blob: a132f0619176d48bc22671f3cb9a56255c70dbf5 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_1 {
float4 value [[color(0)]];
};
void bar() {
}
fragment tint_symbol_1 tint_symbol() {
float2 a = float2(0.0f);
bar();
return {float4(0.400000006f, 0.400000006f, 0.800000012f, 1.0f)};
}