| fn fwidthFine_ff6aa0() { | |
| var res : vec2<f32> = fwidthFine(vec2<f32>()); | |
| } | |
| [[stage(vertex)]] | |
| fn vertex_main() { | |
| fwidthFine_ff6aa0(); | |
| } | |
| [[stage(fragment)]] | |
| fn fragment_main() { | |
| fwidthFine_ff6aa0(); | |
| } | |
| [[stage(compute)]] | |
| fn compute_main() { | |
| fwidthFine_ff6aa0(); | |
| } |