|  | // Copyright 2020 The Tint Authors. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "src/transform/emit_vertex_point_size.h" | 
|  |  | 
|  | #include "src/transform/test_helper.h" | 
|  |  | 
|  | namespace tint { | 
|  | namespace transform { | 
|  | namespace { | 
|  |  | 
|  | using EmitVertexPointSizeTest = TransformTest; | 
|  |  | 
|  | TEST_F(EmitVertexPointSizeTest, VertexStageBasic) { | 
|  | auto* src = R"( | 
|  | fn non_entry_a() { | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> [[builtin(position)]] vec4<f32> { | 
|  | return vec4<f32>(); | 
|  | } | 
|  |  | 
|  | fn non_entry_b() { | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | struct tint_symbol { | 
|  | [[builtin(position)]] | 
|  | position : vec4<f32>; | 
|  | [[builtin(pointsize)]] | 
|  | tint_pointsize : f32; | 
|  | }; | 
|  |  | 
|  | fn non_entry_a() { | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> tint_symbol { | 
|  | return tint_symbol(vec4<f32>(), 1.0); | 
|  | } | 
|  |  | 
|  | fn non_entry_b() { | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<EmitVertexPointSize>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(EmitVertexPointSizeTest, VertexStageBasic_Struct) { | 
|  | auto* src = R"( | 
|  | struct VertexOut { | 
|  | [[builtin(position)]] | 
|  | pos : vec4<f32>; | 
|  | [[location(0)]] | 
|  | col : f32; | 
|  | }; | 
|  |  | 
|  | fn non_entry_a() { | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> VertexOut { | 
|  | var output : VertexOut; | 
|  | output.pos = vec4<f32>(); | 
|  | output.col = 0.5; | 
|  | return output; | 
|  | } | 
|  |  | 
|  | fn non_entry_b() { | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | struct tint_symbol { | 
|  | [[builtin(position)]] | 
|  | pos : vec4<f32>; | 
|  | [[location(0)]] | 
|  | col : f32; | 
|  | [[builtin(pointsize)]] | 
|  | tint_pointsize : f32; | 
|  | }; | 
|  |  | 
|  | struct VertexOut { | 
|  | [[builtin(position)]] | 
|  | pos : vec4<f32>; | 
|  | [[location(0)]] | 
|  | col : f32; | 
|  | }; | 
|  |  | 
|  | fn non_entry_a() { | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> tint_symbol { | 
|  | var output : VertexOut; | 
|  | output.pos = vec4<f32>(); | 
|  | output.col = 0.5; | 
|  | return tint_symbol(output.pos, output.col, 1.0); | 
|  | } | 
|  |  | 
|  | fn non_entry_b() { | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<EmitVertexPointSize>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | // Make sure we capture the function return value in a temporary instead of | 
|  | // re-evaluating it multiple times. | 
|  | TEST_F(EmitVertexPointSizeTest, VertexStage_ReturnStructFromFunctionCall) { | 
|  | auto* src = R"( | 
|  | struct VertexOut { | 
|  | [[builtin(position)]] | 
|  | pos : vec4<f32>; | 
|  | [[location(0)]] | 
|  | col : f32; | 
|  | }; | 
|  |  | 
|  | fn foo() -> VertexOut { | 
|  | var output : VertexOut; | 
|  | output.pos = vec4<f32>(); | 
|  | output.col = 0.5; | 
|  | return output; | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> VertexOut { | 
|  | return foo(); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | struct tint_symbol { | 
|  | [[builtin(position)]] | 
|  | pos : vec4<f32>; | 
|  | [[location(0)]] | 
|  | col : f32; | 
|  | [[builtin(pointsize)]] | 
|  | tint_pointsize : f32; | 
|  | }; | 
|  |  | 
|  | struct VertexOut { | 
|  | [[builtin(position)]] | 
|  | pos : vec4<f32>; | 
|  | [[location(0)]] | 
|  | col : f32; | 
|  | }; | 
|  |  | 
|  | fn foo() -> VertexOut { | 
|  | var output : VertexOut; | 
|  | output.pos = vec4<f32>(); | 
|  | output.col = 0.5; | 
|  | return output; | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> tint_symbol { | 
|  | let tint_symbol_1 : VertexOut = foo(); | 
|  | return tint_symbol(tint_symbol_1.pos, tint_symbol_1.col, 1.0); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<EmitVertexPointSize>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(EmitVertexPointSizeTest, VertexStage_MultipleReturnStatements) { | 
|  | auto* src = R"( | 
|  | [[stage(vertex)]] | 
|  | fn entry([[location(0)]] toggle : u32) -> [[builtin(position)]] vec4<f32> { | 
|  | if (toggle == 1u) { | 
|  | return vec4<f32>(0.5, 0.5, 0.5, 0.5); | 
|  | } | 
|  | return vec4<f32>(1.0, 1.0, 1.0, 1.0); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | struct tint_symbol { | 
|  | [[builtin(position)]] | 
|  | position : vec4<f32>; | 
|  | [[builtin(pointsize)]] | 
|  | tint_pointsize : f32; | 
|  | }; | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry([[location(0)]] toggle : u32) -> tint_symbol { | 
|  | if ((toggle == 1u)) { | 
|  | return tint_symbol(vec4<f32>(0.5, 0.5, 0.5, 0.5), 1.0); | 
|  | } | 
|  | return tint_symbol(vec4<f32>(1.0, 1.0, 1.0, 1.0), 1.0); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<EmitVertexPointSize>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | // Test that we re-use generated structures when we've seen the original return | 
|  | // type before. | 
|  | TEST_F(EmitVertexPointSizeTest, VertexStage_MultipleShaders) { | 
|  | auto* src = R"( | 
|  | struct VertexOut { | 
|  | [[builtin(position)]] | 
|  | pos : vec4<f32>; | 
|  | [[location(0)]] | 
|  | col : f32; | 
|  | }; | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry1() -> [[builtin(position)]] vec4<f32> { | 
|  | return vec4<f32>(); | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry2() -> [[builtin(position)]] vec4<f32> { | 
|  | return vec4<f32>(1.0, 1.0, 1.0, 1.0); | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry3() -> VertexOut { | 
|  | var output : VertexOut; | 
|  | output.pos = vec4<f32>(); | 
|  | output.col = 0.5; | 
|  | return output; | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry4() -> VertexOut { | 
|  | var output : VertexOut; | 
|  | output.pos = vec4<f32>(); | 
|  | output.col = 0.75; | 
|  | return output; | 
|  | } | 
|  |  | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | struct tint_symbol { | 
|  | [[builtin(position)]] | 
|  | position : vec4<f32>; | 
|  | [[builtin(pointsize)]] | 
|  | tint_pointsize : f32; | 
|  | }; | 
|  |  | 
|  | struct tint_symbol_1 { | 
|  | [[builtin(position)]] | 
|  | pos : vec4<f32>; | 
|  | [[location(0)]] | 
|  | col : f32; | 
|  | [[builtin(pointsize)]] | 
|  | tint_pointsize_1 : f32; | 
|  | }; | 
|  |  | 
|  | struct VertexOut { | 
|  | [[builtin(position)]] | 
|  | pos : vec4<f32>; | 
|  | [[location(0)]] | 
|  | col : f32; | 
|  | }; | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry1() -> tint_symbol { | 
|  | return tint_symbol(vec4<f32>(), 1.0); | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry2() -> tint_symbol { | 
|  | return tint_symbol(vec4<f32>(1.0, 1.0, 1.0, 1.0), 1.0); | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry3() -> tint_symbol_1 { | 
|  | var output : VertexOut; | 
|  | output.pos = vec4<f32>(); | 
|  | output.col = 0.5; | 
|  | return tint_symbol_1(output.pos, output.col, 1.0); | 
|  | } | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry4() -> tint_symbol_1 { | 
|  | var output : VertexOut; | 
|  | output.pos = vec4<f32>(); | 
|  | output.col = 0.75; | 
|  | return tint_symbol_1(output.pos, output.col, 1.0); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<EmitVertexPointSize>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(EmitVertexPointSizeTest, NonVertexStage) { | 
|  | auto* src = R"( | 
|  | [[stage(fragment)]] | 
|  | fn fragment_entry() { | 
|  | } | 
|  |  | 
|  | [[stage(compute)]] | 
|  | fn compute_entry() { | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | [[stage(fragment)]] | 
|  | fn fragment_entry() { | 
|  | } | 
|  |  | 
|  | [[stage(compute)]] | 
|  | fn compute_entry() { | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<EmitVertexPointSize>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(EmitVertexPointSizeTest, AttemptSymbolCollision) { | 
|  | auto* src = R"( | 
|  | struct VertexOut { | 
|  | [[builtin(position)]] | 
|  | tint_pointsize : vec4<f32>; | 
|  | }; | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> VertexOut { | 
|  | return VertexOut(vec4<f32>()); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto* expect = R"( | 
|  | struct tint_symbol { | 
|  | [[builtin(position)]] | 
|  | tint_pointsize : vec4<f32>; | 
|  | [[builtin(pointsize)]] | 
|  | tint_pointsize_1 : f32; | 
|  | }; | 
|  |  | 
|  | struct VertexOut { | 
|  | [[builtin(position)]] | 
|  | tint_pointsize : vec4<f32>; | 
|  | }; | 
|  |  | 
|  | [[stage(vertex)]] | 
|  | fn entry() -> tint_symbol { | 
|  | let tint_symbol_1 : VertexOut = VertexOut(vec4<f32>()); | 
|  | return tint_symbol(tint_symbol_1.tint_pointsize, 1.0); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | auto got = Run<EmitVertexPointSize>(src); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  | }  // namespace transform | 
|  | }  // namespace tint |