blob: c5757d2562e29661d98d867fa9b7abe8acc2ea12 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_1d<rgba32sint>;
fn textureLoad_ddeed3() {
var res : vec4<i32> = textureLoad(arg_0, 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_ddeed3();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_ddeed3();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_ddeed3();
}