| #version 310 es |
| precision mediump float; |
| |
| struct Inner { |
| int x; |
| }; |
| struct tint_padded_array_element { |
| Inner el; |
| }; |
| struct S { |
| ivec3 a; |
| int b; |
| uvec3 c; |
| uint d; |
| vec3 e; |
| float f; |
| mat2x3 g; |
| mat3x2 h; |
| Inner i; |
| tint_padded_array_element j[4]; |
| }; |
| |
| layout (binding = 0) buffer S_1 { |
| ivec3 a; |
| int b; |
| uvec3 c; |
| uint d; |
| vec3 e; |
| float f; |
| mat2x3 g; |
| mat3x2 h; |
| Inner i; |
| tint_padded_array_element j[4]; |
| } s; |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void tint_symbol() { |
| ivec3 a = s.a; |
| int b = s.b; |
| uvec3 c = s.c; |
| uint d = s.d; |
| vec3 e = s.e; |
| float f = s.f; |
| mat2x3 g = s.g; |
| mat3x2 h = s.h; |
| Inner i = s.i; |
| tint_padded_array_element j[4] = s.j; |
| return; |
| } |
| void main() { |
| tint_symbol(); |
| } |
| |
| |