blob: d8a1a6bdf4d96490df1f3d47096216276ee70080 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void clamp_2bde41() {
float4 res = clamp(float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f));
}
tint_symbol vertex_main() {
clamp_2bde41();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
clamp_2bde41();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
clamp_2bde41();
return;
}