Sign in
dawn
/
tint.git
/
0d7ea4bced28c192e7e8aefb01d3edc4c3d3f6b8
/
.
/
test
/
intrinsics
/
gen
/
textureSample
/
38bbb9.wgsl.expected.hlsl
blob: 3cedaf27c792e97ca16114eed2f20595964f3f80 [
file
]
Texture2D
arg_0
:
register
(
t0
,
space1
);
SamplerState
arg_1
:
register
(
s1
,
space1
);
void
textureSample_38bbb9
()
{
float
res
=
arg_0
.
Sample
(
arg_1
,
float2
(
0.0f
,
0.0f
));
}
void
fragment_main
()
{
textureSample_38bbb9
();
return
;
}