| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/transform/spirv.h" |
| |
| #include "src/transform/test_helper.h" |
| |
| namespace tint { |
| namespace transform { |
| namespace { |
| |
| using SpirvTest = TransformTest; |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_Parameters) { |
| auto* src = R"( |
| [[stage(fragment)]] |
| fn frag_main([[builtin(position)]] coord : vec4<f32>, |
| [[location(1)]] loc1 : f32) { |
| var col : f32 = (coord.x * loc1); |
| } |
| |
| [[stage(compute)]] |
| fn compute_main([[builtin(local_invocation_id)]] local_id : vec3<u32>, |
| [[builtin(local_invocation_index)]] local_index : u32) { |
| var id_x : u32 = local_id.x; |
| } |
| )"; |
| |
| auto* expect = R"( |
| [[builtin(position)]] var<in> tint_symbol : vec4<f32>; |
| |
| [[location(1)]] var<in> tint_symbol_1 : f32; |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| var col : f32 = (tint_symbol.x * tint_symbol_1); |
| } |
| |
| [[builtin(local_invocation_id)]] var<in> tint_symbol_2 : vec3<u32>; |
| |
| [[builtin(local_invocation_index)]] var<in> tint_symbol_3 : u32; |
| |
| [[stage(compute)]] |
| fn compute_main() { |
| var id_x : u32 = tint_symbol_2.x; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_Parameter_TypeAlias) { |
| auto* src = R"( |
| type myf32 = f32; |
| |
| [[stage(fragment)]] |
| fn frag_main([[location(1)]] loc1 : myf32) { |
| } |
| )"; |
| |
| auto* expect = R"( |
| type myf32 = f32; |
| |
| [[location(1)]] var<in> tint_symbol : myf32; |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnBuiltin) { |
| auto* src = R"( |
| [[stage(vertex)]] |
| fn vert_main() -> [[builtin(position)]] vec4<f32> { |
| return vec4<f32>(1.0, 2.0, 3.0, 0.0); |
| } |
| )"; |
| |
| auto* expect = R"( |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; |
| |
| fn tint_symbol_2(tint_symbol : vec4<f32>) { |
| tint_symbol_1 = tint_symbol; |
| } |
| |
| [[stage(vertex)]] |
| fn vert_main() { |
| tint_symbol_2(vec4<f32>(1.0, 2.0, 3.0, 0.0)); |
| return; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnLocation) { |
| auto* src = R"( |
| [[stage(fragment)]] |
| fn frag_main([[location(0)]] loc_in : u32) -> [[location(0)]] f32 { |
| if (loc_in > 10u) { |
| return 0.5; |
| } |
| return 1.0; |
| } |
| )"; |
| |
| auto* expect = R"( |
| [[location(0)]] var<in> tint_symbol : u32; |
| |
| [[location(0)]] var<out> tint_symbol_2 : f32; |
| |
| fn tint_symbol_3(tint_symbol_1 : f32) { |
| tint_symbol_2 = tint_symbol_1; |
| } |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| if ((tint_symbol > 10u)) { |
| tint_symbol_3(0.5); |
| return; |
| } |
| tint_symbol_3(1.0); |
| return; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnLocation_TypeAlias) { |
| auto* src = R"( |
| type myf32 = f32; |
| |
| [[stage(fragment)]] |
| fn frag_main([[location(0)]] loc_in : u32) -> [[location(0)]] myf32 { |
| if (loc_in > 10u) { |
| return 0.5; |
| } |
| return 1.0; |
| } |
| )"; |
| |
| auto* expect = R"( |
| type myf32 = f32; |
| |
| [[location(0)]] var<in> tint_symbol : u32; |
| |
| [[location(0)]] var<out> tint_symbol_2 : myf32; |
| |
| fn tint_symbol_3(tint_symbol_1 : myf32) { |
| tint_symbol_2 = tint_symbol_1; |
| } |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| if ((tint_symbol > 10u)) { |
| tint_symbol_3(0.5); |
| return; |
| } |
| tint_symbol_3(1.0); |
| return; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_StructParameters) { |
| auto* src = R"( |
| struct FragmentInput { |
| [[builtin(position)]] coord : vec4<f32>; |
| [[location(1)]] value : f32; |
| }; |
| |
| [[stage(fragment)]] |
| fn frag_main(inputs : FragmentInput) { |
| var col : f32 = inputs.coord.x * inputs.value; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragmentInput { |
| coord : vec4<f32>; |
| value : f32; |
| }; |
| |
| [[builtin(position)]] var<in> tint_symbol : vec4<f32>; |
| |
| [[location(1)]] var<in> tint_symbol_1 : f32; |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| let tint_symbol_2 : FragmentInput = FragmentInput(tint_symbol, tint_symbol_1); |
| var col : f32 = (tint_symbol_2.coord.x * tint_symbol_2.value); |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_StructParameters_EmptyBody) { |
| auto* src = R"( |
| struct FragmentInput { |
| [[location(1)]] value : f32; |
| }; |
| |
| [[stage(fragment)]] |
| fn frag_main(inputs : FragmentInput) { |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragmentInput { |
| value : f32; |
| }; |
| |
| [[location(1)]] var<in> tint_symbol : f32; |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnStruct) { |
| auto* src = R"( |
| struct VertexOutput { |
| [[builtin(position)]] pos : vec4<f32>; |
| [[location(1)]] value : f32; |
| }; |
| |
| [[stage(vertex)]] |
| fn vert_main() -> VertexOutput { |
| if (false) { |
| return VertexOutput(); |
| } |
| var pos : vec4<f32> = vec4<f32>(1.0, 2.0, 3.0, 0.0); |
| return VertexOutput(pos, 2.0); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct VertexOutput { |
| pos : vec4<f32>; |
| value : f32; |
| }; |
| |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; |
| |
| [[location(1)]] var<out> tint_symbol_2 : f32; |
| |
| fn tint_symbol_3(tint_symbol : VertexOutput) { |
| tint_symbol_1 = tint_symbol.pos; |
| tint_symbol_2 = tint_symbol.value; |
| } |
| |
| [[stage(vertex)]] |
| fn vert_main() { |
| if (false) { |
| tint_symbol_3(VertexOutput()); |
| return; |
| } |
| var pos : vec4<f32> = vec4<f32>(1.0, 2.0, 3.0, 0.0); |
| tint_symbol_3(VertexOutput(pos, 2.0)); |
| return; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_SharedStruct_SameShader) { |
| auto* src = R"( |
| struct Interface { |
| [[location(1)]] value : f32; |
| }; |
| |
| [[stage(fragment)]] |
| fn frag_main(inputs : Interface) -> Interface { |
| return inputs; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct Interface { |
| value : f32; |
| }; |
| |
| [[location(1)]] var<in> tint_symbol : f32; |
| |
| [[location(1)]] var<out> tint_symbol_3 : f32; |
| |
| fn tint_symbol_4(tint_symbol_2 : Interface) { |
| tint_symbol_3 = tint_symbol_2.value; |
| } |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| let tint_symbol_1 : Interface = Interface(tint_symbol); |
| tint_symbol_4(tint_symbol_1); |
| return; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_SharedStruct_DifferentShaders) { |
| auto* src = R"( |
| struct Interface { |
| [[builtin(position)]] pos : vec4<f32>; |
| [[location(1)]] value : f32; |
| }; |
| |
| [[stage(vertex)]] |
| fn vert_main() -> Interface { |
| return Interface(vec4<f32>(), 42.0); |
| } |
| |
| [[stage(fragment)]] |
| fn frag_main(inputs : Interface) { |
| var x : f32 = inputs.value; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct Interface { |
| pos : vec4<f32>; |
| value : f32; |
| }; |
| |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; |
| |
| [[location(1)]] var<out> tint_symbol_2 : f32; |
| |
| fn tint_symbol_3(tint_symbol : Interface) { |
| tint_symbol_1 = tint_symbol.pos; |
| tint_symbol_2 = tint_symbol.value; |
| } |
| |
| [[stage(vertex)]] |
| fn vert_main() { |
| tint_symbol_3(Interface(vec4<f32>(), 42.0)); |
| return; |
| } |
| |
| [[builtin(position)]] var<in> tint_symbol_4 : vec4<f32>; |
| |
| [[location(1)]] var<in> tint_symbol_5 : f32; |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| let tint_symbol_6 : Interface = Interface(tint_symbol_4, tint_symbol_5); |
| var x : f32 = tint_symbol_6.value; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_StructLayoutDecorations) { |
| auto* src = R"( |
| [[block]] |
| struct FragmentInput { |
| [[size(16), location(1)]] value : f32; |
| [[builtin(position)]] [[align(32)]] coord : vec4<f32>; |
| }; |
| |
| struct FragmentOutput { |
| [[size(16), location(1)]] value : f32; |
| }; |
| |
| [[stage(fragment)]] |
| fn frag_main(inputs : FragmentInput) -> FragmentOutput { |
| return FragmentOutput(inputs.coord.x * inputs.value); |
| } |
| )"; |
| |
| auto* expect = R"( |
| [[block]] |
| struct FragmentInput { |
| [[size(16)]] |
| value : f32; |
| [[align(32)]] |
| coord : vec4<f32>; |
| }; |
| |
| struct FragmentOutput { |
| [[size(16)]] |
| value : f32; |
| }; |
| |
| [[location(1)]] var<in> tint_symbol : f32; |
| |
| [[builtin(position)]] var<in> tint_symbol_1 : vec4<f32>; |
| |
| [[location(1)]] var<out> tint_symbol_4 : f32; |
| |
| fn tint_symbol_5(tint_symbol_3 : FragmentOutput) { |
| tint_symbol_4 = tint_symbol_3.value; |
| } |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| let tint_symbol_2 : FragmentInput = FragmentInput(tint_symbol, tint_symbol_1); |
| tint_symbol_5(FragmentOutput((tint_symbol_2.coord.x * tint_symbol_2.value))); |
| return; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleEntryPointIOTypes_WithPrivateGlobalVariable) { |
| // Test with a global variable to ensure that symbols are cloned correctly. |
| // crbug.com/tint/701 |
| auto* src = R"( |
| var<private> x : f32; |
| |
| struct VertexOutput { |
| [[builtin(position)]] Position : vec4<f32>; |
| }; |
| |
| [[stage(vertex)]] |
| fn main() -> VertexOutput { |
| return VertexOutput(vec4<f32>()); |
| } |
| )"; |
| |
| auto* expect = R"( |
| var<private> x : f32; |
| |
| struct VertexOutput { |
| Position : vec4<f32>; |
| }; |
| |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; |
| |
| fn tint_symbol_2(tint_symbol : VertexOutput) { |
| tint_symbol_1 = tint_symbol.Position; |
| } |
| |
| [[stage(vertex)]] |
| fn main() { |
| tint_symbol_2(VertexOutput(vec4<f32>())); |
| return; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleSampleMaskBuiltins_Basic) { |
| auto* src = R"( |
| [[builtin(sample_index)]] var<in> sample_index : u32; |
| |
| [[builtin(sample_mask)]] var<in> mask_in : u32; |
| |
| [[builtin(sample_mask)]] var<out> mask_out : u32; |
| |
| [[stage(fragment)]] |
| fn main() { |
| mask_out = mask_in; |
| } |
| )"; |
| |
| auto* expect = R"( |
| [[builtin(sample_index)]] var<in> sample_index : u32; |
| |
| [[builtin(sample_mask)]] var<in> mask_in : array<u32, 1>; |
| |
| [[builtin(sample_mask)]] var<out> mask_out : array<u32, 1>; |
| |
| [[stage(fragment)]] |
| fn main() { |
| mask_out[0] = mask_in[0]; |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, HandleSampleMaskBuiltins_FunctionArg) { |
| auto* src = R"( |
| [[builtin(sample_mask)]] var<in> mask_in : u32; |
| |
| [[builtin(sample_mask)]] var<out> mask_out : u32; |
| |
| fn filter(mask: u32) -> u32 { |
| return (mask & 3u); |
| } |
| |
| fn set_mask(input : u32) { |
| mask_out = input; |
| } |
| |
| [[stage(fragment)]] |
| fn main() { |
| set_mask(filter(mask_in)); |
| } |
| )"; |
| |
| auto* expect = R"( |
| [[builtin(sample_mask)]] var<in> mask_in : array<u32, 1>; |
| |
| [[builtin(sample_mask)]] var<out> mask_out : array<u32, 1>; |
| |
| fn filter(mask : u32) -> u32 { |
| return (mask & 3u); |
| } |
| |
| fn set_mask(input : u32) { |
| mask_out[0] = input; |
| } |
| |
| [[stage(fragment)]] |
| fn main() { |
| set_mask(filter(mask_in[0])); |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, EmitVertexPointSize_Basic) { |
| auto* src = R"( |
| fn non_entry_point() { |
| } |
| |
| [[stage(vertex)]] |
| fn main() -> [[builtin(position)]] vec4<f32> { |
| non_entry_point(); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| [[builtin(pointsize)]] var<out> tint_pointsize : f32; |
| |
| fn non_entry_point() { |
| } |
| |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; |
| |
| fn tint_symbol_2(tint_symbol : vec4<f32>) { |
| tint_symbol_1 = tint_symbol; |
| } |
| |
| [[stage(vertex)]] |
| fn main() { |
| tint_pointsize = 1.0; |
| non_entry_point(); |
| tint_symbol_2(vec4<f32>()); |
| return; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<Spirv::Config>(true); |
| auto got = Run<Spirv>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, EmitVertexPointSize_MultipleVertexShaders) { |
| auto* src = R"( |
| [[stage(vertex)]] |
| fn main1() -> [[builtin(position)]] vec4<f32> { |
| return vec4<f32>(); |
| } |
| |
| [[stage(vertex)]] |
| fn main2() -> [[builtin(position)]] vec4<f32> { |
| return vec4<f32>(); |
| } |
| |
| [[stage(vertex)]] |
| fn main3() -> [[builtin(position)]] vec4<f32> { |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| [[builtin(pointsize)]] var<out> tint_pointsize : f32; |
| |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; |
| |
| fn tint_symbol_2(tint_symbol : vec4<f32>) { |
| tint_symbol_1 = tint_symbol; |
| } |
| |
| [[stage(vertex)]] |
| fn main1() { |
| tint_pointsize = 1.0; |
| tint_symbol_2(vec4<f32>()); |
| return; |
| } |
| |
| [[builtin(position)]] var<out> tint_symbol_4 : vec4<f32>; |
| |
| fn tint_symbol_5(tint_symbol_3 : vec4<f32>) { |
| tint_symbol_4 = tint_symbol_3; |
| } |
| |
| [[stage(vertex)]] |
| fn main2() { |
| tint_pointsize = 1.0; |
| tint_symbol_5(vec4<f32>()); |
| return; |
| } |
| |
| [[builtin(position)]] var<out> tint_symbol_7 : vec4<f32>; |
| |
| fn tint_symbol_8(tint_symbol_6 : vec4<f32>) { |
| tint_symbol_7 = tint_symbol_6; |
| } |
| |
| [[stage(vertex)]] |
| fn main3() { |
| tint_pointsize = 1.0; |
| tint_symbol_8(vec4<f32>()); |
| return; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<Spirv::Config>(true); |
| auto got = Run<Spirv>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(SpirvTest, EmitVertexPointSize_NoVertexShaders) { |
| auto* src = R"( |
| [[stage(compute)]] |
| fn main() { |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<Spirv::Config>(true); |
| auto got = Run<Spirv>(src, data); |
| |
| EXPECT_EQ(src, str(got)); |
| } |
| |
| TEST_F(SpirvTest, AddEmptyEntryPoint) { |
| auto* src = R"()"; |
| |
| auto* expect = R"( |
| [[stage(compute)]] |
| fn _tint_unused_entry_point() { |
| } |
| )"; |
| |
| auto got = Run<Spirv>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| // Test that different transforms within the sanitizer interact correctly. |
| TEST_F(SpirvTest, MultipleTransforms) { |
| auto* src = R"( |
| [[stage(vertex)]] |
| fn vert_main() -> [[builtin(position)]] vec4<f32> { |
| return vec4<f32>(); |
| } |
| |
| [[stage(fragment)]] |
| fn frag_main([[builtin(sample_index)]] sample_index : u32, |
| [[builtin(sample_mask)]] mask_in : u32) |
| -> [[builtin(sample_mask)]] u32 { |
| return mask_in; |
| } |
| )"; |
| |
| auto* expect = R"( |
| [[builtin(pointsize)]] var<out> tint_pointsize : f32; |
| |
| [[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>; |
| |
| fn tint_symbol_2(tint_symbol : vec4<f32>) { |
| tint_symbol_1 = tint_symbol; |
| } |
| |
| [[stage(vertex)]] |
| fn vert_main() { |
| tint_pointsize = 1.0; |
| tint_symbol_2(vec4<f32>()); |
| return; |
| } |
| |
| [[builtin(sample_index)]] var<in> tint_symbol_3 : u32; |
| |
| [[builtin(sample_mask)]] var<in> tint_symbol_4 : array<u32, 1>; |
| |
| [[builtin(sample_mask)]] var<out> tint_symbol_6 : array<u32, 1>; |
| |
| fn tint_symbol_7(tint_symbol_5 : u32) { |
| tint_symbol_6[0] = tint_symbol_5; |
| } |
| |
| [[stage(fragment)]] |
| fn frag_main() { |
| tint_symbol_7(tint_symbol_4[0]); |
| return; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<Spirv::Config>(true); |
| auto got = Run<Spirv>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| } // namespace |
| } // namespace transform |
| } // namespace tint |