| ByteAddressBuffer sb : register(t0, space0); | |
| void arrayLength_b083be() { | |
| uint tint_symbol_1 = 0u; | |
| sb.GetDimensions(tint_symbol_1); | |
| const uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u); | |
| uint res = tint_symbol_2; | |
| } | |
| void vertex_main() { | |
| arrayLength_b083be(); | |
| return; | |
| } | |
| void fragment_main() { | |
| arrayLength_b083be(); | |
| return; | |
| } | |
| [numthreads(1, 1, 1)] | |
| void compute_main() { | |
| arrayLength_b083be(); | |
| return; | |
| } | |