| // Copyright 2021 The Tint Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "src/transform/spirv.h" | |
| #include "src/transform/test_helper.h" | |
| namespace tint { | |
| namespace transform { | |
| namespace { | |
| using SpirvTest = TransformTest; | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_Parameters) { | |
| auto* src = R"( | |
| [[stage(fragment)]] | |
| fn frag_main([[builtin(position)]] coord : vec4<f32>, | |
| [[location(1)]] loc1 : f32) { | |
| var col : f32 = (coord.x * loc1); | |
| } | |
| [[stage(compute)]] | |
| fn compute_main([[builtin(local_invocation_id)]] local_id : vec3<u32>, | |
| [[builtin(local_invocation_index)]] local_index : u32) { | |
| var id_x : u32 = local_id.x; | |
| } | |
| )"; | |
| auto* expect = R"( | |
| [[builtin(position)]] var<in> tint_symbol : vec4<f32>; | |
| [[location(1)]] var<in> tint_symbol_1 : f32; | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| var col : f32 = (tint_symbol.x * tint_symbol_1); | |
| } | |
| [[builtin(local_invocation_id)]] var<in> tint_symbol_2 : vec3<u32>; | |
| [[builtin(local_invocation_index)]] var<in> tint_symbol_3 : u32; | |
| [[stage(compute)]] | |
| fn compute_main() { | |
| var id_x : u32 = tint_symbol_2.x; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_Parameter_TypeAlias) { | |
| auto* src = R"( | |
| type myf32 = f32; | |
| [[stage(fragment)]] | |
| fn frag_main([[location(1)]] loc1 : myf32) { | |
| } | |
| )"; | |
| auto* expect = R"( | |
| type myf32 = f32; | |
| [[location(1)]] var<in> tint_symbol : myf32; | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnBuiltin) { | |
| auto* src = R"( | |
| [[stage(vertex)]] | |
| fn vert_main() -> [[builtin(position)]] vec4<f32> { | |
| return vec4<f32>(1.0, 2.0, 3.0, 0.0); | |
| } | |
| )"; | |
| auto* expect = R"( | |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; | |
| fn tint_symbol_2(tint_symbol : vec4<f32>) { | |
| tint_symbol_1 = tint_symbol; | |
| } | |
| [[stage(vertex)]] | |
| fn vert_main() { | |
| tint_symbol_2(vec4<f32>(1.0, 2.0, 3.0, 0.0)); | |
| return; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnLocation) { | |
| auto* src = R"( | |
| [[stage(fragment)]] | |
| fn frag_main([[location(0)]] loc_in : u32) -> [[location(0)]] f32 { | |
| if (loc_in > 10u) { | |
| return 0.5; | |
| } | |
| return 1.0; | |
| } | |
| )"; | |
| auto* expect = R"( | |
| [[location(0)]] var<in> tint_symbol : u32; | |
| [[location(0)]] var<out> tint_symbol_2 : f32; | |
| fn tint_symbol_3(tint_symbol_1 : f32) { | |
| tint_symbol_2 = tint_symbol_1; | |
| } | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| if ((tint_symbol > 10u)) { | |
| tint_symbol_3(0.5); | |
| return; | |
| } | |
| tint_symbol_3(1.0); | |
| return; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnLocation_TypeAlias) { | |
| auto* src = R"( | |
| type myf32 = f32; | |
| [[stage(fragment)]] | |
| fn frag_main([[location(0)]] loc_in : u32) -> [[location(0)]] myf32 { | |
| if (loc_in > 10u) { | |
| return 0.5; | |
| } | |
| return 1.0; | |
| } | |
| )"; | |
| auto* expect = R"( | |
| type myf32 = f32; | |
| [[location(0)]] var<in> tint_symbol : u32; | |
| [[location(0)]] var<out> tint_symbol_2 : myf32; | |
| fn tint_symbol_3(tint_symbol_1 : myf32) { | |
| tint_symbol_2 = tint_symbol_1; | |
| } | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| if ((tint_symbol > 10u)) { | |
| tint_symbol_3(0.5); | |
| return; | |
| } | |
| tint_symbol_3(1.0); | |
| return; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_StructParameters) { | |
| auto* src = R"( | |
| struct FragmentInput { | |
| [[builtin(position)]] coord : vec4<f32>; | |
| [[location(1)]] value : f32; | |
| }; | |
| [[stage(fragment)]] | |
| fn frag_main(inputs : FragmentInput) { | |
| var col : f32 = inputs.coord.x * inputs.value; | |
| } | |
| )"; | |
| auto* expect = R"( | |
| struct FragmentInput { | |
| coord : vec4<f32>; | |
| value : f32; | |
| }; | |
| [[builtin(position)]] var<in> tint_symbol : vec4<f32>; | |
| [[location(1)]] var<in> tint_symbol_1 : f32; | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| let tint_symbol_2 : FragmentInput = FragmentInput(tint_symbol, tint_symbol_1); | |
| var col : f32 = (tint_symbol_2.coord.x * tint_symbol_2.value); | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_StructParameters_EmptyBody) { | |
| auto* src = R"( | |
| struct FragmentInput { | |
| [[location(1)]] value : f32; | |
| }; | |
| [[stage(fragment)]] | |
| fn frag_main(inputs : FragmentInput) { | |
| } | |
| )"; | |
| auto* expect = R"( | |
| struct FragmentInput { | |
| value : f32; | |
| }; | |
| [[location(1)]] var<in> tint_symbol : f32; | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnStruct) { | |
| auto* src = R"( | |
| struct VertexOutput { | |
| [[builtin(position)]] pos : vec4<f32>; | |
| [[location(1)]] value : f32; | |
| }; | |
| [[stage(vertex)]] | |
| fn vert_main() -> VertexOutput { | |
| if (false) { | |
| return VertexOutput(); | |
| } | |
| var pos : vec4<f32> = vec4<f32>(1.0, 2.0, 3.0, 0.0); | |
| return VertexOutput(pos, 2.0); | |
| } | |
| )"; | |
| auto* expect = R"( | |
| struct VertexOutput { | |
| pos : vec4<f32>; | |
| value : f32; | |
| }; | |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; | |
| [[location(1)]] var<out> tint_symbol_2 : f32; | |
| fn tint_symbol_3(tint_symbol : VertexOutput) { | |
| tint_symbol_1 = tint_symbol.pos; | |
| tint_symbol_2 = tint_symbol.value; | |
| } | |
| [[stage(vertex)]] | |
| fn vert_main() { | |
| if (false) { | |
| tint_symbol_3(VertexOutput()); | |
| return; | |
| } | |
| var pos : vec4<f32> = vec4<f32>(1.0, 2.0, 3.0, 0.0); | |
| tint_symbol_3(VertexOutput(pos, 2.0)); | |
| return; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_SharedStruct_SameShader) { | |
| auto* src = R"( | |
| struct Interface { | |
| [[location(1)]] value : f32; | |
| }; | |
| [[stage(fragment)]] | |
| fn frag_main(inputs : Interface) -> Interface { | |
| return inputs; | |
| } | |
| )"; | |
| auto* expect = R"( | |
| struct Interface { | |
| value : f32; | |
| }; | |
| [[location(1)]] var<in> tint_symbol : f32; | |
| [[location(1)]] var<out> tint_symbol_3 : f32; | |
| fn tint_symbol_4(tint_symbol_2 : Interface) { | |
| tint_symbol_3 = tint_symbol_2.value; | |
| } | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| let tint_symbol_1 : Interface = Interface(tint_symbol); | |
| tint_symbol_4(tint_symbol_1); | |
| return; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_SharedStruct_DifferentShaders) { | |
| auto* src = R"( | |
| struct Interface { | |
| [[builtin(position)]] pos : vec4<f32>; | |
| [[location(1)]] value : f32; | |
| }; | |
| [[stage(vertex)]] | |
| fn vert_main() -> Interface { | |
| return Interface(vec4<f32>(), 42.0); | |
| } | |
| [[stage(fragment)]] | |
| fn frag_main(inputs : Interface) { | |
| var x : f32 = inputs.value; | |
| } | |
| )"; | |
| auto* expect = R"( | |
| struct Interface { | |
| pos : vec4<f32>; | |
| value : f32; | |
| }; | |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; | |
| [[location(1)]] var<out> tint_symbol_2 : f32; | |
| fn tint_symbol_3(tint_symbol : Interface) { | |
| tint_symbol_1 = tint_symbol.pos; | |
| tint_symbol_2 = tint_symbol.value; | |
| } | |
| [[stage(vertex)]] | |
| fn vert_main() { | |
| tint_symbol_3(Interface(vec4<f32>(), 42.0)); | |
| return; | |
| } | |
| [[builtin(position)]] var<in> tint_symbol_4 : vec4<f32>; | |
| [[location(1)]] var<in> tint_symbol_5 : f32; | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| let tint_symbol_6 : Interface = Interface(tint_symbol_4, tint_symbol_5); | |
| var x : f32 = tint_symbol_6.value; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_StructLayoutDecorations) { | |
| auto* src = R"( | |
| [[block]] | |
| struct FragmentInput { | |
| [[size(16), location(1)]] value : f32; | |
| [[builtin(position)]] [[align(32)]] coord : vec4<f32>; | |
| }; | |
| struct FragmentOutput { | |
| [[size(16), location(1)]] value : f32; | |
| }; | |
| [[stage(fragment)]] | |
| fn frag_main(inputs : FragmentInput) -> FragmentOutput { | |
| return FragmentOutput(inputs.coord.x * inputs.value); | |
| } | |
| )"; | |
| auto* expect = R"( | |
| [[block]] | |
| struct FragmentInput { | |
| [[size(16)]] | |
| value : f32; | |
| [[align(32)]] | |
| coord : vec4<f32>; | |
| }; | |
| struct FragmentOutput { | |
| [[size(16)]] | |
| value : f32; | |
| }; | |
| [[location(1)]] var<in> tint_symbol : f32; | |
| [[builtin(position)]] var<in> tint_symbol_1 : vec4<f32>; | |
| [[location(1)]] var<out> tint_symbol_4 : f32; | |
| fn tint_symbol_5(tint_symbol_3 : FragmentOutput) { | |
| tint_symbol_4 = tint_symbol_3.value; | |
| } | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| let tint_symbol_2 : FragmentInput = FragmentInput(tint_symbol, tint_symbol_1); | |
| tint_symbol_5(FragmentOutput((tint_symbol_2.coord.x * tint_symbol_2.value))); | |
| return; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_WithPrivateGlobalVariable) { | |
| // Test with a global variable to ensure that symbols are cloned correctly. | |
| // crbug.com/tint/701 | |
| auto* src = R"( | |
| var<private> x : f32; | |
| struct VertexOutput { | |
| [[builtin(position)]] Position : vec4<f32>; | |
| }; | |
| [[stage(vertex)]] | |
| fn main() -> VertexOutput { | |
| return VertexOutput(vec4<f32>()); | |
| } | |
| )"; | |
| auto* expect = R"( | |
| var<private> x : f32; | |
| struct VertexOutput { | |
| Position : vec4<f32>; | |
| }; | |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; | |
| fn tint_symbol_2(tint_symbol : VertexOutput) { | |
| tint_symbol_1 = tint_symbol.Position; | |
| } | |
| [[stage(vertex)]] | |
| fn main() { | |
| tint_symbol_2(VertexOutput(vec4<f32>())); | |
| return; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleSampleMaskBuiltins_Basic) { | |
| auto* src = R"( | |
| [[builtin(sample_index)]] var<in> sample_index : u32; | |
| [[builtin(sample_mask)]] var<in> mask_in : u32; | |
| [[builtin(sample_mask)]] var<out> mask_out : u32; | |
| [[stage(fragment)]] | |
| fn main() { | |
| mask_out = mask_in; | |
| } | |
| )"; | |
| auto* expect = R"( | |
| [[builtin(sample_index)]] var<in> sample_index : u32; | |
| [[builtin(sample_mask)]] var<in> mask_in : array<u32, 1>; | |
| [[builtin(sample_mask)]] var<out> mask_out : array<u32, 1>; | |
| [[stage(fragment)]] | |
| fn main() { | |
| mask_out[0] = mask_in[0]; | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, HandleSampleMaskBuiltins_FunctionArg) { | |
| auto* src = R"( | |
| [[builtin(sample_mask)]] var<in> mask_in : u32; | |
| [[builtin(sample_mask)]] var<out> mask_out : u32; | |
| fn filter(mask: u32) -> u32 { | |
| return (mask & 3u); | |
| } | |
| fn set_mask(input : u32) { | |
| mask_out = input; | |
| } | |
| [[stage(fragment)]] | |
| fn main() { | |
| set_mask(filter(mask_in)); | |
| } | |
| )"; | |
| auto* expect = R"( | |
| [[builtin(sample_mask)]] var<in> mask_in : array<u32, 1>; | |
| [[builtin(sample_mask)]] var<out> mask_out : array<u32, 1>; | |
| fn filter(mask : u32) -> u32 { | |
| return (mask & 3u); | |
| } | |
| fn set_mask(input : u32) { | |
| mask_out[0] = input; | |
| } | |
| [[stage(fragment)]] | |
| fn main() { | |
| set_mask(filter(mask_in[0])); | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, EmitVertexPointSize_Basic) { | |
| auto* src = R"( | |
| fn non_entry_point() { | |
| } | |
| [[stage(vertex)]] | |
| fn main() -> [[builtin(position)]] vec4<f32> { | |
| non_entry_point(); | |
| return vec4<f32>(); | |
| } | |
| )"; | |
| auto* expect = R"( | |
| [[builtin(pointsize)]] var<out> tint_pointsize : f32; | |
| fn non_entry_point() { | |
| } | |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; | |
| fn tint_symbol_2(tint_symbol : vec4<f32>) { | |
| tint_symbol_1 = tint_symbol; | |
| } | |
| [[stage(vertex)]] | |
| fn main() { | |
| tint_pointsize = 1.0; | |
| non_entry_point(); | |
| tint_symbol_2(vec4<f32>()); | |
| return; | |
| } | |
| )"; | |
| DataMap data; | |
| data.Add<Spirv::Config>(true); | |
| auto got = Run<Spirv>(src, data); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, EmitVertexPointSize_MultipleVertexShaders) { | |
| auto* src = R"( | |
| [[stage(vertex)]] | |
| fn main1() -> [[builtin(position)]] vec4<f32> { | |
| return vec4<f32>(); | |
| } | |
| [[stage(vertex)]] | |
| fn main2() -> [[builtin(position)]] vec4<f32> { | |
| return vec4<f32>(); | |
| } | |
| [[stage(vertex)]] | |
| fn main3() -> [[builtin(position)]] vec4<f32> { | |
| return vec4<f32>(); | |
| } | |
| )"; | |
| auto* expect = R"( | |
| [[builtin(pointsize)]] var<out> tint_pointsize : f32; | |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; | |
| fn tint_symbol_2(tint_symbol : vec4<f32>) { | |
| tint_symbol_1 = tint_symbol; | |
| } | |
| [[stage(vertex)]] | |
| fn main1() { | |
| tint_pointsize = 1.0; | |
| tint_symbol_2(vec4<f32>()); | |
| return; | |
| } | |
| [[builtin(position)]] var<out> tint_symbol_4 : vec4<f32>; | |
| fn tint_symbol_5(tint_symbol_3 : vec4<f32>) { | |
| tint_symbol_4 = tint_symbol_3; | |
| } | |
| [[stage(vertex)]] | |
| fn main2() { | |
| tint_pointsize = 1.0; | |
| tint_symbol_5(vec4<f32>()); | |
| return; | |
| } | |
| [[builtin(position)]] var<out> tint_symbol_7 : vec4<f32>; | |
| fn tint_symbol_8(tint_symbol_6 : vec4<f32>) { | |
| tint_symbol_7 = tint_symbol_6; | |
| } | |
| [[stage(vertex)]] | |
| fn main3() { | |
| tint_pointsize = 1.0; | |
| tint_symbol_8(vec4<f32>()); | |
| return; | |
| } | |
| )"; | |
| DataMap data; | |
| data.Add<Spirv::Config>(true); | |
| auto got = Run<Spirv>(src, data); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| TEST_F(SpirvTest, EmitVertexPointSize_NoVertexShaders) { | |
| auto* src = R"( | |
| [[stage(compute)]] | |
| fn main() { | |
| } | |
| )"; | |
| DataMap data; | |
| data.Add<Spirv::Config>(true); | |
| auto got = Run<Spirv>(src, data); | |
| EXPECT_EQ(src, str(got)); | |
| } | |
| TEST_F(SpirvTest, AddEmptyEntryPoint) { | |
| auto* src = R"()"; | |
| auto* expect = R"( | |
| [[stage(compute)]] | |
| fn _tint_unused_entry_point() { | |
| } | |
| )"; | |
| auto got = Run<Spirv>(src); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| // Test that different transforms within the sanitizer interact correctly. | |
| TEST_F(SpirvTest, MultipleTransforms) { | |
| auto* src = R"( | |
| [[stage(vertex)]] | |
| fn vert_main() -> [[builtin(position)]] vec4<f32> { | |
| return vec4<f32>(); | |
| } | |
| [[stage(fragment)]] | |
| fn frag_main([[builtin(sample_index)]] sample_index : u32, | |
| [[builtin(sample_mask)]] mask_in : u32) | |
| -> [[builtin(sample_mask)]] u32 { | |
| return mask_in; | |
| } | |
| )"; | |
| auto* expect = R"( | |
| [[builtin(pointsize)]] var<out> tint_pointsize : f32; | |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; | |
| fn tint_symbol_2(tint_symbol : vec4<f32>) { | |
| tint_symbol_1 = tint_symbol; | |
| } | |
| [[stage(vertex)]] | |
| fn vert_main() { | |
| tint_pointsize = 1.0; | |
| tint_symbol_2(vec4<f32>()); | |
| return; | |
| } | |
| [[builtin(sample_index)]] var<in> tint_symbol_3 : u32; | |
| [[builtin(sample_mask)]] var<in> tint_symbol_4 : array<u32, 1>; | |
| [[builtin(sample_mask)]] var<out> tint_symbol_6 : array<u32, 1>; | |
| fn tint_symbol_7(tint_symbol_5 : u32) { | |
| tint_symbol_6[0] = tint_symbol_5; | |
| } | |
| [[stage(fragment)]] | |
| fn frag_main() { | |
| tint_symbol_7(tint_symbol_4[0]); | |
| return; | |
| } | |
| )"; | |
| DataMap data; | |
| data.Add<Spirv::Config>(true); | |
| auto got = Run<Spirv>(src, data); | |
| EXPECT_EQ(expect, str(got)); | |
| } | |
| } // namespace | |
| } // namespace transform | |
| } // namespace tint |