebGPU** using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See [per API support](docs/support.md) for more details. |
| - **A client-server implementation of WebGPU** for applications that are in a sandbox without access to native drivers |
| - **Tint** is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL. |
| |
| Helpful links: |
| |
| - [Dawn bug tracker](https://issues.chromium.org/savedsearches/6783309) if you find issues with Dawn. Create a new issue [here](https://issues.chromium.org/issues/new?noWizard=true&component=1570784). |
| - [Tint bug tracker](https://issues.chromium.org/savedsearches/6783217) if you find issues with Tint. Create a new issue [here](https://issues.chromium.org/issues/new?noWizard=true&component=1571063). |
| - [Dawn's mailing list](https://groups.google.com/forum/#!members/dawn-graphics) for other discussions related to Dawn. |
| - [Dawn's source code](https://dawn.googlesource.com/dawn) |
| - [Dawn's Matrix chatroom](https://matrix.to/#/#webgpu-dawn:matrix.org) for live discussion around contributing or using Dawn. |
| - [WebGPU's Matrix chatroom](https://matrix.to/#/#WebGPU:matrix.org) |
| - [Tint mirror](https://dawn.googlesource.com/tint) for standalone usage. |
| |
| ## Documentation table of content |
| |
| Developer documentation: |
| |
| - [Dawn overview](docs/dawn/overview.md) |
| - [Building](docs/building.md) |
| - [Contributing](CONTRIBUTING.md) |
| - [Code of Conduct](CODE_OF_CONDUCT.md) |
| - [Testing Dawn](docs/dawn/testing.md) |
| - [Testing Tint](docs/tint/testing.md) |
| - [Debugging Dawn](docs/dawn/debugging.md) |
| - [Dawn's infrastructure](docs/dawn/infra.md) |
| - [Dawn errors](docs/dawn/errors.md) |
| - [Tint experimental extensions](docs/tint/experimental_extensions.md) |
| - [Quickstart with CMake](docs/quickstart-cmake.md) |
| - [Becoming a committer](docs/becoming-committer.md) |
| |
| |
| User documentation: (TODO, figure out what overlaps with the webgpu.h docs) |
| |
| ## License |
| |
| BSD 3-Clause License, please see [LICENSE](/LICENSE). |
| |
| ## Disclaimer |
| |
| This is not an officially supported Google product. |