blob: f27c252a2c4fe0c22926b341346ff6004ab244ea [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<r32float, write>;
fn textureNumLayers_d5b228() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLayers_d5b228();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_d5b228();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_d5b228();
}