blob: dc36184c1b339152fa027662199e21a80550b52e [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void floor_5fc9ac() {
float2 res = floor(float2(0.0f, 0.0f));
}
tint_symbol vertex_main() {
floor_5fc9ac();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
floor_5fc9ac();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
floor_5fc9ac();
return;
}