blob: 3da6b9529cf35e1ad9adc981532c4fc03ebfe993 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void dot_0c577b() {
float res = dot(float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f));
}
tint_symbol vertex_main() {
dot_0c577b();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
dot_0c577b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
dot_0c577b();
return;
}