blob: 0d885e0ea29144ae0cdf32ff13a703e4d9506171 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void isInf_666f2a() {
bool3 res = isinf(float3(0.0f, 0.0f, 0.0f));
}
tint_symbol vertex_main() {
isInf_666f2a();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
isInf_666f2a();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isInf_666f2a();
return;
}