| intrinsics/gen/isInf/666f2a.wgsl:28:25 warning: use of deprecated intrinsic |
| var res: vec3<bool> = isInf(vec3<f32>()); |
| ^^^^^ |
| |
| void isInf_666f2a() { |
| bool3 res = isinf(float3(0.0f, 0.0f, 0.0f)); |
| } |
| |
| struct tint_symbol { |
| float4 value : SV_Position; |
| }; |
| |
| float4 vertex_main_inner() { |
| isInf_666f2a(); |
| return float4(0.0f, 0.0f, 0.0f, 0.0f); |
| } |
| |
| tint_symbol vertex_main() { |
| const float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| void fragment_main() { |
| isInf_666f2a(); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| isInf_666f2a(); |
| return; |
| } |