|  | // Copyright 2021 The Tint Authors. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "src/transform/renamer.h" | 
|  |  | 
|  | #include <memory> | 
|  |  | 
|  | #include "gmock/gmock.h" | 
|  | #include "src/transform/test_helper.h" | 
|  |  | 
|  | namespace tint { | 
|  | namespace transform { | 
|  | namespace { | 
|  |  | 
|  | using ::testing::ContainerEq; | 
|  |  | 
|  | using RenamerTest = TransformTest; | 
|  |  | 
|  | TEST_F(RenamerTest, EmptyModule) { | 
|  | auto* src = ""; | 
|  | auto* expect = ""; | 
|  |  | 
|  | auto got = Run<Renamer>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  |  | 
|  | auto* data = got.data.Get<Renamer::Data>(); | 
|  |  | 
|  | ASSERT_EQ(data->remappings.size(), 0u); | 
|  | } | 
|  |  | 
|  | TEST_F(RenamerTest, BasicModuleVertexIndex) { | 
|  | auto* src = R"( | 
|  | [[builtin(vertex_index)]] var<in> vert_idx : u32; | 
|  |  | 
|  | fn test() -> u32 { | 
|  | return vert_idx; | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> [[builtin(position)]] vec4<f32>  { | 
|  | test(); | 
|  | return vec4<f32>(); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | [[builtin(vertex_index)]] var<in> tint_symbol : u32; | 
|  |  | 
|  | fn tint_symbol_1() -> u32 { | 
|  | return tint_symbol; | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn tint_symbol_2() -> [[builtin(position)]] vec4<f32> { | 
|  | tint_symbol_1(); | 
|  | return vec4<f32>(); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<Renamer>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  |  | 
|  | auto* data = got.data.Get<Renamer::Data>(); | 
|  |  | 
|  | ASSERT_NE(data, nullptr); | 
|  | Renamer::Data::Remappings expected_remappings = { | 
|  | {"vert_idx", "tint_symbol"}, | 
|  | {"test", "tint_symbol_1"}, | 
|  | {"entry", "tint_symbol_2"}, | 
|  | }; | 
|  | EXPECT_THAT(data->remappings, ContainerEq(expected_remappings)); | 
|  | } | 
|  |  | 
|  | TEST_F(RenamerTest, PreserveSwizzles) { | 
|  | auto* src = R"( | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> [[builtin(position)]] vec4<f32> { | 
|  | var v : vec4<f32>; | 
|  | var rgba : f32; | 
|  | var xyzw : f32; | 
|  | return v.zyxw + v.rgab; | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | [[stage(vertex)]] | 
|  | fn tint_symbol() -> [[builtin(position)]] vec4<f32> { | 
|  | var tint_symbol_1 : vec4<f32>; | 
|  | var tint_symbol_2 : f32; | 
|  | var tint_symbol_3 : f32; | 
|  | return (tint_symbol_1.zyxw + tint_symbol_1.rgab); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<Renamer>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  |  | 
|  | auto* data = got.data.Get<Renamer::Data>(); | 
|  |  | 
|  | ASSERT_NE(data, nullptr); | 
|  | Renamer::Data::Remappings expected_remappings = { | 
|  | {"entry", "tint_symbol"}, | 
|  | {"v", "tint_symbol_1"}, | 
|  | {"rgba", "tint_symbol_2"}, | 
|  | {"xyzw", "tint_symbol_3"}, | 
|  | }; | 
|  | EXPECT_THAT(data->remappings, ContainerEq(expected_remappings)); | 
|  | } | 
|  |  | 
|  | TEST_F(RenamerTest, PreserveIntrinsics) { | 
|  | auto* src = R"( | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> [[builtin(position)]] vec4<f32> { | 
|  | var blah : vec4<f32>; | 
|  | return abs(blah); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | [[stage(vertex)]] | 
|  | fn tint_symbol() -> [[builtin(position)]] vec4<f32> { | 
|  | var tint_symbol_1 : vec4<f32>; | 
|  | return abs(tint_symbol_1); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<Renamer>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  |  | 
|  | auto* data = got.data.Get<Renamer::Data>(); | 
|  |  | 
|  | ASSERT_NE(data, nullptr); | 
|  | Renamer::Data::Remappings expected_remappings = { | 
|  | {"entry", "tint_symbol"}, | 
|  | {"blah", "tint_symbol_1"}, | 
|  | }; | 
|  | EXPECT_THAT(data->remappings, ContainerEq(expected_remappings)); | 
|  | } | 
|  |  | 
|  | TEST_F(RenamerTest, AttemptSymbolCollision) { | 
|  | auto* src = R"( | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> [[builtin(position)]] vec4<f32> { | 
|  | var tint_symbol : vec4<f32>; | 
|  | var tint_symbol_2 : vec4<f32>; | 
|  | var tint_symbol_4 : vec4<f32>; | 
|  | return tint_symbol + tint_symbol_2 + tint_symbol_4; | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | [[stage(vertex)]] | 
|  | fn tint_symbol() -> [[builtin(position)]] vec4<f32> { | 
|  | var tint_symbol_1 : vec4<f32>; | 
|  | var tint_symbol_2 : vec4<f32>; | 
|  | var tint_symbol_3 : vec4<f32>; | 
|  | return ((tint_symbol_1 + tint_symbol_2) + tint_symbol_3); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<Renamer>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  |  | 
|  | auto* data = got.data.Get<Renamer::Data>(); | 
|  |  | 
|  | ASSERT_NE(data, nullptr); | 
|  | Renamer::Data::Remappings expected_remappings = { | 
|  | {"entry", "tint_symbol"}, | 
|  | {"tint_symbol", "tint_symbol_1"}, | 
|  | {"tint_symbol_2", "tint_symbol_2"}, | 
|  | {"tint_symbol_4", "tint_symbol_3"}, | 
|  | }; | 
|  | EXPECT_THAT(data->remappings, ContainerEq(expected_remappings)); | 
|  | } | 
|  |  | 
|  | using RenamerTestHlsl = TransformTestWithParam<std::string>; | 
|  | using RenamerTestMsl = TransformTestWithParam<std::string>; | 
|  |  | 
|  | TEST_P(RenamerTestHlsl, Keywords) { | 
|  | auto keyword = GetParam(); | 
|  |  | 
|  | auto src = R"( | 
|  | [[stage(fragment)]] | 
|  | fn frag_main() { | 
|  | var )" + keyword + | 
|  | R"( : i32; | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | [[stage(fragment)]] | 
|  | fn frag_main() { | 
|  | var tint_symbol : i32; | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Renamer::Config config{Renamer::Target::kHlslKeywords}; | 
|  | auto got = Run(src, std::make_unique<Renamer>(config)); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_P(RenamerTestMsl, Keywords) { | 
|  | auto keyword = GetParam(); | 
|  |  | 
|  | auto src = R"( | 
|  | [[stage(fragment)]] | 
|  | fn frag_main() { | 
|  | var )" + keyword + | 
|  | R"( : i32; | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | [[stage(fragment)]] | 
|  | fn frag_main() { | 
|  | var tint_symbol : i32; | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Renamer::Config config{Renamer::Target::kMslKeywords}; | 
|  | auto got = Run(src, std::make_unique<Renamer>(config)); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | INSTANTIATE_TEST_SUITE_P(RenamerTestHlsl, | 
|  | RenamerTestHlsl, | 
|  | testing::Values("AddressU", | 
|  | "AddressV", | 
|  | "AddressW", | 
|  | "AllMemoryBarrier", | 
|  | "AllMemoryBarrierWithGroupSync", | 
|  | "AppendStructuredBuffer", | 
|  | "BINORMAL", | 
|  | "BLENDINDICES", | 
|  | "BLENDWEIGHT", | 
|  | "BlendState", | 
|  | "BorderColor", | 
|  | "Buffer", | 
|  | "ByteAddressBuffer", | 
|  | "COLOR", | 
|  | "CheckAccessFullyMapped", | 
|  | "ComparisonFunc", | 
|  | "CompileShader", | 
|  | "ComputeShader", | 
|  | "ConsumeStructuredBuffer", | 
|  | "D3DCOLORtoUBYTE4", | 
|  | "DEPTH", | 
|  | "DepthStencilState", | 
|  | "DepthStencilView", | 
|  | "DeviceMemoryBarrier", | 
|  | "DeviceMemroyBarrierWithGroupSync", | 
|  | "DomainShader", | 
|  | "EvaluateAttributeAtCentroid", | 
|  | "EvaluateAttributeAtSample", | 
|  | "EvaluateAttributeSnapped", | 
|  | "FOG", | 
|  | "Filter", | 
|  | "GeometryShader", | 
|  | "GetRenderTargetSampleCount", | 
|  | "GetRenderTargetSamplePosition", | 
|  | "GroupMemoryBarrier", | 
|  | "GroupMemroyBarrierWithGroupSync", | 
|  | "Hullshader", | 
|  | "InputPatch", | 
|  | "InterlockedAdd", | 
|  | "InterlockedAnd", | 
|  | "InterlockedCompareExchange", | 
|  | "InterlockedCompareStore", | 
|  | "InterlockedExchange", | 
|  | "InterlockedMax", | 
|  | "InterlockedMin", | 
|  | "InterlockedOr", | 
|  | "InterlockedXor", | 
|  | "LineStream", | 
|  | "MaxAnisotropy", | 
|  | "MaxLOD", | 
|  | "MinLOD", | 
|  | "MipLODBias", | 
|  | "NORMAL", | 
|  | "NULL", | 
|  | "Normal", | 
|  | "OutputPatch", | 
|  | "POSITION", | 
|  | "POSITIONT", | 
|  | "PSIZE", | 
|  | "PixelShader", | 
|  | "PointStream", | 
|  | "Process2DQuadTessFactorsAvg", | 
|  | "Process2DQuadTessFactorsMax", | 
|  | "Process2DQuadTessFactorsMin", | 
|  | "ProcessIsolineTessFactors", | 
|  | "ProcessQuadTessFactorsAvg", | 
|  | "ProcessQuadTessFactorsMax", | 
|  | "ProcessQuadTessFactorsMin", | 
|  | "ProcessTriTessFactorsAvg", | 
|  | "ProcessTriTessFactorsMax", | 
|  | "ProcessTriTessFactorsMin", | 
|  | "RWBuffer", | 
|  | "RWByteAddressBuffer", | 
|  | "RWStructuredBuffer", | 
|  | "RWTexture1D", | 
|  | "RWTexture2D", | 
|  | "RWTexture2DArray", | 
|  | "RWTexture3D", | 
|  | "RasterizerState", | 
|  | "RenderTargetView", | 
|  | "SV_ClipDistance", | 
|  | "SV_Coverage", | 
|  | "SV_CullDistance", | 
|  | "SV_Depth", | 
|  | "SV_DepthGreaterEqual", | 
|  | "SV_DepthLessEqual", | 
|  | "SV_DispatchThreadID", | 
|  | "SV_DomainLocation", | 
|  | "SV_GSInstanceID", | 
|  | "SV_GroupID", | 
|  | "SV_GroupIndex", | 
|  | "SV_GroupThreadID", | 
|  | "SV_InnerCoverage", | 
|  | "SV_InsideTessFactor", | 
|  | "SV_InstanceID", | 
|  | "SV_IsFrontFace", | 
|  | "SV_OutputControlPointID", | 
|  | "SV_Position", | 
|  | "SV_PrimitiveID", | 
|  | "SV_RenderTargetArrayIndex", | 
|  | "SV_SampleIndex", | 
|  | "SV_StencilRef", | 
|  | "SV_Target", | 
|  | "SV_TessFactor", | 
|  | "SV_VertexArrayIndex", | 
|  | "SV_VertexID", | 
|  | "Sampler", | 
|  | "Sampler1D", | 
|  | "Sampler2D", | 
|  | "Sampler3D", | 
|  | "SamplerCUBE", | 
|  | "StructuredBuffer", | 
|  | "TANGENT", | 
|  | "TESSFACTOR", | 
|  | "TEXCOORD", | 
|  | "Texcoord", | 
|  | "Texture", | 
|  | "Texture1D", | 
|  | "Texture2D", | 
|  | "Texture2DArray", | 
|  | "Texture2DMS", | 
|  | "Texture2DMSArray", | 
|  | "Texture3D", | 
|  | "TextureCube", | 
|  | "TextureCubeArray", | 
|  | "TriangleStream", | 
|  | "VFACE", | 
|  | "VPOS", | 
|  | "VertexShader", | 
|  | "abort", | 
|  | // "abs",  // WGSL intrinsic | 
|  | // "acos",  // WGSL intrinsic | 
|  | // "all",  // WGSL intrinsic | 
|  | "allow_uav_condition", | 
|  | // "any",  // WGSL intrinsic | 
|  | "asdouble", | 
|  | "asfloat", | 
|  | // "asin",  // WGSL intrinsic | 
|  | "asint", | 
|  | // "asm",  // WGSL keyword | 
|  | "asm_fragment", | 
|  | "asuint", | 
|  | // "atan",  // WGSL intrinsic | 
|  | // "atan2",  // WGSL intrinsic | 
|  | "auto", | 
|  | // "bool",  // WGSL keyword | 
|  | "bool1", | 
|  | "bool1x1", | 
|  | "bool1x2", | 
|  | "bool1x3", | 
|  | "bool1x4", | 
|  | "bool2", | 
|  | "bool2x1", | 
|  | "bool2x2", | 
|  | "bool2x3", | 
|  | "bool2x4", | 
|  | "bool3", | 
|  | "bool3x1", | 
|  | "bool3x2", | 
|  | "bool3x3", | 
|  | "bool3x4", | 
|  | "bool4", | 
|  | "bool4x1", | 
|  | "bool4x2", | 
|  | "bool4x3", | 
|  | "bool4x4", | 
|  | "branch", | 
|  | // "break",  // WGSL keyword | 
|  | // "call",  // WGSL intrinsic | 
|  | // "case",  // WGSL keyword | 
|  | "catch", | 
|  | "cbuffer", | 
|  | // "ceil",  // WGSL intrinsic | 
|  | "centroid", | 
|  | "char", | 
|  | // "clamp",  // WGSL intrinsic | 
|  | "class", | 
|  | "clip", | 
|  | "column_major", | 
|  | "compile_fragment", | 
|  | // "const",  // WGSL keyword | 
|  | "const_cast", | 
|  | // "continue",  // WGSL keyword | 
|  | // "cos",  // WGSL intrinsic | 
|  | // "cosh",  // WGSL intrinsic | 
|  | "countbits", | 
|  | // "cross",  // WGSL intrinsic | 
|  | "ddx", | 
|  | "ddx_coarse", | 
|  | "ddx_fine", | 
|  | "ddy", | 
|  | "ddy_coarse", | 
|  | "ddy_fine", | 
|  | "degrees", | 
|  | "delete", | 
|  | // "determinant",  // WGSL intrinsic | 
|  | // "discard",  // WGSL keyword | 
|  | // "distance",  // WGSL intrinsic | 
|  | // "do",  // WGSL keyword | 
|  | // "dot",  // WGSL intrinsic | 
|  | "double", | 
|  | "double1", | 
|  | "double1x1", | 
|  | "double1x2", | 
|  | "double1x3", | 
|  | "double1x4", | 
|  | "double2", | 
|  | "double2x1", | 
|  | "double2x2", | 
|  | "double2x3", | 
|  | "double2x4", | 
|  | "double3", | 
|  | "double3x1", | 
|  | "double3x2", | 
|  | "double3x3", | 
|  | "double3x4", | 
|  | "double4", | 
|  | "double4x1", | 
|  | "double4x2", | 
|  | "double4x3", | 
|  | "double4x4", | 
|  | "dst", | 
|  | "dword", | 
|  | "dword1", | 
|  | "dword1x1", | 
|  | "dword1x2", | 
|  | "dword1x3", | 
|  | "dword1x4", | 
|  | "dword2", | 
|  | "dword2x1", | 
|  | "dword2x2", | 
|  | "dword2x3", | 
|  | "dword2x4", | 
|  | "dword3", | 
|  | "dword3x1", | 
|  | "dword3x2", | 
|  | "dword3x3", | 
|  | "dword3x4", | 
|  | "dword4", | 
|  | "dword4x1", | 
|  | "dword4x2", | 
|  | "dword4x3", | 
|  | "dword4x4", | 
|  | "dynamic_cast", | 
|  | // "else",  // WGSL keyword | 
|  | // "enum",  // WGSL keyword | 
|  | "errorf", | 
|  | // "exp",  // WGSL intrinsic | 
|  | // "exp2",  // WGSL intrinsic | 
|  | "explicit", | 
|  | "export", | 
|  | "extern", | 
|  | "f16to32", | 
|  | "f32tof16", | 
|  | // "faceforward",  // WGSL intrinsic | 
|  | // "false",  // WGSL keyword | 
|  | "fastopt", | 
|  | "firstbithigh", | 
|  | "firstbitlow", | 
|  | "flatten", | 
|  | "float", | 
|  | "float1", | 
|  | "float1x1", | 
|  | "float1x2", | 
|  | "float1x3", | 
|  | "float1x4", | 
|  | "float2", | 
|  | "float2x1", | 
|  | "float2x2", | 
|  | "float2x3", | 
|  | "float2x4", | 
|  | "float3", | 
|  | "float3x1", | 
|  | "float3x2", | 
|  | "float3x3", | 
|  | "float3x4", | 
|  | "float4", | 
|  | "float4x1", | 
|  | "float4x2", | 
|  | "float4x3", | 
|  | "float4x4", | 
|  | // "floor",  // WGSL intrinsic | 
|  | // "fma",  // WGSL intrinsic | 
|  | "fmod", | 
|  | // "for",  // WGSL keyword | 
|  | "forcecase", | 
|  | "frac", | 
|  | // "frexp",  // WGSL intrinsic | 
|  | "friend", | 
|  | // "fwidth",  // WGSL intrinsic | 
|  | "fxgroup", | 
|  | "goto", | 
|  | "groupshared", | 
|  | "half", | 
|  | "half1", | 
|  | "half1x1", | 
|  | "half1x2", | 
|  | "half1x3", | 
|  | "half1x4", | 
|  | "half2", | 
|  | "half2x1", | 
|  | "half2x2", | 
|  | "half2x3", | 
|  | "half2x4", | 
|  | "half3", | 
|  | "half3x1", | 
|  | "half3x2", | 
|  | "half3x3", | 
|  | "half3x4", | 
|  | "half4", | 
|  | "half4x1", | 
|  | "half4x2", | 
|  | "half4x3", | 
|  | "half4x4", | 
|  | // "if",  // WGSL keyword | 
|  | // "in",  // WGSL keyword | 
|  | "inline", | 
|  | "inout", | 
|  | "int", | 
|  | "int1", | 
|  | "int1x1", | 
|  | "int1x2", | 
|  | "int1x3", | 
|  | "int1x4", | 
|  | "int2", | 
|  | "int2x1", | 
|  | "int2x2", | 
|  | "int2x3", | 
|  | "int2x4", | 
|  | "int3", | 
|  | "int3x1", | 
|  | "int3x2", | 
|  | "int3x3", | 
|  | "int3x4", | 
|  | "int4", | 
|  | "int4x1", | 
|  | "int4x2", | 
|  | "int4x3", | 
|  | "int4x4", | 
|  | "interface", | 
|  | "isfinite", | 
|  | "isinf", | 
|  | "isnan", | 
|  | // "ldexp",  // WGSL intrinsic | 
|  | // "length",  // WGSL intrinsic | 
|  | "lerp", | 
|  | "lineadj", | 
|  | "linear", | 
|  | "lit", | 
|  | // "log",  // WGSL intrinsic | 
|  | "log10", | 
|  | // "log2",  // WGSL intrinsic | 
|  | "long", | 
|  | // "loop",  // WGSL keyword | 
|  | "mad", | 
|  | "matrix", | 
|  | // "max",  // WGSL intrinsic | 
|  | // "min",  // WGSL intrinsic | 
|  | "min10float", | 
|  | "min10float1", | 
|  | "min10float1x1", | 
|  | "min10float1x2", | 
|  | "min10float1x3", | 
|  | "min10float1x4", | 
|  | "min10float2", | 
|  | "min10float2x1", | 
|  | "min10float2x2", | 
|  | "min10float2x3", | 
|  | "min10float2x4", | 
|  | "min10float3", | 
|  | "min10float3x1", | 
|  | "min10float3x2", | 
|  | "min10float3x3", | 
|  | "min10float3x4", | 
|  | "min10float4", | 
|  | "min10float4x1", | 
|  | "min10float4x2", | 
|  | "min10float4x3", | 
|  | "min10float4x4", | 
|  | "min12int", | 
|  | "min12int1", | 
|  | "min12int1x1", | 
|  | "min12int1x2", | 
|  | "min12int1x3", | 
|  | "min12int1x4", | 
|  | "min12int2", | 
|  | "min12int2x1", | 
|  | "min12int2x2", | 
|  | "min12int2x3", | 
|  | "min12int2x4", | 
|  | "min12int3", | 
|  | "min12int3x1", | 
|  | "min12int3x2", | 
|  | "min12int3x3", | 
|  | "min12int3x4", | 
|  | "min12int4", | 
|  | "min12int4x1", | 
|  | "min12int4x2", | 
|  | "min12int4x3", | 
|  | "min12int4x4", | 
|  | "min16float", | 
|  | "min16float1", | 
|  | "min16float1x1", | 
|  | "min16float1x2", | 
|  | "min16float1x3", | 
|  | "min16float1x4", | 
|  | "min16float2", | 
|  | "min16float2x1", | 
|  | "min16float2x2", | 
|  | "min16float2x3", | 
|  | "min16float2x4", | 
|  | "min16float3", | 
|  | "min16float3x1", | 
|  | "min16float3x2", | 
|  | "min16float3x3", | 
|  | "min16float3x4", | 
|  | "min16float4", | 
|  | "min16float4x1", | 
|  | "min16float4x2", | 
|  | "min16float4x3", | 
|  | "min16float4x4", | 
|  | "min16int", | 
|  | "min16int1", | 
|  | "min16int1x1", | 
|  | "min16int1x2", | 
|  | "min16int1x3", | 
|  | "min16int1x4", | 
|  | "min16int2", | 
|  | "min16int2x1", | 
|  | "min16int2x2", | 
|  | "min16int2x3", | 
|  | "min16int2x4", | 
|  | "min16int3", | 
|  | "min16int3x1", | 
|  | "min16int3x2", | 
|  | "min16int3x3", | 
|  | "min16int3x4", | 
|  | "min16int4", | 
|  | "min16int4x1", | 
|  | "min16int4x2", | 
|  | "min16int4x3", | 
|  | "min16int4x4", | 
|  | "min16uint", | 
|  | "min16uint1", | 
|  | "min16uint1x1", | 
|  | "min16uint1x2", | 
|  | "min16uint1x3", | 
|  | "min16uint1x4", | 
|  | "min16uint2", | 
|  | "min16uint2x1", | 
|  | "min16uint2x2", | 
|  | "min16uint2x3", | 
|  | "min16uint2x4", | 
|  | "min16uint3", | 
|  | "min16uint3x1", | 
|  | "min16uint3x2", | 
|  | "min16uint3x3", | 
|  | "min16uint3x4", | 
|  | "min16uint4", | 
|  | "min16uint4x1", | 
|  | "min16uint4x2", | 
|  | "min16uint4x3", | 
|  | "min16uint4x4", | 
|  | // "modf",  // WGSL intrinsic | 
|  | "msad4", | 
|  | "mul", | 
|  | "mutable", | 
|  | "namespace", | 
|  | "new", | 
|  | "nointerpolation", | 
|  | "noise", | 
|  | "noperspective", | 
|  | // "normalize",  // WGSL intrinsic | 
|  | "numthreads", | 
|  | "operator", | 
|  | // "out",  // WGSL keyword | 
|  | "packoffset", | 
|  | "pass", | 
|  | "pixelfragment", | 
|  | "pixelshader", | 
|  | "point", | 
|  | // "pow",  // WGSL intrinsic | 
|  | "precise", | 
|  | "printf", | 
|  | // "private",  // WGSL keyword | 
|  | "protected", | 
|  | "public", | 
|  | "radians", | 
|  | "rcp", | 
|  | // "reflect",  // WGSL intrinsic | 
|  | "refract", | 
|  | "register", | 
|  | "reinterpret_cast", | 
|  | // "return",  // WGSL keyword | 
|  | // "reversebits",  // WGSL intrinsic | 
|  | // "round",  // WGSL intrinsic | 
|  | "row_major", | 
|  | "rsqrt", | 
|  | "sample", | 
|  | "sampler1D", | 
|  | "sampler2D", | 
|  | "sampler3D", | 
|  | "samplerCUBE", | 
|  | "sampler_state", | 
|  | "saturate", | 
|  | "shared", | 
|  | "short", | 
|  | // "sign",  // WGSL intrinsic | 
|  | "signed", | 
|  | // "sin",  // WGSL intrinsic | 
|  | "sincos", | 
|  | // "sinh",  // WGSL intrinsic | 
|  | "sizeof", | 
|  | // "smoothstep",  // WGSL intrinsic | 
|  | "snorm", | 
|  | // "sqrt",  // WGSL intrinsic | 
|  | "stateblock", | 
|  | "stateblock_state", | 
|  | "static", | 
|  | "static_cast", | 
|  | // "step",  // WGSL intrinsic | 
|  | "string", | 
|  | // "struct",  // WGSL keyword | 
|  | // "switch",  // WGSL keyword | 
|  | // "tan",  // WGSL intrinsic | 
|  | // "tanh",  // WGSL intrinsic | 
|  | "tbuffer", | 
|  | "technique", | 
|  | "technique10", | 
|  | "technique11", | 
|  | "template", | 
|  | "tex1D", | 
|  | "tex1Dbias", | 
|  | "tex1Dgrad", | 
|  | "tex1Dlod", | 
|  | "tex1Dproj", | 
|  | "tex2D", | 
|  | "tex2Dbias", | 
|  | "tex2Dgrad", | 
|  | "tex2Dlod", | 
|  | "tex2Dproj", | 
|  | "tex3D", | 
|  | "tex3Dbias", | 
|  | "tex3Dgrad", | 
|  | "tex3Dlod", | 
|  | "tex3Dproj", | 
|  | "texCUBE", | 
|  | "texCUBEbias", | 
|  | "texCUBEgrad", | 
|  | "texCUBElod", | 
|  | "texCUBEproj", | 
|  | "texture", | 
|  | "texture1D", | 
|  | "texture1DArray", | 
|  | "texture2D", | 
|  | "texture2DArray", | 
|  | "texture2DMS", | 
|  | "texture2DMSArray", | 
|  | "texture3D", | 
|  | "textureCube", | 
|  | "textureCubeArray", | 
|  | "this", | 
|  | "throw", | 
|  | "transpose", | 
|  | "triangle", | 
|  | "triangleadj", | 
|  | // "true",  // WGSL keyword | 
|  | // "trunc",  // WGSL intrinsic | 
|  | "try", | 
|  | // "typedef",  // WGSL keyword | 
|  | "typename", | 
|  | "uint", | 
|  | "uint1", | 
|  | "uint1x1", | 
|  | "uint1x2", | 
|  | "uint1x3", | 
|  | "uint1x4", | 
|  | "uint2", | 
|  | "uint2x1", | 
|  | "uint2x2", | 
|  | "uint2x3", | 
|  | "uint2x4", | 
|  | "uint3", | 
|  | "uint3x1", | 
|  | "uint3x2", | 
|  | "uint3x3", | 
|  | "uint3x4", | 
|  | "uint4", | 
|  | "uint4x1", | 
|  | "uint4x2", | 
|  | "uint4x3", | 
|  | "uint4x4", | 
|  | // "uniform",  // WGSL keyword | 
|  | "union", | 
|  | "unorm", | 
|  | "unroll", | 
|  | "unsigned", | 
|  | "using", | 
|  | "vector", | 
|  | "vertexfragment", | 
|  | "vertexshader", | 
|  | "virtual", | 
|  | // "void",  // WGSL keyword | 
|  | "volatile", | 
|  | "while")); | 
|  |  | 
|  | INSTANTIATE_TEST_SUITE_P(RenamerTestMsl, | 
|  | RenamerTestMsl, | 
|  | testing::Values( | 
|  | // c++14 spec | 
|  | "alignas", | 
|  | "alignof", | 
|  | "and", | 
|  | "and_eq", | 
|  | // "asm",  // Also reserved in WGSL | 
|  | "auto", | 
|  | "bitand", | 
|  | "bitor", | 
|  | // "bool",   // Also used in WGSL | 
|  | // "break",  // Also used in WGSL | 
|  | // "case",   // Also used in WGSL | 
|  | "catch", | 
|  | "char", | 
|  | "char16_t", | 
|  | "char32_t", | 
|  | "class", | 
|  | "compl", | 
|  | // "const",     // Also used in WGSL | 
|  | "const_cast", | 
|  | "constexpr", | 
|  | // "continue",  // Also used in WGSL | 
|  | "decltype", | 
|  | // "default",   // Also used in WGSL | 
|  | "delete", | 
|  | // "do",  // Also used in WGSL | 
|  | "double", | 
|  | "dynamic_cast", | 
|  | // "else",  // Also used in WGSL | 
|  | // "enum",  // Also used in WGSL | 
|  | "explicit", | 
|  | "extern", | 
|  | // "false",  // Also used in WGSL | 
|  | "final", | 
|  | "float", | 
|  | // "for",  // Also used in WGSL | 
|  | "friend", | 
|  | "goto", | 
|  | // "if",  // Also used in WGSL | 
|  | "inline", | 
|  | "int", | 
|  | "long", | 
|  | "mutable", | 
|  | "namespace", | 
|  | "new", | 
|  | "noexcept", | 
|  | "not", | 
|  | "not_eq", | 
|  | "nullptr", | 
|  | "operator", | 
|  | "or", | 
|  | "or_eq", | 
|  | "override", | 
|  | // "private",  // Also used in WGSL | 
|  | "protected", | 
|  | "public", | 
|  | "register", | 
|  | "reinterpret_cast", | 
|  | // "return",  // Also used in WGSL | 
|  | "short", | 
|  | "signed", | 
|  | "sizeof", | 
|  | "static", | 
|  | "static_assert", | 
|  | "static_cast", | 
|  | // "struct",  // Also used in WGSL | 
|  | // "switch",  // Also used in WGSL | 
|  | "template", | 
|  | "this", | 
|  | "thread_local", | 
|  | "throw", | 
|  | // "true",  // Also used in WGSL | 
|  | "try", | 
|  | // "typedef",  // Also used in WGSL | 
|  | "typeid", | 
|  | "typename", | 
|  | "union", | 
|  | "unsigned", | 
|  | "using", | 
|  | "virtual", | 
|  | // "void",  // Also used in WGSL | 
|  | "volatile", | 
|  | "wchar_t", | 
|  | "while", | 
|  | "xor", | 
|  | "xor_eq", | 
|  |  | 
|  | // Metal Spec | 
|  | "access", | 
|  | // "array",  // Also used in WGSL | 
|  | "array_ref", | 
|  | "as_type", | 
|  | "atomic", | 
|  | "atomic_bool", | 
|  | "atomic_int", | 
|  | "atomic_uint", | 
|  | "bool2", | 
|  | "bool3", | 
|  | "bool4", | 
|  | "buffer", | 
|  | "char2", | 
|  | "char3", | 
|  | "char4", | 
|  | "const_reference", | 
|  | "constant", | 
|  | "depth2d", | 
|  | "depth2d_array", | 
|  | "depth2d_ms", | 
|  | "depth2d_ms_array", | 
|  | "depthcube", | 
|  | "depthcube_array", | 
|  | "device", | 
|  | "discard_fragment", | 
|  | "float2", | 
|  | "float2x2", | 
|  | "float2x3", | 
|  | "float2x4", | 
|  | "float3", | 
|  | "float3x2", | 
|  | "float3x3", | 
|  | "float3x4", | 
|  | "float4", | 
|  | "float4x2", | 
|  | "float4x3", | 
|  | "float4x4", | 
|  | "fragment", | 
|  | "half", | 
|  | "half2", | 
|  | "half2x2", | 
|  | "half2x3", | 
|  | "half2x4", | 
|  | "half3", | 
|  | "half3x2", | 
|  | "half3x3", | 
|  | "half3x4", | 
|  | "half4", | 
|  | "half4x2", | 
|  | "half4x3", | 
|  | "half4x4", | 
|  | "imageblock", | 
|  | "int16_t", | 
|  | "int2", | 
|  | "int3", | 
|  | "int32_t", | 
|  | "int4", | 
|  | "int64_t", | 
|  | "int8_t", | 
|  | "kernel", | 
|  | "long2", | 
|  | "long3", | 
|  | "long4", | 
|  | "main",   // No functions called main | 
|  | "metal",  // The namespace | 
|  | "packed_bool2", | 
|  | "packed_bool3", | 
|  | "packed_bool4", | 
|  | "packed_char2", | 
|  | "packed_char3", | 
|  | "packed_char4", | 
|  | "packed_float2", | 
|  | "packed_float3", | 
|  | "packed_float4", | 
|  | "packed_half2", | 
|  | "packed_half3", | 
|  | "packed_half4", | 
|  | "packed_int2", | 
|  | "packed_int3", | 
|  | "packed_int4", | 
|  | "packed_short2", | 
|  | "packed_short3", | 
|  | "packed_short4", | 
|  | "packed_uchar2", | 
|  | "packed_uchar3", | 
|  | "packed_uchar4", | 
|  | "packed_uint2", | 
|  | "packed_uint3", | 
|  | "packed_uint4", | 
|  | "packed_ushort2", | 
|  | "packed_ushort3", | 
|  | "packed_ushort4", | 
|  | "patch_control_point", | 
|  | "ptrdiff_t", | 
|  | "r16snorm", | 
|  | "r16unorm", | 
|  | // "r8unorm",  // Also used in WGSL | 
|  | "reference", | 
|  | "rg11b10f", | 
|  | "rg16snorm", | 
|  | "rg16unorm", | 
|  | // "rg8snorm",  // Also used in WGSL | 
|  | // "rg8unorm",  // Also used in WGSL | 
|  | "rgb10a2", | 
|  | "rgb9e5", | 
|  | "rgba16snorm", | 
|  | "rgba16unorm", | 
|  | // "rgba8snorm",  // Also used in WGSL | 
|  | // "rgba8unorm",  // Also used in WGSL | 
|  | // "sampler",  // Also used in WGSL | 
|  | "short2", | 
|  | "short3", | 
|  | "short4", | 
|  | "size_t", | 
|  | "srgba8unorm", | 
|  | "texture", | 
|  | "texture1d", | 
|  | "texture1d_array", | 
|  | "texture2d", | 
|  | "texture2d_array", | 
|  | "texture2d_ms", | 
|  | "texture2d_ms_array", | 
|  | "texture3d", | 
|  | "texture_buffer", | 
|  | "texturecube", | 
|  | "texturecube_array", | 
|  | "thread", | 
|  | "threadgroup", | 
|  | "threadgroup_imageblock", | 
|  | "uchar", | 
|  | "uchar2", | 
|  | "uchar3", | 
|  | "uchar4", | 
|  | "uint", | 
|  | "uint16_t", | 
|  | "uint2", | 
|  | "uint3", | 
|  | "uint32_t", | 
|  | "uint4", | 
|  | "uint64_t", | 
|  | "uint8_t", | 
|  | "ulong2", | 
|  | "ulong3", | 
|  | "ulong4", | 
|  | // "uniform",  // Also used in WGSL | 
|  | "ushort", | 
|  | "ushort2", | 
|  | "ushort3", | 
|  | "ushort4", | 
|  | "vec", | 
|  | "vertex")); | 
|  |  | 
|  | }  // namespace | 
|  | }  // namespace transform | 
|  | }  // namespace tint |