| type Arr = @stride(16) array<i32, 5>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| @group(0) @binding(0) var<uniform> x_8 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn func_i1_(x : ptr<function, i32>) -> i32 { |
| var a : i32; |
| var i : i32; |
| var indexable : array<i32, 4>; |
| let x_72 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| a = x_72; |
| let x_74 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| i = x_74; |
| loop { |
| let x_79 : i32 = i; |
| let x_81 : i32 = x_8.x_GLF_uniform_int_values[1]; |
| if ((x_79 < x_81)) { |
| } else { |
| break; |
| } |
| let x_85 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| let x_87 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| let x_89 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| let x_91 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| let x_93 : i32 = a; |
| indexable = array<i32, 4>(x_85, x_87, x_89, x_91); |
| let x_95 : i32 = indexable[x_93]; |
| let x_96 : i32 = *(x); |
| if ((x_95 > x_96)) { |
| if (true) { |
| let x_105 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| return x_105; |
| } else { |
| let x_107 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| a = x_107; |
| } |
| } else { |
| if (true) { |
| let x_111 : i32 = x_8.x_GLF_uniform_int_values[4]; |
| return x_111; |
| } |
| } |
| |
| continuing { |
| let x_112 : i32 = i; |
| i = (x_112 + 1); |
| } |
| } |
| let x_115 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| return x_115; |
| } |
| |
| fn main_1() { |
| var a_1 : i32; |
| var param : i32; |
| var param_1 : i32; |
| let x_39 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| param = x_39; |
| let x_40 : i32 = func_i1_(&(param)); |
| a_1 = x_40; |
| let x_42 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| param_1 = x_42; |
| let x_43 : i32 = func_i1_(&(param_1)); |
| let x_44 : i32 = a_1; |
| a_1 = (x_44 + x_43); |
| let x_46 : i32 = a_1; |
| let x_48 : i32 = x_8.x_GLF_uniform_int_values[2]; |
| if ((x_46 == x_48)) { |
| let x_54 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| let x_57 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| let x_60 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| let x_63 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| x_GLF_color = vec4<f32>(f32(x_54), f32(x_57), f32(x_60), f32(x_63)); |
| } else { |
| let x_67 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| let x_68 : f32 = f32(x_67); |
| x_GLF_color = vec4<f32>(x_68, x_68, x_68, x_68); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |