| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S_inner { | |
| }; | |
| struct tint_array_wrapper_0 { | |
| float array[4]; | |
| }; | |
| struct S { | |
| bool member_bool; | |
| int member_i32; | |
| uint member_u32; | |
| float member_f32; | |
| int2 member_v2i32; | |
| uint3 member_v3u32; | |
| float4 member_v4f32; | |
| float2x3 member_m2x3; | |
| tint_array_wrapper_0 member_arr; | |
| S_inner member_struct; | |
| }; | |
| kernel void tint_symbol() { | |
| S const s = {}; | |
| return; | |
| } | |