| type Arr = [[stride(16)]] array<i32, 2>; |
| x_GLF_uniform_int_values : Arr; |
| [[group(0), binding(1)]] var<uniform> x_6 : buf1; |
| var<private> x_GLF_color : vec4<f32>; |
| [[group(0), binding(0)]] var<uniform> x_8 : buf0; |
| let x_38 : f32 = x_6.v1.x; |
| let x_40 : f32 = x_6.v1.y; |
| let x_45 : f32 = x_6.v1.x; |
| let x_47 : f32 = x_6.v1.y; |
| let x_10 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| let x_11 : i32 = x_8.x_GLF_uniform_int_values[1]; |
| let x_12 : i32 = x_8.x_GLF_uniform_int_values[1]; |
| let x_13 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_10), f32(x_11), f32(x_12), f32(x_13)); |
| let x_14 : i32 = x_8.x_GLF_uniform_int_values[1]; |
| let x_65 : f32 = f32(x_14); |
| x_GLF_color = vec4<f32>(x_65, x_65, x_65, x_65); |
| x_GLF_color_1 : vec4<f32>; |
| return main_out(x_GLF_color); |