fn main_1() { | |
var v : vec3<f32> = vec3<f32>(); | |
let x_14 : f32 = v.y; | |
let x_16 : vec3<f32> = v; | |
let x_17 : vec2<f32> = vec2<f32>(x_16.x, x_16.z); | |
let x_18 : vec3<f32> = v; | |
let x_19 : vec3<f32> = vec3<f32>(x_18.x, x_18.z, x_18.y); | |
return; | |
} | |
[[stage(compute), workgroup_size(1, 1, 1)]] | |
fn main() { | |
main_1(); | |
} |