|  | // Copyright 2020 The Tint Authors. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef SRC_AST_TYPE_TYPE_H_ | 
|  | #define SRC_AST_TYPE_TYPE_H_ | 
|  |  | 
|  | #include <string> | 
|  |  | 
|  | namespace tint { | 
|  | namespace ast { | 
|  | namespace type { | 
|  |  | 
|  | class AliasType; | 
|  | class ArrayType; | 
|  | class BoolType; | 
|  | class F32Type; | 
|  | class I32Type; | 
|  | class MatrixType; | 
|  | class PointerType; | 
|  | class SamplerType; | 
|  | class StructType; | 
|  | class TextureType; | 
|  | class U32Type; | 
|  | class VectorType; | 
|  | class VoidType; | 
|  |  | 
|  | /// Base class for a type in the system | 
|  | class Type { | 
|  | public: | 
|  | /// Move constructor | 
|  | Type(Type&&) = default; | 
|  | virtual ~Type(); | 
|  |  | 
|  | /// @returns true if the type is an alias type | 
|  | virtual bool IsAlias() const; | 
|  | /// @returns true if the type is an array type | 
|  | virtual bool IsArray() const; | 
|  | /// @returns true if the type is a bool type | 
|  | virtual bool IsBool() const; | 
|  | /// @returns true if the type is an f32 type | 
|  | virtual bool IsF32() const; | 
|  | /// @returns true if the type is an i32 type | 
|  | virtual bool IsI32() const; | 
|  | /// @returns true if the type is a matrix type | 
|  | virtual bool IsMatrix() const; | 
|  | /// @returns true if the type is a ptr type | 
|  | virtual bool IsPointer() const; | 
|  | /// @returns true if the type is a sampler | 
|  | virtual bool IsSampler() const; | 
|  | /// @returns true if the type is a struct type | 
|  | virtual bool IsStruct() const; | 
|  | /// @returns true if the type is a texture type | 
|  | virtual bool IsTexture() const; | 
|  | /// @returns true if the type is a u32 type | 
|  | virtual bool IsU32() const; | 
|  | /// @returns true if the type is a vec type | 
|  | virtual bool IsVector() const; | 
|  | /// @returns true if the type is a void type | 
|  | virtual bool IsVoid() const; | 
|  |  | 
|  | /// @returns the name for this type. The |type_name| is unique over all types. | 
|  | virtual std::string type_name() const = 0; | 
|  |  | 
|  | /// @returns the pointee type if this is a pointer, |this| otherwise | 
|  | Type* UnwrapPtrIfNeeded(); | 
|  |  | 
|  | /// Removes all levels of aliasing, if this is an alias type.  Otherwise | 
|  | /// returns |this|.  This is just enough to assist with WGSL translation | 
|  | /// in that you want see through one level of pointer to get from an | 
|  | /// identifier-like expression as an l-value to its corresponding r-value, | 
|  | /// plus see through the aliases on either side. | 
|  | /// @returns the completely unaliased type. | 
|  | Type* UnwrapAliasesIfNeeded(); | 
|  |  | 
|  | /// Returns the type found after: | 
|  | /// - removing all layers of aliasing if they exist, then | 
|  | /// - removing the pointer, if it exists, then | 
|  | /// - removing all further layers of aliasing, if they exist | 
|  | /// @returns the unwrapped type | 
|  | Type* UnwrapAliasPtrAlias(); | 
|  |  | 
|  | /// @returns true if this type is a float scalar | 
|  | bool is_float_scalar(); | 
|  | /// @returns true if this type is a float matrix | 
|  | bool is_float_matrix(); | 
|  | /// @returns true if this type is a float vector | 
|  | bool is_float_vector(); | 
|  | /// @returns true if this type is a float scalar or vector | 
|  | bool is_float_scalar_or_vector(); | 
|  | /// @returns ture if this type is an integer scalar | 
|  | bool is_integer_scalar(); | 
|  | /// @returns true if this type is a signed integer vector | 
|  | bool is_signed_integer_vector(); | 
|  | /// @returns true if this type is an unsigned vector | 
|  | bool is_unsigned_integer_vector(); | 
|  | /// @returns true if this type is an unsigned scalar or vector | 
|  | bool is_unsigned_scalar_or_vector(); | 
|  | /// @returns true if this type is a signed scalar or vector | 
|  | bool is_signed_scalar_or_vector(); | 
|  | /// @returns true if this type is an integer scalar or vector | 
|  | bool is_integer_scalar_or_vector(); | 
|  |  | 
|  | /// @returns the type as an alias type | 
|  | const AliasType* AsAlias() const; | 
|  | /// @returns the type as an array type | 
|  | const ArrayType* AsArray() const; | 
|  | /// @returns the type as a bool type | 
|  | const BoolType* AsBool() const; | 
|  | /// @returns the type as a f32 type | 
|  | const F32Type* AsF32() const; | 
|  | /// @returns the type as an i32 type | 
|  | const I32Type* AsI32() const; | 
|  | /// @returns the type as a matrix type | 
|  | const MatrixType* AsMatrix() const; | 
|  | /// @returns the type as a pointer type | 
|  | const PointerType* AsPointer() const; | 
|  | /// @returns the type as a sampler type | 
|  | const SamplerType* AsSampler() const; | 
|  | /// @returns the type as a struct type | 
|  | const StructType* AsStruct() const; | 
|  | /// @returns the type as a texture type | 
|  | const TextureType* AsTexture() const; | 
|  | /// @returns the type as a u32 type | 
|  | const U32Type* AsU32() const; | 
|  | /// @returns the type as a vector type | 
|  | const VectorType* AsVector() const; | 
|  | /// @returns the type as a void type | 
|  | const VoidType* AsVoid() const; | 
|  |  | 
|  | /// @returns the type as an alias type | 
|  | AliasType* AsAlias(); | 
|  | /// @returns the type as an array type | 
|  | ArrayType* AsArray(); | 
|  | /// @returns the type as a bool type | 
|  | BoolType* AsBool(); | 
|  | /// @returns the type as a f32 type | 
|  | F32Type* AsF32(); | 
|  | /// @returns the type as an i32 type | 
|  | I32Type* AsI32(); | 
|  | /// @returns the type as a matrix type | 
|  | MatrixType* AsMatrix(); | 
|  | /// @returns the type as a pointer type | 
|  | PointerType* AsPointer(); | 
|  | /// @returns the type as a sampler type | 
|  | SamplerType* AsSampler(); | 
|  | /// @returns the type as a struct type | 
|  | StructType* AsStruct(); | 
|  | /// @returns the type as a texture type | 
|  | TextureType* AsTexture(); | 
|  | /// @returns the type as a u32 type | 
|  | U32Type* AsU32(); | 
|  | /// @returns the type as a vector type | 
|  | VectorType* AsVector(); | 
|  | /// @returns the type as a void type | 
|  | VoidType* AsVoid(); | 
|  |  | 
|  | protected: | 
|  | Type(); | 
|  | }; | 
|  |  | 
|  | }  // namespace type | 
|  | }  // namespace ast | 
|  | }  // namespace tint | 
|  |  | 
|  | #endif  // SRC_AST_TYPE_TYPE_H_ |