|  | // Copyright 2020 The Tint Authors. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef SRC_SYMBOL_TABLE_H_ | 
|  | #define SRC_SYMBOL_TABLE_H_ | 
|  |  | 
|  | #include <string> | 
|  | #include <unordered_map> | 
|  |  | 
|  | #include "src/symbol.h" | 
|  |  | 
|  | namespace tint { | 
|  |  | 
|  | /// Holds mappings from symbols to their associated string names | 
|  | class SymbolTable { | 
|  | public: | 
|  | /// Constructor | 
|  | /// @param program_id the identifier of the program that owns this symbol | 
|  | /// table | 
|  | explicit SymbolTable(tint::ProgramID program_id); | 
|  | /// Copy constructor | 
|  | SymbolTable(const SymbolTable&); | 
|  | /// Move Constructor | 
|  | SymbolTable(SymbolTable&&); | 
|  | /// Destructor | 
|  | ~SymbolTable(); | 
|  |  | 
|  | /// Copy assignment | 
|  | /// @param other the symbol table to copy | 
|  | /// @returns the new symbol table | 
|  | SymbolTable& operator=(const SymbolTable& other); | 
|  | /// Move assignment | 
|  | /// @param other the symbol table to move | 
|  | /// @returns the symbol table | 
|  | SymbolTable& operator=(SymbolTable&& other); | 
|  |  | 
|  | /// Registers a name into the symbol table, returning the Symbol. | 
|  | /// @param name the name to register | 
|  | /// @returns the symbol representing the given name | 
|  | Symbol Register(const std::string& name); | 
|  |  | 
|  | /// Returns the symbol for the given `name` | 
|  | /// @param name the name to lookup | 
|  | /// @returns the symbol for the name or symbol::kInvalid if not found. | 
|  | Symbol Get(const std::string& name) const; | 
|  |  | 
|  | /// Returns the name for the given symbol | 
|  | /// @param symbol the symbol to retrieve the name for | 
|  | /// @returns the symbol name or "" if not found | 
|  | std::string NameFor(const Symbol symbol) const; | 
|  |  | 
|  | /// Returns a new unique symbol with the given name, possibly suffixed with a | 
|  | /// unique number. | 
|  | /// @param name the symbol name | 
|  | /// @returns a new, unnamed symbol with the given name. If the name is already | 
|  | /// taken then this will be suffixed with an underscore and a unique numerical | 
|  | /// value | 
|  | Symbol New(std::string name = "tint_symbol"); | 
|  |  | 
|  | /// Foreach calls the callback function `F` for each symbol in the table. | 
|  | /// @param callback must be a function or function-like object with the | 
|  | /// signature: `void(Symbol, const std::string&)` | 
|  | template <typename F> | 
|  | void Foreach(F&& callback) const { | 
|  | for (auto it : symbol_to_name_) { | 
|  | callback(it.first, it.second); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// @returns the identifier of the Program that owns this symbol table. | 
|  | tint::ProgramID ProgramID() const { return program_id_; } | 
|  |  | 
|  | private: | 
|  | // The value to be associated to the next registered symbol table entry. | 
|  | uint32_t next_symbol_ = 1; | 
|  |  | 
|  | std::unordered_map<Symbol, std::string> symbol_to_name_; | 
|  | std::unordered_map<std::string, Symbol> name_to_symbol_; | 
|  | tint::ProgramID program_id_; | 
|  | }; | 
|  |  | 
|  | /// @param symbol_table the SymbolTable | 
|  | /// @returns the ProgramID that owns the given SymbolTable | 
|  | inline ProgramID ProgramIDOf(const SymbolTable& symbol_table) { | 
|  | return symbol_table.ProgramID(); | 
|  | } | 
|  |  | 
|  | }  // namespace tint | 
|  |  | 
|  | #endif  // SRC_SYMBOL_TABLE_H_ |