blob: 939b0e30cb5e22510e8804adad3ef443c501c926 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void clamp_bd43ce() {
uint4 res = clamp(uint4(0u, 0u, 0u, 0u), uint4(0u, 0u, 0u, 0u), uint4(0u, 0u, 0u, 0u));
}
tint_symbol vertex_main() {
clamp_bd43ce();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
clamp_bd43ce();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
clamp_bd43ce();
return;
}